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-rw-r--r--src/librustc_data_structures/obligation_forest/mod.rs191
1 files changed, 80 insertions, 111 deletions
diff --git a/src/librustc_data_structures/obligation_forest/mod.rs b/src/librustc_data_structures/obligation_forest/mod.rs
index 92bd196aaa3..974d9dcfae4 100644
--- a/src/librustc_data_structures/obligation_forest/mod.rs
+++ b/src/librustc_data_structures/obligation_forest/mod.rs
@@ -129,7 +129,7 @@ type ObligationTreeIdGenerator =
 
 pub struct ObligationForest<O: ForestObligation> {
     /// The list of obligations. In between calls to `process_obligations`,
-    /// this list only contains nodes in the `Pending` or `Success` state.
+    /// this list only contains nodes in the `Pending` or `Waiting` state.
     ///
     /// `usize` indices are used here and throughout this module, rather than
     /// `rustc_index::newtype_index!` indices, because this code is hot enough
@@ -137,10 +137,6 @@ pub struct ObligationForest<O: ForestObligation> {
     /// significant, and space considerations are not important.
     nodes: Vec<Node<O>>,
 
-    /// The process generation is 1 on the first call to `process_obligations`,
-    /// 2 on the second call, etc.
-    gen: u32,
-
     /// A cache of predicates that have been successfully completed.
     done_cache: FxHashSet<O::Predicate>,
 
@@ -196,9 +192,9 @@ impl<O> Node<O> {
     }
 }
 
-/// The state of one node in some tree within the forest. This
-/// represents the current state of processing for the obligation (of
-/// type `O`) associated with this node.
+/// The state of one node in some tree within the forest. This represents the
+/// current state of processing for the obligation (of type `O`) associated
+/// with this node.
 ///
 /// The non-`Error` state transitions are as follows.
 /// ```
@@ -210,51 +206,47 @@ impl<O> Node<O> {
 ///  |
 ///  |     process_obligations()
 ///  v
-/// Success(not_waiting())
-///  |  |
-///  |  |  mark_still_waiting_nodes()
+/// Success
+///  |  ^
+///  |  |  mark_successes()
 ///  |  v
-///  | Success(still_waiting())
-///  |  |
-///  |  |  compress()
-///  v  v
+///  |  Waiting
+///  |
+///  |     process_cycles()
+///  v
+/// Done
+///  |
+///  |     compress()
+///  v
 /// (Removed)
 /// ```
 /// The `Error` state can be introduced in several places, via `error_at()`.
 ///
 /// Outside of `ObligationForest` methods, nodes should be either `Pending` or
-/// `Success`.
+/// `Waiting`.
 #[derive(Debug, Copy, Clone, PartialEq, Eq)]
 enum NodeState {
     /// This obligation has not yet been selected successfully. Cannot have
     /// subobligations.
     Pending,
 
-    /// This obligation was selected successfully, but it may be waiting on one
-    /// or more pending subobligations, as indicated by the `WaitingState`.
-    Success(WaitingState),
+    /// This obligation was selected successfully, but may or may not have
+    /// subobligations.
+    Success,
+
+    /// This obligation was selected successfully, but it has a pending
+    /// subobligation.
+    Waiting,
+
+    /// This obligation, along with its subobligations, are complete, and will
+    /// be removed in the next collection.
+    Done,
 
     /// This obligation was resolved to an error. It will be removed by the
     /// next compression step.
     Error,
 }
 
-/// Indicates when a `Success` node was last (if ever) waiting on one or more
-/// `Pending` nodes. The notion of "when" comes from `ObligationForest::gen`.
-/// - 0: "Not waiting". This is a special value, set by `process_obligation`,
-///   and usable because generation counting starts at 1.
-/// - 1..ObligationForest::gen: "Was waiting" in a previous generation, but
-///   waiting no longer. In other words, finished.
-/// - ObligationForest::gen: "Still waiting" in this generation.
-///
-/// Things to note about this encoding:
-/// - Every time `ObligationForest::gen` is incremented, all the "still
-///   waiting" nodes automatically become "was waiting".
-/// - `ObligationForest::is_still_waiting` is very cheap.
-///
-#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd)]
-struct WaitingState(u32);
-
 #[derive(Debug)]
 pub struct Outcome<O, E> {
     /// Obligations that were completely evaluated, including all
@@ -291,7 +283,6 @@ impl<O: ForestObligation> ObligationForest<O> {
     pub fn new() -> ObligationForest<O> {
         ObligationForest {
             nodes: vec![],
-            gen: 0,
             done_cache: Default::default(),
             active_cache: Default::default(),
             node_rewrites: RefCell::new(vec![]),
@@ -392,18 +383,6 @@ impl<O: ForestObligation> ObligationForest<O> {
             .insert(node.obligation.as_predicate().clone());
     }
 
-    fn not_waiting() -> WaitingState {
-        WaitingState(0)
-    }
-
-    fn still_waiting(&self) -> WaitingState {
-        WaitingState(self.gen)
-    }
-
-    fn is_still_waiting(&self, waiting: WaitingState) -> bool {
-        waiting.0 == self.gen
-    }
-
     /// Performs a pass through the obligation list. This must
     /// be called in a loop until `outcome.stalled` is false.
     ///
@@ -416,8 +395,6 @@ impl<O: ForestObligation> ObligationForest<O> {
     where
         P: ObligationProcessor<Obligation = O>,
     {
-        self.gen += 1;
-
         let mut errors = vec![];
         let mut stalled = true;
 
@@ -450,7 +427,7 @@ impl<O: ForestObligation> ObligationForest<O> {
                 ProcessResult::Changed(children) => {
                     // We are not (yet) stalled.
                     stalled = false;
-                    node.state.set(NodeState::Success(Self::not_waiting()));
+                    node.state.set(NodeState::Success);
 
                     for child in children {
                         let st = self.register_obligation_at(child, Some(index));
@@ -479,7 +456,7 @@ impl<O: ForestObligation> ObligationForest<O> {
             };
         }
 
-        self.mark_still_waiting_nodes();
+        self.mark_successes();
         self.process_cycles(processor);
         let completed = self.compress(do_completed);
 
@@ -519,41 +496,50 @@ impl<O: ForestObligation> ObligationForest<O> {
         trace
     }
 
-    /// Mark all `Success` nodes that depend on a pending node as still
-    /// waiting. Upon completion, any `Success` nodes that aren't still waiting
-    /// can be removed by `compress`.
-    fn mark_still_waiting_nodes(&self) {
+    /// Mark all `Waiting` nodes as `Success`, except those that depend on a
+    /// pending node.
+    fn mark_successes(&self) {
+        // Convert all `Waiting` nodes to `Success`.
+        for node in &self.nodes {
+            if node.state.get() == NodeState::Waiting {
+                node.state.set(NodeState::Success);
+            }
+        }
+
+        // Convert `Success` nodes that depend on a pending node back to
+        // `Waiting`.
         for node in &self.nodes {
             if node.state.get() == NodeState::Pending {
                 // This call site is hot.
-                self.inlined_mark_dependents_as_still_waiting(node);
+                self.inlined_mark_dependents_as_waiting(node);
             }
         }
     }
 
     // This always-inlined function is for the hot call site.
     #[inline(always)]
-    fn inlined_mark_dependents_as_still_waiting(&self, node: &Node<O>) {
+    fn inlined_mark_dependents_as_waiting(&self, node: &Node<O>) {
         for &index in node.dependents.iter() {
             let node = &self.nodes[index];
-            if let NodeState::Success(waiting) = node.state.get() {
-                if !self.is_still_waiting(waiting) {
-                    node.state.set(NodeState::Success(self.still_waiting()));
-                    // This call site is cold.
-                    self.uninlined_mark_dependents_as_still_waiting(node);
-                }
+            let state = node.state.get();
+            if state == NodeState::Success {
+                node.state.set(NodeState::Waiting);
+                // This call site is cold.
+                self.uninlined_mark_dependents_as_waiting(node);
+            } else {
+                debug_assert!(state == NodeState::Waiting || state == NodeState::Error)
             }
         }
     }
 
     // This never-inlined function is for the cold call site.
     #[inline(never)]
-    fn uninlined_mark_dependents_as_still_waiting(&self, node: &Node<O>) {
-        self.inlined_mark_dependents_as_still_waiting(node)
+    fn uninlined_mark_dependents_as_waiting(&self, node: &Node<O>) {
+        self.inlined_mark_dependents_as_waiting(node)
     }
 
-    /// Report cycles between all `Success` nodes that aren't still waiting.
-    /// This must be called after `mark_still_waiting_nodes`.
+    /// Report cycles between all `Success` nodes, and convert all `Success`
+    /// nodes to `Done`. This must be called after `mark_successes`.
     fn process_cycles<P>(&self, processor: &mut P)
     where
         P: ObligationProcessor<Obligation = O>,
@@ -564,46 +550,35 @@ impl<O: ForestObligation> ObligationForest<O> {
             // For some benchmarks this state test is extremely hot. It's a win
             // to handle the no-op cases immediately to avoid the cost of the
             // function call.
-            if let NodeState::Success(waiting) = node.state.get() {
-                if !self.is_still_waiting(waiting) {
-                    self.find_cycles_from_node(&mut stack, processor, index, index);
-                }
+            if node.state.get() == NodeState::Success {
+                self.find_cycles_from_node(&mut stack, processor, index);
             }
         }
 
         debug_assert!(stack.is_empty());
     }
 
-    fn find_cycles_from_node<P>(
-        &self,
-        stack: &mut Vec<usize>,
-        processor: &mut P,
-        min_index: usize,
-        index: usize,
-    ) where
+    fn find_cycles_from_node<P>(&self, stack: &mut Vec<usize>, processor: &mut P, index: usize)
+    where
         P: ObligationProcessor<Obligation = O>,
     {
         let node = &self.nodes[index];
-        if let NodeState::Success(waiting) = node.state.get() {
-            if !self.is_still_waiting(waiting) {
-                match stack.iter().rposition(|&n| n == index) {
-                    None => {
-                        stack.push(index);
-                        for &dep_index in node.dependents.iter() {
-                            // The index check avoids re-considering a node.
-                            if dep_index >= min_index {
-                                self.find_cycles_from_node(stack, processor, min_index, dep_index);
-                            }
-                        }
-                        stack.pop();
-                    }
-                    Some(rpos) => {
-                        // Cycle detected.
-                        processor.process_backedge(
-                            stack[rpos..].iter().map(GetObligation(&self.nodes)),
-                            PhantomData,
-                        );
+        if node.state.get() == NodeState::Success {
+            match stack.iter().rposition(|&n| n == index) {
+                None => {
+                    stack.push(index);
+                    for &dep_index in node.dependents.iter() {
+                        self.find_cycles_from_node(stack, processor, dep_index);
                     }
+                    stack.pop();
+                    node.state.set(NodeState::Done);
+                }
+                Some(rpos) => {
+                    // Cycle detected.
+                    processor.process_backedge(
+                        stack[rpos..].iter().map(GetObligation(&self.nodes)),
+                        PhantomData,
+                    );
                 }
             }
         }
@@ -611,8 +586,7 @@ impl<O: ForestObligation> ObligationForest<O> {
 
     /// Compresses the vector, removing all popped nodes. This adjusts the
     /// indices and hence invalidates any outstanding indices. `process_cycles`
-    /// must be run beforehand to remove any cycles on not-still-waiting
-    /// `Success` nodes.
+    /// must be run beforehand to remove any cycles on `Success` nodes.
     #[inline(never)]
     fn compress(&mut self, do_completed: DoCompleted) -> Option<Vec<O>> {
         let orig_nodes_len = self.nodes.len();
@@ -620,7 +594,7 @@ impl<O: ForestObligation> ObligationForest<O> {
         debug_assert!(node_rewrites.is_empty());
         node_rewrites.extend(0..orig_nodes_len);
         let mut dead_nodes = 0;
-        let mut removed_success_obligations: Vec<O> = vec![];
+        let mut removed_done_obligations: Vec<O> = vec![];
 
         // Move removable nodes to the end, preserving the order of the
         // remaining nodes.
@@ -632,19 +606,13 @@ impl<O: ForestObligation> ObligationForest<O> {
         for index in 0..orig_nodes_len {
             let node = &self.nodes[index];
             match node.state.get() {
-                NodeState::Pending => {
-                    if dead_nodes > 0 {
-                        self.nodes.swap(index, index - dead_nodes);
-                        node_rewrites[index] -= dead_nodes;
-                    }
-                }
-                NodeState::Success(waiting) if self.is_still_waiting(waiting) => {
+                NodeState::Pending | NodeState::Waiting => {
                     if dead_nodes > 0 {
                         self.nodes.swap(index, index - dead_nodes);
                         node_rewrites[index] -= dead_nodes;
                     }
                 }
-                NodeState::Success(_) => {
+                NodeState::Done => {
                     // This lookup can fail because the contents of
                     // `self.active_cache` are not guaranteed to match those of
                     // `self.nodes`. See the comment in `process_obligation`
@@ -658,7 +626,7 @@ impl<O: ForestObligation> ObligationForest<O> {
                     }
                     if do_completed == DoCompleted::Yes {
                         // Extract the success stories.
-                        removed_success_obligations.push(node.obligation.clone());
+                        removed_done_obligations.push(node.obligation.clone());
                     }
                     node_rewrites[index] = orig_nodes_len;
                     dead_nodes += 1;
@@ -672,6 +640,7 @@ impl<O: ForestObligation> ObligationForest<O> {
                     node_rewrites[index] = orig_nodes_len;
                     dead_nodes += 1;
                 }
+                NodeState::Success => unreachable!(),
             }
         }
 
@@ -684,7 +653,7 @@ impl<O: ForestObligation> ObligationForest<O> {
         node_rewrites.truncate(0);
         self.node_rewrites.replace(node_rewrites);
 
-        if do_completed == DoCompleted::Yes { Some(removed_success_obligations) } else { None }
+        if do_completed == DoCompleted::Yes { Some(removed_done_obligations) } else { None }
     }
 
     fn apply_rewrites(&mut self, node_rewrites: &[usize]) {