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| author | Manish Goregaokar <manishsmail@gmail.com> | 2015-05-01 11:12:15 +0530 |
|---|---|---|
| committer | Manish Goregaokar <manishsmail@gmail.com> | 2015-05-01 20:20:18 +0530 |
| commit | 70020aa0665c9144f13202e13ec071f5eaf56075 (patch) | |
| tree | 192b47cc1faaa1d6260f943567645ebc1dfec876 /src/libsyntax/parse/parser.rs | |
| parent | aecf3d8b659c1f5bc457a5a146357ba484e27346 (diff) | |
| parent | 2fdd1b01987314c0b0fc27a3a572d452c0b29ab1 (diff) | |
| download | rust-70020aa0665c9144f13202e13ec071f5eaf56075.tar.gz rust-70020aa0665c9144f13202e13ec071f5eaf56075.zip | |
Rollup merge of #24981 - carols10cents:remove-more-priv, r=alexcrichton
Hi! While researching stuff for the reference and the grammar, I came across a few mentions of using the `priv` keyword that was removed in 0.11.0 (#13547, #8122, rust-lang/rfcs#26, [RFC 0026](https://github.com/rust-lang/rfcs/blob/master/text/0026-remove-priv.md)). One occurrence is a mention in the reference, a few are in comments, and a few are marking test functions. I left the test that makes sure you can't name an ident `priv` since it's still a reserved keyword. I did a little grepping around for `priv `, priv in backticks, `Private` etc and I think the remaining instances are fine, but if anyone knows anywhere in particular I should check for any other lingering mentions of `priv`, please let me know and I would be happy to! :fallen_leaf: :ocean:
Diffstat (limited to 'src/libsyntax/parse/parser.rs')
| -rw-r--r-- | src/libsyntax/parse/parser.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/libsyntax/parse/parser.rs b/src/libsyntax/parse/parser.rs index 5f76c214927..a7b1beace51 100644 --- a/src/libsyntax/parse/parser.rs +++ b/src/libsyntax/parse/parser.rs @@ -4775,7 +4775,7 @@ impl<'a> Parser<'a> { return self.parse_single_struct_field(Inherited, attrs); } - /// Parse visibility: PUB, PRIV, or nothing + /// Parse visibility: PUB or nothing fn parse_visibility(&mut self) -> PResult<Visibility> { if try!(self.eat_keyword(keywords::Pub)) { Ok(Public) } else { Ok(Inherited) } |
