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| author | Jed Davis <jld@panix.com> | 2012-07-16 19:28:32 -0700 |
|---|---|---|
| committer | Jed Davis <jld@panix.com> | 2012-07-16 21:54:57 -0700 |
| commit | db34b5acd150d114f392c907fa28f92a5227d3db (patch) | |
| tree | e406028658b5d6aab6ce0afe337ec467ac4f3b14 /src/rt/rust_kernel.cpp | |
| parent | 0e42004babc7b965a10056084a8ae76c72140a44 (diff) | |
| download | rust-db34b5acd150d114f392c907fa28f92a5227d3db.tar.gz rust-db34b5acd150d114f392c907fa28f92a5227d3db.zip | |
Prevent random floats from occasionally being greater than 1.
Previously, gen_f64 could generate numbers as high as 1.0000000002328306 in the case that u3 was 4294967295.0f64 and u2 was nonzero. This change divides the random numbers by 2**32 instead, effectively concatenating their bits as apparently intended. (Bonus fix: const.) The comments are updated to be more specific than "random float"; note that this can still generate 1.0f64 (P = 2**-54) due to rounding.
Diffstat (limited to 'src/rt/rust_kernel.cpp')
0 files changed, 0 insertions, 0 deletions
