diff options
| author | Alex Crichton <alex@alexcrichton.com> | 2013-08-29 22:29:26 -0700 |
|---|---|---|
| committer | Alex Crichton <alex@alexcrichton.com> | 2013-09-02 23:12:20 -0700 |
| commit | 4600212a385b41f0c718b6b07dbb6c2c4531314a (patch) | |
| tree | 128dd8716bcadf95470181b374d1ebed9d1b6e38 /src/test/codegen/stack-alloc-string-slice.cc | |
| parent | 4f151b388bc55731aa7493ae712e13740aff2380 (diff) | |
| download | rust-4600212a385b41f0c718b6b07dbb6c2c4531314a.tar.gz rust-4600212a385b41f0c718b6b07dbb6c2c4531314a.zip | |
Fix inner statics having the same symbol name
Before, the path name for all items defined in methods of traits and impls never took into account the name of the method. This meant that if you had two statics of the same name in two different methods the statics would end up having the same symbol named (even after mangling) because the path components leading to the symbol were exactly the same (just __extensions__ and the static name). It turns out that if you add the symbol "A" twice to LLVM, it automatically makes the second one "A1" instead of "A". What this meant is that in local crate compilations we never found this bug. Even across crates, this was never a problem. The problem arises when you have generic methods that don't get generated at compile-time of a library. If the statics were re-added to LLVM by a client crate of a library in a different order, you would reference different constants (the integer suffixes wouldn't be guaranteed to be the same). This fixes the problem by adding the method name to symbol path when building the ast_map. In doing so, two symbols in two different methods are disambiguated against.
Diffstat (limited to 'src/test/codegen/stack-alloc-string-slice.cc')
0 files changed, 0 insertions, 0 deletions
