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authorbors <bors@rust-lang.org>2014-07-08 20:06:40 +0000
committerbors <bors@rust-lang.org>2014-07-08 20:06:40 +0000
commit8bb34a3146e6ba4bc7902a85de90cf4f8064ace0 (patch)
treef5dd9ae1066eb755649fcced85e998d72147de19 /src/rustllvm/ExecutionEngineWrapper.cpp
parent35e21346216cc4c5a3b22bb6fb316f8c867f8c92 (diff)
parent12c334a77b897f7b1cb6cff3c56a71ecb89c82af (diff)
downloadrust-8bb34a3146e6ba4bc7902a85de90cf4f8064ace0.tar.gz
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auto merge of #15493 : brson/rust/tostr, r=pcwalton
This updates https://github.com/rust-lang/rust/pull/15075.

Rename `ToStr::to_str` to `ToString::to_string`. The naive renaming ends up with two `to_string` functions defined on strings in the prelude (the other defined via `collections::str::StrAllocating`). To remedy this I removed `StrAllocating::to_string`, making all conversions from `&str` to `String` go through `Show`. This has a measurable impact on the speed of this conversion, but the sense I get from others is that it's best to go ahead and unify `to_string` and address performance for all `to_string` conversions in `core::fmt`. `String::from_str(...)` still works as a manual fast-path.

Note that the patch was done with a script, and ended up renaming a number of other `*_to_str` functions, particularly inside of rustc. All the ones I saw looked correct, and I didn't notice any additional API breakage.

Closes #15046.
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