diff options
| -rw-r--r-- | src/librand/isaac.rs | 246 |
1 files changed, 125 insertions, 121 deletions
diff --git a/src/librand/isaac.rs b/src/librand/isaac.rs index 5532e41028a..7ea62b7fd3f 100644 --- a/src/librand/isaac.rs +++ b/src/librand/isaac.rs @@ -10,16 +10,21 @@ //! The ISAAC random number generator. +#![allow(non_camel_case_types)] + use core::prelude::*; use core::slice; use core::iter::{range_step, repeat}; -use core::num::wrapping::Wrapping; +use core::num::wrapping::Wrapping as w; use {Rng, SeedableRng, Rand}; -const RAND_SIZE_LEN: u32 = 8; -const RAND_SIZE: u32 = 1 << (RAND_SIZE_LEN as uint); -const RAND_SIZE_UINT: uint = 1 << (RAND_SIZE_LEN as uint); +type w32 = w<u32>; +type w64 = w<u64>; + +const RAND_SIZE_LEN: usize = 8; +const RAND_SIZE: u32 = 1 << RAND_SIZE_LEN; +const RAND_SIZE_USIZE: usize = 1 << RAND_SIZE_LEN; /// A random number generator that uses the ISAAC algorithm[1]. /// @@ -33,18 +38,18 @@ const RAND_SIZE_UINT: uint = 1 << (RAND_SIZE_LEN as uint); #[derive(Copy)] pub struct IsaacRng { cnt: u32, - rsl: [u32; RAND_SIZE_UINT], - mem: [u32; RAND_SIZE_UINT], - a: u32, - b: u32, - c: u32 + rsl: [w32; RAND_SIZE_USIZE], + mem: [w32; RAND_SIZE_USIZE], + a: w32, + b: w32, + c: w32, } static EMPTY: IsaacRng = IsaacRng { cnt: 0, - rsl: [0; RAND_SIZE_UINT], - mem: [0; RAND_SIZE_UINT], - a: 0, b: 0, c: 0 + rsl: [w(0); RAND_SIZE_USIZE], + mem: [w(0); RAND_SIZE_USIZE], + a: w(0), b: w(0), c: w(0), }; impl IsaacRng { @@ -61,7 +66,7 @@ impl IsaacRng { /// of `rsl` as a seed, otherwise construct one algorithmically (not /// randomly). fn init(&mut self, use_rsl: bool) { - let mut a = Wrapping(0x9e3779b9); + let mut a = w(0x9e3779b9); let mut b = a; let mut c = a; let mut d = a; @@ -90,16 +95,16 @@ impl IsaacRng { if use_rsl { macro_rules! memloop { ($arr:expr) => {{ - for i in range_step(0, RAND_SIZE as uint, 8) { - a=a+Wrapping($arr[i ]); b=b+Wrapping($arr[i+1]); - c=c+Wrapping($arr[i+2]); d=d+Wrapping($arr[i+3]); - e=e+Wrapping($arr[i+4]); f=f+Wrapping($arr[i+5]); - g=g+Wrapping($arr[i+6]); h=h+Wrapping($arr[i+7]); + for i in range_step(0, RAND_SIZE_USIZE, 8) { + a=a+$arr[i ]; b=b+$arr[i+1]; + c=c+$arr[i+2]; d=d+$arr[i+3]; + e=e+$arr[i+4]; f=f+$arr[i+5]; + g=g+$arr[i+6]; h=h+$arr[i+7]; mix!(); - self.mem[i ]=a.0; self.mem[i+1]=b.0; - self.mem[i+2]=c.0; self.mem[i+3]=d.0; - self.mem[i+4]=e.0; self.mem[i+5]=f.0; - self.mem[i+6]=g.0; self.mem[i+7]=h.0; + self.mem[i ]=a; self.mem[i+1]=b; + self.mem[i+2]=c; self.mem[i+3]=d; + self.mem[i+4]=e; self.mem[i+5]=f; + self.mem[i+6]=g; self.mem[i+7]=h; } }} } @@ -107,12 +112,12 @@ impl IsaacRng { memloop!(self.rsl); memloop!(self.mem); } else { - for i in range_step(0, RAND_SIZE as uint, 8) { + for i in range_step(0, RAND_SIZE_USIZE, 8) { mix!(); - self.mem[i ]=a.0; self.mem[i+1]=b.0; - self.mem[i+2]=c.0; self.mem[i+3]=d.0; - self.mem[i+4]=e.0; self.mem[i+5]=f.0; - self.mem[i+6]=g.0; self.mem[i+7]=h.0; + self.mem[i ]=a; self.mem[i+1]=b; + self.mem[i+2]=c; self.mem[i+3]=d; + self.mem[i+4]=e; self.mem[i+5]=f; + self.mem[i+6]=g; self.mem[i+7]=h; } } @@ -123,32 +128,31 @@ impl IsaacRng { #[inline] #[allow(unsigned_negation)] fn isaac(&mut self) { - self.c += 1; + self.c = self.c + w(1); // abbreviations let mut a = self.a; let mut b = self.b + self.c; - const MIDPOINT: uint = (RAND_SIZE / 2) as uint; + const MIDPOINT: usize = RAND_SIZE_USIZE / 2; macro_rules! ind { - ($x:expr) => (Wrapping( self.mem[(($x >> 2) as uint & - ((RAND_SIZE - 1) as uint))] )) + ($x:expr) => ( self.mem[($x >> 2).0 as usize & (RAND_SIZE_USIZE - 1)] ) } let r = [(0, MIDPOINT), (MIDPOINT, 0)]; - for &(mr_offset, m2_offset) in &r { + for &(mr_offset, m2_offset) in r.iter() { macro_rules! rngstepp { ($j:expr, $shift:expr) => {{ let base = $j; - let mix = a << $shift as uint; + let mix = a << $shift; let x = self.mem[base + mr_offset]; - a = (Wrapping(a ^ mix) + Wrapping(self.mem[base + m2_offset])).0; - let y = ind!(x) + Wrapping(a) + Wrapping(b); - self.mem[base + mr_offset] = y.0; + a = (a ^ mix) + self.mem[base + m2_offset]; + let y = ind!(x) + a + b; + self.mem[base + mr_offset] = y; - b = (ind!(y.0 >> RAND_SIZE_LEN as uint) + Wrapping(x)).0; + b = ind!(y >> RAND_SIZE_LEN) + x; self.rsl[base + mr_offset] = b; }} } @@ -156,14 +160,14 @@ impl IsaacRng { macro_rules! rngstepn { ($j:expr, $shift:expr) => {{ let base = $j; - let mix = a >> $shift as uint; + let mix = a >> $shift; let x = self.mem[base + mr_offset]; - a = (Wrapping(a ^ mix) + Wrapping(self.mem[base + m2_offset])).0; - let y = ind!(x) + Wrapping(a) + Wrapping(b); - self.mem[base + mr_offset] = y.0; + a = (a ^ mix) + self.mem[base + m2_offset]; + let y = ind!(x) + a + b; + self.mem[base + mr_offset] = y; - b = (ind!(y.0 >> RAND_SIZE_LEN as uint) + Wrapping(x)).0; + b = ind!(y >> RAND_SIZE_LEN) + x; self.rsl[base + mr_offset] = b; }} } @@ -209,7 +213,7 @@ impl Rng for IsaacRng { // (the % is cheaply telling the optimiser that we're always // in bounds, without unsafe. NB. this is a power of two, so // it optimises to a bitwise mask). - self.rsl[(self.cnt % RAND_SIZE) as uint] + self.rsl[(self.cnt % RAND_SIZE) as usize].0 } } @@ -220,12 +224,12 @@ impl<'a> SeedableRng<&'a [u32]> for IsaacRng { let seed_iter = seed.iter().cloned().chain(repeat(0)); for (rsl_elem, seed_elem) in self.rsl.iter_mut().zip(seed_iter) { - *rsl_elem = seed_elem; + *rsl_elem = w(seed_elem); } self.cnt = 0; - self.a = 0; - self.b = 0; - self.c = 0; + self.a = w(0); + self.b = w(0); + self.c = w(0); self.init(true); } @@ -248,21 +252,21 @@ impl Rand for IsaacRng { unsafe { let ptr = ret.rsl.as_mut_ptr() as *mut u8; - let slice = slice::from_raw_parts_mut(ptr, (RAND_SIZE * 4) as uint); + let slice = slice::from_raw_parts_mut(ptr, RAND_SIZE_USIZE * 4); other.fill_bytes(slice); } ret.cnt = 0; - ret.a = 0; - ret.b = 0; - ret.c = 0; + ret.a = w(0); + ret.b = w(0); + ret.c = w(0); ret.init(true); return ret; } } -const RAND_SIZE_64_LEN: uint = 8; -const RAND_SIZE_64: uint = 1 << RAND_SIZE_64_LEN; +const RAND_SIZE_64_LEN: usize = 8; +const RAND_SIZE_64: usize = 1 << RAND_SIZE_64_LEN; /// A random number generator that uses ISAAC-64[1], the 64-bit /// variant of the ISAAC algorithm. @@ -276,19 +280,19 @@ const RAND_SIZE_64: uint = 1 << RAND_SIZE_64_LEN; /// generator*](http://www.burtleburtle.net/bob/rand/isaacafa.html) #[derive(Copy)] pub struct Isaac64Rng { - cnt: uint, - rsl: [u64; RAND_SIZE_64], - mem: [u64; RAND_SIZE_64], - a: u64, - b: u64, - c: u64, + cnt: usize, + rsl: [w64; RAND_SIZE_64], + mem: [w64; RAND_SIZE_64], + a: w64, + b: w64, + c: w64, } static EMPTY_64: Isaac64Rng = Isaac64Rng { cnt: 0, - rsl: [0; RAND_SIZE_64], - mem: [0; RAND_SIZE_64], - a: 0, b: 0, c: 0, + rsl: [w(0); RAND_SIZE_64], + mem: [w(0); RAND_SIZE_64], + a: w(0), b: w(0), c: w(0), }; impl Isaac64Rng { @@ -306,7 +310,7 @@ impl Isaac64Rng { fn init(&mut self, use_rsl: bool) { macro_rules! init { ($var:ident) => ( - let mut $var = Wrapping(0x9e3779b97f4a7c13); + let mut $var = w(0x9e3779b97f4a7c13); ) } init!(a); init!(b); init!(c); init!(d); @@ -314,14 +318,14 @@ impl Isaac64Rng { macro_rules! mix { () => {{ - a=a-e; f=f^h>>9; h=h+a; - b=b-f; g=g^a<<9; a=a+b; - c=c-g; h=h^b>>23; b=b+c; - d=d-h; a=a^c<<15; c=c+d; - e=e-a; b=b^d>>14; d=d+e; - f=f-b; c=c^e<<20; e=e+f; - g=g-c; d=d^f>>17; f=f+g; - h=h-d; e=e^g<<14; g=g+h; + a=a-e; f=f^(h>>9); h=h+a; + b=b-f; g=g^(a<<9); a=a+b; + c=c-g; h=h^(b>>23); b=b+c; + d=d-h; a=a^(c<<15); c=c+d; + e=e-a; b=b^(d>>14); d=d+e; + f=f-b; c=c^(e<<20); e=e+f; + g=g-c; d=d^(f>>17); f=f+g; + h=h-d; e=e^(g<<14); g=g+h; }} } @@ -333,15 +337,15 @@ impl Isaac64Rng { macro_rules! memloop { ($arr:expr) => {{ for i in (0..RAND_SIZE_64 / 8).map(|i| i * 8) { - a=a+Wrapping($arr[i ]); b=b+Wrapping($arr[i+1]); - c=c+Wrapping($arr[i+2]); d=d+Wrapping($arr[i+3]); - e=e+Wrapping($arr[i+4]); f=f+Wrapping($arr[i+5]); - g=g+Wrapping($arr[i+6]); h=h+Wrapping($arr[i+7]); + a=a+$arr[i ]; b=b+$arr[i+1]; + c=c+$arr[i+2]; d=d+$arr[i+3]; + e=e+$arr[i+4]; f=f+$arr[i+5]; + g=g+$arr[i+6]; h=h+$arr[i+7]; mix!(); - self.mem[i ]=a.0; self.mem[i+1]=b.0; - self.mem[i+2]=c.0; self.mem[i+3]=d.0; - self.mem[i+4]=e.0; self.mem[i+5]=f.0; - self.mem[i+6]=g.0; self.mem[i+7]=h.0; + self.mem[i ]=a; self.mem[i+1]=b; + self.mem[i+2]=c; self.mem[i+3]=d; + self.mem[i+4]=e; self.mem[i+5]=f; + self.mem[i+6]=g; self.mem[i+7]=h; } }} } @@ -351,10 +355,10 @@ impl Isaac64Rng { } else { for i in (0..RAND_SIZE_64 / 8).map(|i| i * 8) { mix!(); - self.mem[i ]=a.0; self.mem[i+1]=b.0; - self.mem[i+2]=c.0; self.mem[i+3]=d.0; - self.mem[i+4]=e.0; self.mem[i+5]=f.0; - self.mem[i+6]=g.0; self.mem[i+7]=h.0; + self.mem[i ]=a; self.mem[i+1]=b; + self.mem[i+2]=c; self.mem[i+3]=d; + self.mem[i+4]=e; self.mem[i+5]=f; + self.mem[i+6]=g; self.mem[i+7]=h; } } @@ -363,35 +367,35 @@ impl Isaac64Rng { /// Refills the output buffer (`self.rsl`) fn isaac64(&mut self) { - self.c += 1; + self.c = self.c + w(1); // abbreviations - let mut a = Wrapping(self.a); - let mut b = Wrapping(self.b) + Wrapping(self.c); - const MIDPOINT: uint = RAND_SIZE_64 / 2; - const MP_VEC: [(uint, uint); 2] = [(0,MIDPOINT), (MIDPOINT, 0)]; + let mut a = self.a; + let mut b = self.b + self.c; + const MIDPOINT: usize = RAND_SIZE_64 / 2; + const MP_VEC: [(usize, usize); 2] = [(0,MIDPOINT), (MIDPOINT, 0)]; macro_rules! ind { ($x:expr) => { - *self.mem.get_unchecked(($x as uint >> 3) & (RAND_SIZE_64 - 1)) + *self.mem.get_unchecked((($x >> 3).0 as usize) & (RAND_SIZE_64 - 1)) } } - for &(mr_offset, m2_offset) in &MP_VEC { + for &(mr_offset, m2_offset) in MP_VEC.iter() { for base in (0..MIDPOINT / 4).map(|i| i * 4) { macro_rules! rngstepp { ($j:expr, $shift:expr) => {{ let base = base + $j; - let mix = a ^ (a << $shift as uint); + let mix = a ^ (a << $shift); let mix = if $j == 0 {!mix} else {mix}; unsafe { - let x = Wrapping(*self.mem.get_unchecked(base + mr_offset)); - a = mix + Wrapping(*self.mem.get_unchecked(base + m2_offset)); - let y = Wrapping(ind!(x.0)) + a + b; - *self.mem.get_unchecked_mut(base + mr_offset) = y.0; + let x = *self.mem.get_unchecked(base + mr_offset); + a = mix + *self.mem.get_unchecked(base + m2_offset); + let y = ind!(x) + a + b; + *self.mem.get_unchecked_mut(base + mr_offset) = y; - b = Wrapping(ind!(y.0 >> RAND_SIZE_64_LEN)) + x; - *self.rsl.get_unchecked_mut(base + mr_offset) = b.0; + b = ind!(y >> RAND_SIZE_64_LEN) + x; + *self.rsl.get_unchecked_mut(base + mr_offset) = b; } }} } @@ -399,17 +403,17 @@ impl Isaac64Rng { macro_rules! rngstepn { ($j:expr, $shift:expr) => {{ let base = base + $j; - let mix = a ^ (a >> $shift as uint); + let mix = a ^ (a >> $shift); let mix = if $j == 0 {!mix} else {mix}; unsafe { - let x = Wrapping(*self.mem.get_unchecked(base + mr_offset)); - a = mix + Wrapping(*self.mem.get_unchecked(base + m2_offset)); - let y = Wrapping(ind!(x.0)) + a + b; - *self.mem.get_unchecked_mut(base + mr_offset) = y.0; + let x = *self.mem.get_unchecked(base + mr_offset); + a = mix + *self.mem.get_unchecked(base + m2_offset); + let y = ind!(x) + a + b; + *self.mem.get_unchecked_mut(base + mr_offset) = y; - b = Wrapping(ind!(y.0 >> RAND_SIZE_64_LEN)) + x; - *self.rsl.get_unchecked_mut(base + mr_offset) = b.0; + b = ind!(y >> RAND_SIZE_64_LEN) + x; + *self.rsl.get_unchecked_mut(base + mr_offset) = b; } }} } @@ -421,8 +425,8 @@ impl Isaac64Rng { } } - self.a = a.0; - self.b = b.0; + self.a = a; + self.b = b; self.cnt = RAND_SIZE_64; } } @@ -452,7 +456,7 @@ impl Rng for Isaac64Rng { // See corresponding location in IsaacRng.next_u32 for // explanation. debug_assert!(self.cnt < RAND_SIZE_64); - self.rsl[(self.cnt % RAND_SIZE_64) as uint] + self.rsl[(self.cnt % RAND_SIZE_64) as usize].0 } } @@ -463,12 +467,12 @@ impl<'a> SeedableRng<&'a [u64]> for Isaac64Rng { let seed_iter = seed.iter().cloned().chain(repeat(0)); for (rsl_elem, seed_elem) in self.rsl.iter_mut().zip(seed_iter) { - *rsl_elem = seed_elem; + *rsl_elem = w(seed_elem); } self.cnt = 0; - self.a = 0; - self.b = 0; - self.c = 0; + self.a = w(0); + self.b = w(0); + self.c = w(0); self.init(true); } @@ -491,13 +495,13 @@ impl Rand for Isaac64Rng { unsafe { let ptr = ret.rsl.as_mut_ptr() as *mut u8; - let slice = slice::from_raw_parts_mut(ptr, (RAND_SIZE_64 * 8) as uint); + let slice = slice::from_raw_parts_mut(ptr, RAND_SIZE_64 * 8); other.fill_bytes(slice); } ret.cnt = 0; - ret.a = 0; - ret.b = 0; - ret.c = 0; + ret.a = w(0); + ret.b = w(0); + ret.c = w(0); ret.init(true); return ret; @@ -516,16 +520,16 @@ mod test { #[test] fn test_rng_32_rand_seeded() { let s = ::test::rng().gen_iter::<u32>().take(256).collect::<Vec<u32>>(); - let mut ra: IsaacRng = SeedableRng::from_seed(&*s); - let mut rb: IsaacRng = SeedableRng::from_seed(&*s); + let mut ra: IsaacRng = SeedableRng::from_seed(&s[..]); + let mut rb: IsaacRng = SeedableRng::from_seed(&s[..]); assert!(order::equals(ra.gen_ascii_chars().take(100), rb.gen_ascii_chars().take(100))); } #[test] fn test_rng_64_rand_seeded() { let s = ::test::rng().gen_iter::<u64>().take(256).collect::<Vec<u64>>(); - let mut ra: Isaac64Rng = SeedableRng::from_seed(&*s); - let mut rb: Isaac64Rng = SeedableRng::from_seed(&*s); + let mut ra: Isaac64Rng = SeedableRng::from_seed(&s[..]); + let mut rb: Isaac64Rng = SeedableRng::from_seed(&s[..]); assert!(order::equals(ra.gen_ascii_chars().take(100), rb.gen_ascii_chars().take(100))); } @@ -550,7 +554,7 @@ mod test { #[test] fn test_rng_32_reseed() { let s = ::test::rng().gen_iter::<u32>().take(256).collect::<Vec<u32>>(); - let mut r: IsaacRng = SeedableRng::from_seed(&*s); + let mut r: IsaacRng = SeedableRng::from_seed(&s[..]); let string1: String = r.gen_ascii_chars().take(100).collect(); r.reseed(&s); @@ -561,7 +565,7 @@ mod test { #[test] fn test_rng_64_reseed() { let s = ::test::rng().gen_iter::<u64>().take(256).collect::<Vec<u64>>(); - let mut r: Isaac64Rng = SeedableRng::from_seed(&*s); + let mut r: Isaac64Rng = SeedableRng::from_seed(&s[..]); let string1: String = r.gen_ascii_chars().take(100).collect(); r.reseed(&s); |
