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authorbors <bors@rust-lang.org>2014-10-21 00:07:33 +0000
committerbors <bors@rust-lang.org>2014-10-21 00:07:33 +0000
commit2fffbe06635dcaa17ce34dcfde9a42f0aaf52be0 (patch)
treeea3916f066bfda5709f36665a75f591f0ca9dce3 /src/test/debuginfo/function-arg-initialization.rs
parent6ef8392b3fd5f81165f1b4637a94c7c226420070 (diff)
parent8851ec647a40cabce60db23ae86318f3260a8206 (diff)
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auto merge of #17555 : steveklabnik/rust/module_guide, r=alexcrichton
This is an almost-done draft of a guide on crates and modules. This is a hard guide to get right, I had to remove a chunk of the Guide because it was confusing.

I've also pushed up https://github.com/steveklabnik/phrases which has matching code. Whenever we finish this guide, I think it'd be good to have a sample crate like this in the rust-lang org for people to compare against. The hardest part of a guide like this is that it depends on multiple files being correct, and being able to point to a repository would be very helpful.

Things yet to do:

1. external crates via cargo
2. documentation

I'm super open to still revising this if it's still confusing. There's been a lot of Reddit discussion about the module system, and I tried to incorporate those posts and the comments into this.
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