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| author | Daniel Micay <danielmicay@gmail.com> | 2013-09-26 02:26:09 -0400 | 
|---|---|---|
| committer | Daniel Micay <danielmicay@gmail.com> | 2013-10-01 14:54:10 -0400 | 
| commit | c9d4ad07c4c166d655f11862e03c10100dcb704b (patch) | |
| tree | 53a506f27ce5d9e192ef540ae3ad4010eba10fee /src/test/debug-info/generic-static-method-on-struct-and-enum.rs | |
| parent | 24a253778aa26222cae97e3b57f85e5054a39977 (diff) | |
| download | rust-c9d4ad07c4c166d655f11862e03c10100dcb704b.tar.gz rust-c9d4ad07c4c166d655f11862e03c10100dcb704b.zip | |
remove the `float` type
It is simply defined as `f64` across every platform right now. A use case hasn't been presented for a `float` type defined as the highest precision floating point type implemented in hardware on the platform. Performance-wise, using the smallest precision correct for the use case greatly saves on cache space and allows for fitting more numbers into SSE/AVX registers. If there was a use case, this could be implemented as simply a type alias or a struct thanks to `#[cfg(...)]`. Closes #6592 The mailing list thread, for reference: https://mail.mozilla.org/pipermail/rust-dev/2013-July/004632.html
Diffstat (limited to 'src/test/debug-info/generic-static-method-on-struct-and-enum.rs')
| -rw-r--r-- | src/test/debug-info/generic-static-method-on-struct-and-enum.rs | 2 | 
1 files changed, 1 insertions, 1 deletions
| diff --git a/src/test/debug-info/generic-static-method-on-struct-and-enum.rs b/src/test/debug-info/generic-static-method-on-struct-and-enum.rs index 8e82f0f27b9..bea901a75d0 100644 --- a/src/test/debug-info/generic-static-method-on-struct-and-enum.rs +++ b/src/test/debug-info/generic-static-method-on-struct-and-enum.rs @@ -46,7 +46,7 @@ impl Struct { enum Enum { Variant1 { x: int }, Variant2, - Variant3(float, int, char), + Variant3(f64, int, char), } impl Enum { | 
