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authorbors <bors@rust-lang.org>2014-07-04 13:46:25 +0000
committerbors <bors@rust-lang.org>2014-07-04 13:46:25 +0000
commit04ac2b087e10c8d23e41d5f910ea2069e77c9e73 (patch)
treefb1e58fa693faee6cf9ed2f6f46af45d4e43b9b7 /src/libsyntax/parse
parentc0b76abf91aa204be0cb9336988eec48d91bcfd7 (diff)
parentb86440f85f195b73c656092d4f5ecefcd19fec71 (diff)
downloadrust-04ac2b087e10c8d23e41d5f910ea2069e77c9e73.tar.gz
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auto merge of #15403 : vhbit/rust/ios-llvm-fixme, r=pcwalton
It was required to get iOS compilable but since
that time a couple of changes were introduced
which cause the same bug to re-appear and broke 
build anyway. Fixing all of them doesn’t look a 
viable alternative to me as it will pollute the 
code too much.

So it should be fixed from LLVM side and I hope 
LLVM will upstream corresponding changes in a 
month.

Meanwhile, who wants to play with Rust on iOS is 
better to use a fork which uses patched LLVM:
https://github.com/vhbit/rust/tree/ios . It may 
lag behind master a bit, but it is Travis-checked 
to compile successfully.
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