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-rw-r--r--compiler/rustc_query_system/src/query/job.rs17
1 files changed, 2 insertions, 15 deletions
diff --git a/compiler/rustc_query_system/src/query/job.rs b/compiler/rustc_query_system/src/query/job.rs
index 37b305d0a8b..a8c2aa98cd0 100644
--- a/compiler/rustc_query_system/src/query/job.rs
+++ b/compiler/rustc_query_system/src/query/job.rs
@@ -477,8 +477,8 @@ fn remove_cycle(
 /// Detects query cycles by using depth first search over all active query jobs.
 /// If a query cycle is found it will break the cycle by finding an edge which
 /// uses a query latch and then resuming that waiter.
-/// There may be multiple cycles involved in a deadlock, but we only search
-/// one cycle at a call and resume one waiter at once. See `FIXME` below.
+/// There may be multiple cycles involved in a deadlock, so this searches
+/// all active queries for cycles before finally resuming all the waiters at once.
 pub fn break_query_cycles(query_map: QueryMap, registry: &rayon_core::Registry) {
     let mut wakelist = Vec::new();
     let mut jobs: Vec<QueryJobId> = query_map.keys().cloned().collect();
@@ -488,19 +488,6 @@ pub fn break_query_cycles(query_map: QueryMap, registry: &rayon_core::Registry)
     while jobs.len() > 0 {
         if remove_cycle(&query_map, &mut jobs, &mut wakelist) {
             found_cycle = true;
-
-            // FIXME(#137731): Resume all the waiters at once may cause deadlocks,
-            // so we resume one waiter at a call for now. It's still unclear whether
-            // it's due to possible issues in rustc-rayon or instead in the handling
-            // of query cycles.
-            // This seem to only appear when multiple query cycles errors
-            // are involved, so this reduction in parallelism, while suboptimal, is not
-            // universal and only the deadlock handler will encounter these cases.
-            // The workaround shows loss of potential gains, but there still are big
-            // improvements in the common case, and no regressions compared to the
-            // single-threaded case. More investigation is still needed, and once fixed,
-            // we can wake up all the waiters up.
-            break;
         }
     }