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authorJeff Olson <olson.jeffery@gmail.com>2012-05-14 07:02:58 -0700
committerBrian Anderson <banderson@mozilla.com>2012-05-22 22:29:17 -0700
commitd02b3dffa490e646416f58a2f0a7756c0f7ed8ec (patch)
treea5720d65b6f81a9de7f044ac5905b362d3fd262a /src/libstd
parent8769409612be396c77184a603ea344851b5a0e76 (diff)
downloadrust-d02b3dffa490e646416f58a2f0a7756c0f7ed8ec.tar.gz
rust-d02b3dffa490e646416f58a2f0a7756c0f7ed8ec.zip
std: reworking how some net and libuv modules are exported in the rc
.. turns out that, without the export, the modules aren't accessible
outside of the crate, itself. I thought that, by importing some module
into another (nesting it) and exporting from that nested module (which
is, itself, exported from std.rc) that my mod would be in the build
artifact. This doesn't appear to be the case. learning is fun!
Diffstat (limited to 'src/libstd')
-rw-r--r--src/libstd/std.rc3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/libstd/std.rc b/src/libstd/std.rc
index 7e2d3b86a41..9e8e803d410 100644
--- a/src/libstd/std.rc
+++ b/src/libstd/std.rc
@@ -13,7 +13,8 @@
 use core(vers = "0.2");
 import core::*;
 
-export net, uv;
+export net, net_tcp;
+export uv, uv_ll, uv_hl, uv_global_loop;
 export c_vec, util, timer;
 export bitv, deque, fun_treemap, list, map, smallintmap, sort, treemap;
 export rope, arena;