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| author | bors <bors@rust-lang.org> | 2013-10-01 13:01:28 -0700 |
|---|---|---|
| committer | bors <bors@rust-lang.org> | 2013-10-01 13:01:28 -0700 |
| commit | 08b510c351e990d835511f45a28f2f29c12ee545 (patch) | |
| tree | 41b6f0afad8fac043f3985c2a842dfde27e2b745 /src/rt/jemalloc/test/aligned_alloc.c | |
| parent | c8cdabc32fc7c6a5c3b01ef24340bc2f4b1ae359 (diff) | |
| parent | c9d4ad07c4c166d655f11862e03c10100dcb704b (diff) | |
| download | rust-08b510c351e990d835511f45a28f2f29c12ee545.tar.gz rust-08b510c351e990d835511f45a28f2f29c12ee545.zip | |
auto merge of #9519 : thestinger/rust/float, r=catamorphism
It is simply defined as `f64` across every platform right now. A use case hasn't been presented for a `float` type defined as the highest precision floating point type implemented in hardware on the platform. Performance-wise, using the smallest precision correct for the use case greatly saves on cache space and allows for fitting more numbers into SSE/AVX registers. If there was a use case, this could be implemented as simply a type alias or a struct thanks to `#[cfg(...)]`. Closes #6592 The mailing list thread, for reference: https://mail.mozilla.org/pipermail/rust-dev/2013-July/004632.html
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