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authorTim Chevalier <chevalier@alum.wellesley.edu>2012-07-12 18:20:39 -0700
committerTim Chevalier <chevalier@alum.wellesley.edu>2012-07-12 19:06:08 -0700
commit81ecd272d349a744a3a5f21b7eb4ef3c79d9188f (patch)
treea0fb57f645e37cdb918817b9a3d859b9c6b473b5 /src/rt/sync
parentfe77e962a826ac41354a7b1b4afa08c527e86e8c (diff)
Comments only: TODOs to FIXME in the runtime
Diffstat (limited to 'src/rt/sync')
-rw-r--r--src/rt/sync/lock_and_signal.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/rt/sync/lock_and_signal.cpp b/src/rt/sync/lock_and_signal.cpp
index 9558aaa7c06..b1c13205f2b 100644
--- a/src/rt/sync/lock_and_signal.cpp
+++ b/src/rt/sync/lock_and_signal.cpp
@@ -29,7 +29,8 @@ lock_and_signal::lock_and_signal()
     const DWORD SPIN_COUNT = 4000;
     CHECKED(!InitializeCriticalSectionAndSpinCount(&_cs, SPIN_COUNT));
 
-    // TODO? Consider checking GetProcAddress("InitializeCriticalSectionEx")
+    // FIXME #2893 Consider checking
+    // GetProcAddress("InitializeCriticalSectionEx")
     // so Windows >= Vista we can use CRITICAL_SECTION_NO_DEBUG_INFO to avoid
     // allocating CRITICAL_SECTION debug info that is never released. See:
     // http://stackoverflow.com/questions/804848/