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authorFlorian Hartwig <florian.j.hartwig@gmail.com>2015-02-21 20:36:44 +0100
committerFlorian Hartwig <florian.j.hartwig@gmail.com>2015-02-21 20:36:44 +0100
commitb4dc9fd72bc0f5730a3fcdfd01d6fd3611093201 (patch)
tree6af218851211bbd8605dbb26fc31199b107fd9d6 /src
parent2b01a37ec38db9301239f0c0abcf3c695055b0ff (diff)
downloadrust-b4dc9fd72bc0f5730a3fcdfd01d6fd3611093201.tar.gz
rust-b4dc9fd72bc0f5730a3fcdfd01d6fd3611093201.zip
Remove last traces of BitV and BitVSet from documentation
Diffstat (limited to 'src')
-rw-r--r--src/libcollections/bit.rs2
-rw-r--r--src/libstd/collections/mod.rs8
2 files changed, 5 insertions, 5 deletions
diff --git a/src/libcollections/bit.rs b/src/libcollections/bit.rs
index 11c576eab15..7ff34ef3955 100644
--- a/src/libcollections/bit.rs
+++ b/src/libcollections/bit.rs
@@ -110,7 +110,7 @@ fn reverse_bits(byte: u8) -> u8 {
     result
 }
 
-// Take two BitV's, and return iterators of their words, where the shorter one
+// Take two BitVec's, and return iterators of their words, where the shorter one
 // has been padded with 0's
 fn match_words <'a,'b>(a: &'a BitVec, b: &'b BitVec) -> (MatchWords<'a>, MatchWords<'b>) {
     let a_len = a.storage.len();
diff --git a/src/libstd/collections/mod.rs b/src/libstd/collections/mod.rs
index 0e64370df60..100d3e6ed4a 100644
--- a/src/libstd/collections/mod.rs
+++ b/src/libstd/collections/mod.rs
@@ -23,9 +23,9 @@
 //!
 //! Rust's collections can be grouped into four major categories:
 //!
-//! * Sequences: `Vec`, `VecDeque`, `LinkedList`, `BitV`
+//! * Sequences: `Vec`, `VecDeque`, `LinkedList`, `BitVec`
 //! * Maps: `HashMap`, `BTreeMap`, `VecMap`
-//! * Sets: `HashSet`, `BTreeSet`, `BitVSet`
+//! * Sets: `HashSet`, `BTreeSet`, `BitSet`
 //! * Misc: `BinaryHeap`
 //!
 //! # When Should You Use Which Collection?
@@ -73,11 +73,11 @@
 //! * There is no meaningful value to associate with your keys.
 //! * You just want a set.
 //!
-//! ### Use a `BitV` when:
+//! ### Use a `BitVec` when:
 //! * You want to store an unbounded number of booleans in a small space.
 //! * You want a bit vector.
 //!
-//! ### Use a `BitVSet` when:
+//! ### Use a `BitSet` when:
 //! * You want a `VecSet`.
 //!
 //! ### Use a `BinaryHeap` when: