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| author | Jeff Olson <olson.jeffery@gmail.com> | 2012-04-27 21:42:04 -0700 |
|---|---|---|
| committer | Jeff Olson <olson.jeffery@gmail.com> | 2012-04-27 22:19:30 -0700 |
| commit | 92e88e4e2ce79868daee1ac3f77a6aaa193b5896 (patch) | |
| tree | 4f4f88e251751cc32dd6bd60992714a24493acc9 /src/rt | |
| parent | 577b888e4b87437a37903abb5b70b113a9df059d (diff) | |
| download | rust-92e88e4e2ce79868daee1ac3f77a6aaa193b5896.tar.gz rust-92e88e4e2ce79868daee1ac3f77a6aaa193b5896.zip | |
std: another stab at a race-free global loop implementation
seems to hold up pretty well. uv::hl API is affected.. had to do work on tests and std::timer code that leverages the global loop/high_level_loop API. see test_stress_gl_uv_global_loop_high_level_global_timer for a stress example.. it takes a while to run, but it exits cleanly (something I could never accomplish with earlier iterations of the global loop)
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