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| author | bors <bors@rust-lang.org> | 2020-08-09 03:07:00 +0000 |
|---|---|---|
| committer | bors <bors@rust-lang.org> | 2020-08-09 03:07:00 +0000 |
| commit | f50f1c8e17a34ccaa0263c637e9686492b79477f (patch) | |
| tree | 958520b9d3777cce9ce5b8ec0a22561baed9f692 /src/rustllvm/RustWrapper.cpp | |
| parent | aced185592b6f99a21190965a7fecfcd72d954dc (diff) | |
| parent | 27fca58993dc129f920928b9ba16ccc689810663 (diff) | |
| download | rust-f50f1c8e17a34ccaa0263c637e9686492b79477f.tar.gz rust-f50f1c8e17a34ccaa0263c637e9686492b79477f.zip | |
Auto merge of #75280 - overdrivenpotato:psp-unwind, r=dtolnay
Add back unwinding support for Sony PSP This PR adds back unwinding support for the Sony PSP. The `mipsel-sony-psp` target works well with unwinding. In [rust-psp], we use the `panic_unwind` crate along with LLVM's libunwind to catch panics, run destructors, and print them to the debug screen without aborting all threads. [rust-psp]: https://github.com/overdrivenpotato/rust-psp
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