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authorAmanieu d'Antras <amanieu@gmail.com>2022-10-14 02:24:58 +0100
committerAmanieu d'Antras <amanieu@gmail.com>2022-10-31 16:32:57 +0000
commit56074b5231ceef266a1097ea355f62c951e1b468 (patch)
tree054030cdf3133c8b3bd6466ae143c1be8c769c13 /src/test/ui/alloc-error/alloc-error-handler-bad-signature-2.rs
parent2afca78a0b03db144c5d8b9f8868feebfe096309 (diff)
downloadrust-56074b5231ceef266a1097ea355f62c951e1b468.tar.gz
rust-56074b5231ceef266a1097ea355f62c951e1b468.zip
Rewrite implementation of `#[alloc_error_handler]`
The new implementation doesn't use weak lang items and instead changes
`#[alloc_error_handler]` to an attribute macro just like
`#[global_allocator]`.

The attribute will generate the `__rg_oom` function which is called by
the compiler-generated `__rust_alloc_error_handler`. If no `__rg_oom`
function is defined in any crate then the compiler shim will call
`__rdl_oom` in the alloc crate which will simply panic.

This also fixes link errors with `-C link-dead-code` with
`default_alloc_error_handler`: `__rg_oom` was previously defined in the
alloc crate and would attempt to reference the `oom` lang item, even if
it didn't exist. This worked as long as `__rg_oom` was excluded from
linking since it was not called.

This is a prerequisite for the stabilization of
`default_alloc_error_handler` (#102318).
Diffstat (limited to 'src/test/ui/alloc-error/alloc-error-handler-bad-signature-2.rs')
-rw-r--r--src/test/ui/alloc-error/alloc-error-handler-bad-signature-2.rs4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/test/ui/alloc-error/alloc-error-handler-bad-signature-2.rs b/src/test/ui/alloc-error/alloc-error-handler-bad-signature-2.rs
index 49ea3105fbd..4f76257fc72 100644
--- a/src/test/ui/alloc-error/alloc-error-handler-bad-signature-2.rs
+++ b/src/test/ui/alloc-error/alloc-error-handler-bad-signature-2.rs
@@ -8,8 +8,8 @@ struct Layout;
 
 #[alloc_error_handler]
 fn oom(
-    info: Layout, //~ ERROR argument should be `Layout`
-) { //~ ERROR return type should be `!`
+    info: Layout, //~^ ERROR mismatched types
+) { //~^^ ERROR mismatched types
     loop {}
 }