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| author | bors <bors@rust-lang.org> | 2013-12-05 14:01:46 -0800 |
|---|---|---|
| committer | bors <bors@rust-lang.org> | 2013-12-05 14:01:46 -0800 |
| commit | ad6f6cb589f1b796598fcb0f1b95d71956d5e6a5 (patch) | |
| tree | 6c0588fbc279f4e763918312583885bf8b26d7df /src/rustllvm/RustWrapper.cpp | |
| parent | 3cc86d8ab3efe7d2fc23cc31e59575b0ad2d077d (diff) | |
| parent | be0580b191572700921aea70d97fce03303a2621 (diff) | |
| download | rust-ad6f6cb589f1b796598fcb0f1b95d71956d5e6a5.tar.gz rust-ad6f6cb589f1b796598fcb0f1b95d71956d5e6a5.zip | |
auto merge of #10817 : alexcrichton/rust/sched-fix, r=brson
Right now, as pointed out in #8132, it is very easy to introduce a subtle race in the runtime. I believe that this is the cause of the current flakiness on the bots. I have taken the last idea mentioned in that issue which is to use a lock around descheduling and context switching in order to solve this race. Closes #8132
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