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| author | bors <bors@rust-lang.org> | 2024-05-22 19:59:04 +0000 |
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| committer | bors <bors@rust-lang.org> | 2024-05-22 19:59:04 +0000 |
| commit | 56ce7e0e06cf2888e7b3d9d1f03ab353d9a3721b (patch) | |
| tree | f3d020b4cb6a6f3754f78ff0ddc750b6d193414f /tests/rustdoc-js-std/parser-paths.js | |
| parent | ad810a51f0b8670202c1f21ed39f87336e01e0b9 (diff) | |
| parent | f50f8fbcb98d2212defdc1acd1b15cbd74f3e8eb (diff) | |
| download | rust-56ce7e0e06cf2888e7b3d9d1f03ab353d9a3721b.tar.gz rust-56ce7e0e06cf2888e7b3d9d1f03ab353d9a3721b.zip | |
Auto merge of #17252 - davidbarsky:david/refactor-standalone-bools-into-struct, r=Veykril
internal: refactor `prefer_no_std`/`prefer_prelude` bools into a struct I noticed that there's a large number of functions/arguments during an unrelated change that take two booleans and realized they're _probably_ better off being in a single struct—less error-prone, etc. Feel free to suggest a better name than `ImportPathConfig`/close this entirely! I can also make these args enums; just hopefully making this a little more misuse-resistant.
Diffstat (limited to 'tests/rustdoc-js-std/parser-paths.js')
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