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| author | bors <bors@rust-lang.org> | 2014-07-02 02:11:31 +0000 |
|---|---|---|
| committer | bors <bors@rust-lang.org> | 2014-07-02 02:11:31 +0000 |
| commit | e76369e9a039c905d28233ec597d3058aa3be72a (patch) | |
| tree | 28d522e1cb4274c704d415422048b857773f4bc8 /src/rustllvm/ExecutionEngineWrapper.cpp | |
| parent | 380657557cb3793d39dfc0d2321fc946cb3496f5 (diff) | |
| parent | a55c508db62c92b94ba1323ed45eec3ff42dd024 (diff) | |
| download | rust-e76369e9a039c905d28233ec597d3058aa3be72a.tar.gz rust-e76369e9a039c905d28233ec597d3058aa3be72a.zip | |
auto merge of #15229 : steveklabnik/rust/if, r=cmr
Whew. So much here! Feedback very welcome. This is the first part where we actually start learning things. I'd like to think I struck a good balance of explaining enough details, without getting too bogged down, and without being confusing... but of course I'd think that. :wink: As I mention in the commit comment, We probably want to move the guessing game to the rust-lang org, rather than just having it on my GitHub. Or, I could put the code inline. I think it'd be neat to have it as a project, so people can pull it down with Cargo. Until we make that decision, I'll just leave this here.
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