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authorDaniel Micay <danielmicay@gmail.com>2014-04-08 18:08:08 -0400
committerDaniel Micay <danielmicay@gmail.com>2014-04-22 20:47:28 -0400
commitdc7d7d2698139d9d9b0887481c4f50773daa392b (patch)
treecd48dd32d932cb90c80c536783c4955f5883b068 /src/rustllvm/RustWrapper.cpp
parent09bfb92fdc3ccff42dfcf91b0af368f88dc3e446 (diff)
downloadrust-dc7d7d2698139d9d9b0887481c4f50773daa392b.tar.gz
rust-dc7d7d2698139d9d9b0887481c4f50773daa392b.zip
add support for quadruple precision floating point
This currently requires linking against a library like libquadmath (or
libgcc), because compiler-rt barely has any support for this and most
hardware does not yet have 128-bit precision floating point. For this
reason, it's currently hidden behind a feature gate.

When compiler-rt is updated to trunk, some tests can be added for
constant evaluation since there will be support for the comparison
operators.

Closes #13381
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