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authorBjörn Steinbrink <bsteinbr@gmail.com>2013-07-13 18:23:08 +0200
committerBjörn Steinbrink <bsteinbr@gmail.com>2013-07-13 18:23:08 +0200
commite56b3691c87c24fc335fa8a293f1bf2e13a01ad9 (patch)
tree914c89434d4735037253a5f10bd1f175b05ccc14 /src/rt/rust_kernel.cpp
parent1d2e1a9ae5cc1affe54e3280cf272197a036beaf (diff)
downloadrust-e56b3691c87c24fc335fa8a293f1bf2e13a01ad9.tar.gz
rust-e56b3691c87c24fc335fa8a293f1bf2e13a01ad9.zip
Use concrete types in glue functions
We used to have concrete types in glue functions, but the way we used
to implement that broke inlining of those functions. To fix that, we
converted all glue to just take an i8* and always casted to that type.

The problem with the old implementation was that we made a wrong
assumption about the glue functions, taking it for granted that they
always take an i8*, because that's the function type expected by the
TyDesc fields. Therefore, we always ended up with some kind of cast.

But actually, we can initially have the glue with concrete types and
only cast the functions to the generic type once we actually emit the
TyDesc data.

That means that for glue calls that can be statically resolved, we don't
need any casts, unless the glue uses a simplified type. In that case we
cast the argument. And for glue calls that are resolved at runtime, we
cast the argument to i8*, because that's what the glue function in the
TyDesc expects.

Since most of out glue calls are static, this saves a lot of bitcasts.
The size of the unoptimized librustc.ll goes down by 240k lines.
Diffstat (limited to 'src/rt/rust_kernel.cpp')
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