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| author | Steve Klabnik <steve@steveklabnik.com> | 2015-07-29 10:30:33 -0400 |
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| committer | Steve Klabnik <steve@steveklabnik.com> | 2015-07-29 10:30:33 -0400 |
| commit | 10387d6839752ac6a8cd937b5f3fbd6a94c58f69 (patch) | |
| tree | d770dcc73e4bc919963e34f676d84b7d595cb5f6 /src/rustllvm/RustWrapper.cpp | |
| parent | e6ed27bc24852a9facbf87eb20f9462d88c70bbf (diff) | |
| parent | 95c7f306c7c57f028d7e577ef13a5fc66f3086eb (diff) | |
| download | rust-10387d6839752ac6a8cd937b5f3fbd6a94c58f69.tar.gz rust-10387d6839752ac6a8cd937b5f3fbd6a94c58f69.zip | |
Rollup merge of #27286 - lastorset:pub, r=steveklabnik
The reader could probably infer this from the current text, but for C++ programmers it's not obvious that struct fields don't automatically become public. Apparently I wasn't the only one to be confused: http://stackoverflow.com/questions/29157300/field-of-struct-is-private-when-importing-module I don't think an example is necessary, but can add one if desired. r? @steveklabnik
Diffstat (limited to 'src/rustllvm/RustWrapper.cpp')
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