diff options
| -rw-r--r-- | clippy_lints/src/loops.rs | 30 | ||||
| -rw-r--r-- | tests/ui/same_item_push.rs | 8 |
2 files changed, 33 insertions, 5 deletions
diff --git a/clippy_lints/src/loops.rs b/clippy_lints/src/loops.rs index 8352a8a3d2c..df06031d999 100644 --- a/clippy_lints/src/loops.rs +++ b/clippy_lints/src/loops.rs @@ -1141,11 +1141,31 @@ fn detect_same_item_push<'tcx>( if same_item_push_visitor.should_lint { if let Some((vec, pushed_item)) = same_item_push_visitor.vec_push { // Make sure that the push does not involve possibly mutating values - if mutated_variables(pushed_item, cx).map_or(false, |mutvars| mutvars.is_empty()) { - if let PatKind::Wild = pat.kind { - let vec_str = snippet_with_macro_callsite(cx, vec.span, ""); - let item_str = snippet_with_macro_callsite(cx, pushed_item.span, ""); - + if let PatKind::Wild = pat.kind { + let vec_str = snippet_with_macro_callsite(cx, vec.span, ""); + let item_str = snippet_with_macro_callsite(cx, pushed_item.span, ""); + if let ExprKind::Path(ref qpath) = pushed_item.kind { + if_chain! { + if let Res::Local(hir_id) = qpath_res(cx, qpath, pushed_item.hir_id); + let node = cx.tcx.hir().get(hir_id); + if let Node::Binding(pat) = node; + if let PatKind::Binding(bind_ann, ..) = pat.kind; + if !matches!(bind_ann, BindingAnnotation::RefMut | BindingAnnotation::Mutable); + then { + span_lint_and_help( + cx, + SAME_ITEM_PUSH, + vec.span, + "it looks like the same item is being pushed into this Vec", + None, + &format!( + "try using vec![{};SIZE] or {}.resize(NEW_SIZE, {})", + item_str, vec_str, item_str + ), + ) + } + } + } else if mutated_variables(pushed_item, cx).map_or(false, |mutvars| mutvars.is_empty()) { span_lint_and_help( cx, SAME_ITEM_PUSH, diff --git a/tests/ui/same_item_push.rs b/tests/ui/same_item_push.rs index ff1088f86f6..bfe27e02044 100644 --- a/tests/ui/same_item_push.rs +++ b/tests/ui/same_item_push.rs @@ -86,4 +86,12 @@ fn main() { for a in vec_a { vec12.push(2u8.pow(a.kind)); } + + // Fix #5902 + let mut vec13: Vec<u8> = Vec::new(); + let mut item = 0; + for _ in 0..10 { + vec13.push(item); + item += 10; + } } |
