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| author | bors <bors@rust-lang.org> | 2023-09-22 16:09:01 +0000 |
|---|---|---|
| committer | bors <bors@rust-lang.org> | 2023-09-22 16:09:01 +0000 |
| commit | 2b580a1f3c7bf7f2dd6d1462282362b80a6a3d91 (patch) | |
| tree | 29c53e6b6efb691a1a44948eb01fa52a39b56ea0 /tests/incremental/thinlto | |
| parent | 8139e8e0723883e25164a7893ca46976cd328991 (diff) | |
| parent | ba7f2bfb85dffb0d300fedf8f9adcebb6666c8a0 (diff) | |
| download | rust-2b580a1f3c7bf7f2dd6d1462282362b80a6a3d91.tar.gz rust-2b580a1f3c7bf7f2dd6d1462282362b80a6a3d91.zip | |
Auto merge of #15492 - RalfJung:invocation, r=Veykril
extend check.overrideCommand and buildScripts.overrideCommand docs Extend check.overrideCommand and buildScripts.overrideCommand docs regarding invocation strategy and location. However something still seems a bit odd -- the docs for `invocationStrategy`/`invocationLocation` talk about "workspaces", but the setting that controls which workspaces are considered is called `linkedProjects`. Is a project the same as a workspace here or is there some subtle difference?
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