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| author | bors <bors@rust-lang.org> | 2014-07-04 13:46:25 +0000 |
|---|---|---|
| committer | bors <bors@rust-lang.org> | 2014-07-04 13:46:25 +0000 |
| commit | 04ac2b087e10c8d23e41d5f910ea2069e77c9e73 (patch) | |
| tree | fb1e58fa693faee6cf9ed2f6f46af45d4e43b9b7 /src/libsyntax/parse | |
| parent | c0b76abf91aa204be0cb9336988eec48d91bcfd7 (diff) | |
| parent | b86440f85f195b73c656092d4f5ecefcd19fec71 (diff) | |
| download | rust-04ac2b087e10c8d23e41d5f910ea2069e77c9e73.tar.gz rust-04ac2b087e10c8d23e41d5f910ea2069e77c9e73.zip | |
auto merge of #15403 : vhbit/rust/ios-llvm-fixme, r=pcwalton
It was required to get iOS compilable but since that time a couple of changes were introduced which cause the same bug to re-appear and broke build anyway. Fixing all of them doesn’t look a viable alternative to me as it will pollute the code too much. So it should be fixed from LLVM side and I hope LLVM will upstream corresponding changes in a month. Meanwhile, who wants to play with Rust on iOS is better to use a fork which uses patched LLVM: https://github.com/vhbit/rust/tree/ios . It may lag behind master a bit, but it is Travis-checked to compile successfully.
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