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authorkennytm <kennytm@gmail.com>2018-03-25 01:26:27 +0800
committerGitHub <noreply@github.com>2018-03-25 01:26:27 +0800
commit23b4bf924f057bf8d77d13e47426a921d7416775 (patch)
tree43969a5155b88354ec04de916364cfdf6fee4d08 /src/test/incremental/thinlto
parent17d39ed8d5c6de445d15d0537589eb284686a8d4 (diff)
parent6fd4d67819a6eb8273768b6c3789ca70582cd703 (diff)
downloadrust-23b4bf924f057bf8d77d13e47426a921d7416775.tar.gz
rust-23b4bf924f057bf8d77d13e47426a921d7416775.zip
Rollup merge of #49089 - alexcrichton:fix-timings, r=Mark-Simulacrum
rustbuild: Tweak where timing information goes

This commit tweaks where timing and step information is printed out as part of
the build, ensuring that we do it as close to the location where work happens as
possible. In rustbuild various functions may perform long blocking work as
dependencies are assembled, so if we print out timing information early on we
may accidentally time more than just the step we were intending to time!
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