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| author | Alex Crichton <alex@alexcrichton.com> | 2019-05-30 07:22:53 -0700 |
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| committer | Alex Crichton <alex@alexcrichton.com> | 2019-05-30 07:28:56 -0700 |
| commit | ebdf42e9650a969bef553a0886d3754a670bd335 (patch) | |
| tree | b9e344b322eeac983f8cad76a9643e7e5c155ed4 /src/test/ui/thinlto | |
| parent | 19e0ddbb9f29c27f907fd0d23b70fbd53aeb6efb (diff) | |
| download | rust-ebdf42e9650a969bef553a0886d3754a670bd335.tar.gz rust-ebdf42e9650a969bef553a0886d3754a670bd335.zip | |
ci: Favor SCRIPT instead of RUST_CHECK_TARGET
Since #61212 we've been timing out on OSX, and this looks to be because we're building tools like Cargo and the RLS twice instead of once. This turns out to be a slight bug in our configuration. CI builders using the `RUST_CHECK_TARGET` directive actually execute `make all` just before their acual target. In `make all` we're building a stage2 cargo, and then in `make dist` we're building a stage1 cargo. Other builders use `SCRIPT` which provides explicit control over what `x.py` script, for example, is used to execute the build. This moves almost all targets to using `SCRIPT` to ensure that we're explicitly specifying what's being built where. Additionally this updates the logic of `RUST_CHECK_TARGET` to remove the pre-flight tidy as well as the pre-flight `make all`. The system LLVM builder (run on PRs) now explicitly runs tidy first and then runs the rest of the test suite.
Diffstat (limited to 'src/test/ui/thinlto')
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