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authorbors <bors@rust-lang.org>2014-02-05 22:46:33 -0800
committerbors <bors@rust-lang.org>2014-02-05 22:46:33 -0800
commit8dc06802b241ea30a8aadca1f8451a646f2bc3c0 (patch)
tree36637b8b21209a35a856c32a5c7b789c0dd7e4e5 /src/rustllvm/RustWrapper.cpp
parent9a672f98e5a7bef086cb56420b095daeeb7ef1ea (diff)
parent7b81cc09c14920f3a39362a22ed3a747eb2d8527 (diff)
downloadrust-8dc06802b241ea30a8aadca1f8451a646f2bc3c0.tar.gz
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auto merge of #12054 : alexcrichton/rust/less-flaky-udp, r=brson
I have a hunch this just deadlocked the windows bots. Due to UDP being a lossy
protocol, I don't think we can guarantee that the server can receive both
packets, so just listen for one of them.
Diffstat (limited to 'src/rustllvm/RustWrapper.cpp')
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