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authorJohn Paul Adrian Glaubitz <glaubitz@physik.fu-berlin.de>2019-06-16 02:53:33 +0200
committerJohn Paul Adrian Glaubitz <glaubitz@physik.fu-berlin.de>2019-06-16 02:53:33 +0200
commit3fa7411050e5f712c28b6e97346e9da3833407bb (patch)
treed5d2ad952bced945c0c7a88530a69b6d7f2a6fc9 /src/test/ui/thinlto
parent0dc9e9c10ca6dc78cba8b9f9b15038c977b10a77 (diff)
downloadrust-3fa7411050e5f712c28b6e97346e9da3833407bb.tar.gz
rust-3fa7411050e5f712c28b6e97346e9da3833407bb.zip
librustc_codegen_llvm: Use repr(transparent) for bitflags over repr(C) (#61306)
In order to make sure that Rust's bitflags types are passed the same
way in the Rust ABI as they are in the C ABI, we need to use the attribute
repr(transparent) over the repr(C) attribute for the single-field bitflags
structs in in order to prevent ABI mismatches. Thanks to Michael Karcher
for finding this bug.
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