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authorAmit Saha <amitsaha@users.noreply.github.com>2015-11-03 10:50:20 +1100
committerAmit Saha <amitsaha@users.noreply.github.com>2015-11-03 10:50:20 +1100
commit900f36fde3c8cc78db1d889e9543aa522cd326da (patch)
treefe436585e5b8025c9ebd0d1632ff16b7011af2b4 /src
parenta1fd944eb83d23c3e7484850a1e7db275d38a58c (diff)
downloadrust-900f36fde3c8cc78db1d889e9543aa522cd326da.tar.gz
rust-900f36fde3c8cc78db1d889e9543aa522cd326da.zip
Specify Microsoft Windows and Mac OS X explicitly
When referring to the different shared library extensions, specify the OS explicitly.
Diffstat (limited to 'src')
-rw-r--r--src/doc/trpl/rust-inside-other-languages.md3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/doc/trpl/rust-inside-other-languages.md b/src/doc/trpl/rust-inside-other-languages.md
index 5c0bde02f96..61627c0b5a2 100644
--- a/src/doc/trpl/rust-inside-other-languages.md
+++ b/src/doc/trpl/rust-inside-other-languages.md
@@ -177,7 +177,8 @@ build  deps  examples  libembed.so  native
 
 That `libembed.so` is our ‘shared object’ library. We can use this file
 just like any shared object library written in C! As an aside, this may be
-`embed.dll` or `libembed.dylib`, depending on the platform.
+`embed.dll` (Microsoft Windows) or `libembed.dylib` (Mac OS X), depending on 
+your operating system.
 
 Now that we’ve got our Rust library built, let’s use it from our Ruby.