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| author | Matthias Krüger <476013+matthiaskrgr@users.noreply.github.com> | 2025-05-23 20:30:09 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2025-05-23 20:30:09 +0200 |
| commit | d6a61daf602c60d6e1abbfffe1e4822bd32c3349 (patch) | |
| tree | 559c8a8c572946df967b594a772157f9633cfacf /tests/codegen/src-hash-algorithm | |
| parent | c66c8e6b9c227d2e44701a50294e23a7a2143fa4 (diff) | |
| parent | 0c157b51d339fbfe51b6ef21acd4b21452c76f2c (diff) | |
| download | rust-d6a61daf602c60d6e1abbfffe1e4822bd32c3349.tar.gz rust-d6a61daf602c60d6e1abbfffe1e4822bd32c3349.zip | |
Rollup merge of #140832 - workingjubilee:aarch64-linux-should-use-frame-pointers, r=compiler-errors
aarch64-linux: Default to FramePointer::NonLeaf For aarch64-apple and aarch64-windows, platform docs state that code must use frame pointers correctly. This is because the AAPCS64 mandates that a platform specify its frame pointer conformance requirements: - Apple: https://developer.apple.com/documentation/xcode/writing-arm64-code-for-apple-platforms#Respect-the-purpose-of-specific-CPU-registers - Windows: https://learn.microsoft.com/en-us/cpp/build/arm64-windows-abi-conventions?view=msvc-170#integer-registers - AAPCS64: https://github.com/ARM-software/abi-aa/blob/4492d1570eb70c8fd146623e0db65b2d241f12e7/aapcs64/aapcs64.rst#the-frame-pointer Unwinding code either requires unwind tables or frame pointers, and on aarch64 the expectation is that one can use frame pointers for this. Most Linux targets represent a motley variety of possible distributions, so it is unclear who to defer to on conformance, other than perhaps Arm. In the absence of a specific edict for a given aarch64-linux target, Rust will assume aarch64-linux targets also use non-leaf frame pointers. This reflects what compilers like clang do.
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