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-rw-r--r--library/proc_macro/src/bridge/server.rs322
1 files changed, 322 insertions, 0 deletions
diff --git a/library/proc_macro/src/bridge/server.rs b/library/proc_macro/src/bridge/server.rs
new file mode 100644
index 00000000000..eb39025e4c2
--- /dev/null
+++ b/library/proc_macro/src/bridge/server.rs
@@ -0,0 +1,322 @@
+//! Server-side traits.
+
+use super::*;
+
+// FIXME(eddyb) generate the definition of `HandleStore` in `server.rs`.
+use super::client::HandleStore;
+
+/// Declare an associated item of one of the traits below, optionally
+/// adjusting it (i.e., adding bounds to types and default bodies to methods).
+macro_rules! associated_item {
+    (type FreeFunctions) =>
+        (type FreeFunctions: 'static;);
+    (type TokenStream) =>
+        (type TokenStream: 'static + Clone;);
+    (type TokenStreamBuilder) =>
+        (type TokenStreamBuilder: 'static;);
+    (type TokenStreamIter) =>
+        (type TokenStreamIter: 'static + Clone;);
+    (type Group) =>
+        (type Group: 'static + Clone;);
+    (type Punct) =>
+        (type Punct: 'static + Copy + Eq + Hash;);
+    (type Ident) =>
+        (type Ident: 'static + Copy + Eq + Hash;);
+    (type Literal) =>
+        (type Literal: 'static + Clone;);
+    (type SourceFile) =>
+        (type SourceFile: 'static + Clone;);
+    (type MultiSpan) =>
+        (type MultiSpan: 'static;);
+    (type Diagnostic) =>
+        (type Diagnostic: 'static;);
+    (type Span) =>
+        (type Span: 'static + Copy + Eq + Hash;);
+    (fn drop(&mut self, $arg:ident: $arg_ty:ty)) =>
+        (fn drop(&mut self, $arg: $arg_ty) { mem::drop($arg) });
+    (fn clone(&mut self, $arg:ident: $arg_ty:ty) -> $ret_ty:ty) =>
+        (fn clone(&mut self, $arg: $arg_ty) -> $ret_ty { $arg.clone() });
+    ($($item:tt)*) => ($($item)*;)
+}
+
+macro_rules! declare_server_traits {
+    ($($name:ident {
+        $(fn $method:ident($($arg:ident: $arg_ty:ty),* $(,)?) $(-> $ret_ty:ty)?;)*
+    }),* $(,)?) => {
+        pub trait Types {
+            $(associated_item!(type $name);)*
+        }
+
+        $(pub trait $name: Types {
+            $(associated_item!(fn $method(&mut self, $($arg: $arg_ty),*) $(-> $ret_ty)?);)*
+        })*
+
+        pub trait Server: Types $(+ $name)* {}
+        impl<S: Types $(+ $name)*> Server for S {}
+    }
+}
+with_api!(Self, self_, declare_server_traits);
+
+pub(super) struct MarkedTypes<S: Types>(S);
+
+macro_rules! define_mark_types_impls {
+    ($($name:ident {
+        $(fn $method:ident($($arg:ident: $arg_ty:ty),* $(,)?) $(-> $ret_ty:ty)?;)*
+    }),* $(,)?) => {
+        impl<S: Types> Types for MarkedTypes<S> {
+            $(type $name = Marked<S::$name, client::$name>;)*
+        }
+
+        $(impl<S: $name> $name for MarkedTypes<S> {
+            $(fn $method(&mut self, $($arg: $arg_ty),*) $(-> $ret_ty)? {
+                <_>::mark($name::$method(&mut self.0, $($arg.unmark()),*))
+            })*
+        })*
+    }
+}
+with_api!(Self, self_, define_mark_types_impls);
+
+struct Dispatcher<S: Types> {
+    handle_store: HandleStore<S>,
+    server: S,
+}
+
+macro_rules! define_dispatcher_impl {
+    ($($name:ident {
+        $(fn $method:ident($($arg:ident: $arg_ty:ty),* $(,)?) $(-> $ret_ty:ty)?;)*
+    }),* $(,)?) => {
+        // FIXME(eddyb) `pub` only for `ExecutionStrategy` below.
+        pub trait DispatcherTrait {
+            // HACK(eddyb) these are here to allow `Self::$name` to work below.
+            $(type $name;)*
+            fn dispatch(&mut self, b: Buffer<u8>) -> Buffer<u8>;
+        }
+
+        impl<S: Server> DispatcherTrait for Dispatcher<MarkedTypes<S>> {
+            $(type $name = <MarkedTypes<S> as Types>::$name;)*
+            fn dispatch(&mut self, mut b: Buffer<u8>) -> Buffer<u8> {
+                let Dispatcher { handle_store, server } = self;
+
+                let mut reader = &b[..];
+                match api_tags::Method::decode(&mut reader, &mut ()) {
+                    $(api_tags::Method::$name(m) => match m {
+                        $(api_tags::$name::$method => {
+                            let mut call_method = || {
+                                reverse_decode!(reader, handle_store; $($arg: $arg_ty),*);
+                                $name::$method(server, $($arg),*)
+                            };
+                            // HACK(eddyb) don't use `panic::catch_unwind` in a panic.
+                            // If client and server happen to use the same `libstd`,
+                            // `catch_unwind` asserts that the panic counter was 0,
+                            // even when the closure passed to it didn't panic.
+                            let r = if thread::panicking() {
+                                Ok(call_method())
+                            } else {
+                                panic::catch_unwind(panic::AssertUnwindSafe(call_method))
+                                    .map_err(PanicMessage::from)
+                            };
+
+                            b.clear();
+                            r.encode(&mut b, handle_store);
+                        })*
+                    }),*
+                }
+                b
+            }
+        }
+    }
+}
+with_api!(Self, self_, define_dispatcher_impl);
+
+pub trait ExecutionStrategy {
+    fn run_bridge_and_client<D: Copy + Send + 'static>(
+        &self,
+        dispatcher: &mut impl DispatcherTrait,
+        input: Buffer<u8>,
+        run_client: extern "C" fn(Bridge<'_>, D) -> Buffer<u8>,
+        client_data: D,
+    ) -> Buffer<u8>;
+}
+
+pub struct SameThread;
+
+impl ExecutionStrategy for SameThread {
+    fn run_bridge_and_client<D: Copy + Send + 'static>(
+        &self,
+        dispatcher: &mut impl DispatcherTrait,
+        input: Buffer<u8>,
+        run_client: extern "C" fn(Bridge<'_>, D) -> Buffer<u8>,
+        client_data: D,
+    ) -> Buffer<u8> {
+        let mut dispatch = |b| dispatcher.dispatch(b);
+
+        run_client(Bridge { cached_buffer: input, dispatch: (&mut dispatch).into() }, client_data)
+    }
+}
+
+// NOTE(eddyb) Two implementations are provided, the second one is a bit
+// faster but neither is anywhere near as fast as same-thread execution.
+
+pub struct CrossThread1;
+
+impl ExecutionStrategy for CrossThread1 {
+    fn run_bridge_and_client<D: Copy + Send + 'static>(
+        &self,
+        dispatcher: &mut impl DispatcherTrait,
+        input: Buffer<u8>,
+        run_client: extern "C" fn(Bridge<'_>, D) -> Buffer<u8>,
+        client_data: D,
+    ) -> Buffer<u8> {
+        use std::sync::mpsc::channel;
+
+        let (req_tx, req_rx) = channel();
+        let (res_tx, res_rx) = channel();
+
+        let join_handle = thread::spawn(move || {
+            let mut dispatch = |b| {
+                req_tx.send(b).unwrap();
+                res_rx.recv().unwrap()
+            };
+
+            run_client(
+                Bridge { cached_buffer: input, dispatch: (&mut dispatch).into() },
+                client_data,
+            )
+        });
+
+        for b in req_rx {
+            res_tx.send(dispatcher.dispatch(b)).unwrap();
+        }
+
+        join_handle.join().unwrap()
+    }
+}
+
+pub struct CrossThread2;
+
+impl ExecutionStrategy for CrossThread2 {
+    fn run_bridge_and_client<D: Copy + Send + 'static>(
+        &self,
+        dispatcher: &mut impl DispatcherTrait,
+        input: Buffer<u8>,
+        run_client: extern "C" fn(Bridge<'_>, D) -> Buffer<u8>,
+        client_data: D,
+    ) -> Buffer<u8> {
+        use std::sync::{Arc, Mutex};
+
+        enum State<T> {
+            Req(T),
+            Res(T),
+        }
+
+        let mut state = Arc::new(Mutex::new(State::Res(Buffer::new())));
+
+        let server_thread = thread::current();
+        let state2 = state.clone();
+        let join_handle = thread::spawn(move || {
+            let mut dispatch = |b| {
+                *state2.lock().unwrap() = State::Req(b);
+                server_thread.unpark();
+                loop {
+                    thread::park();
+                    if let State::Res(b) = &mut *state2.lock().unwrap() {
+                        break b.take();
+                    }
+                }
+            };
+
+            let r = run_client(
+                Bridge { cached_buffer: input, dispatch: (&mut dispatch).into() },
+                client_data,
+            );
+
+            // Wake up the server so it can exit the dispatch loop.
+            drop(state2);
+            server_thread.unpark();
+
+            r
+        });
+
+        // Check whether `state2` was dropped, to know when to stop.
+        while Arc::get_mut(&mut state).is_none() {
+            thread::park();
+            let mut b = match &mut *state.lock().unwrap() {
+                State::Req(b) => b.take(),
+                _ => continue,
+            };
+            b = dispatcher.dispatch(b.take());
+            *state.lock().unwrap() = State::Res(b);
+            join_handle.thread().unpark();
+        }
+
+        join_handle.join().unwrap()
+    }
+}
+
+fn run_server<
+    S: Server,
+    I: Encode<HandleStore<MarkedTypes<S>>>,
+    O: for<'a, 's> DecodeMut<'a, 's, HandleStore<MarkedTypes<S>>>,
+    D: Copy + Send + 'static,
+>(
+    strategy: &impl ExecutionStrategy,
+    handle_counters: &'static client::HandleCounters,
+    server: S,
+    input: I,
+    run_client: extern "C" fn(Bridge<'_>, D) -> Buffer<u8>,
+    client_data: D,
+) -> Result<O, PanicMessage> {
+    let mut dispatcher =
+        Dispatcher { handle_store: HandleStore::new(handle_counters), server: MarkedTypes(server) };
+
+    let mut b = Buffer::new();
+    input.encode(&mut b, &mut dispatcher.handle_store);
+
+    b = strategy.run_bridge_and_client(&mut dispatcher, b, run_client, client_data);
+
+    Result::decode(&mut &b[..], &mut dispatcher.handle_store)
+}
+
+impl client::Client<fn(crate::TokenStream) -> crate::TokenStream> {
+    pub fn run<S: Server>(
+        &self,
+        strategy: &impl ExecutionStrategy,
+        server: S,
+        input: S::TokenStream,
+    ) -> Result<S::TokenStream, PanicMessage> {
+        let client::Client { get_handle_counters, run, f } = *self;
+        run_server(
+            strategy,
+            get_handle_counters(),
+            server,
+            <MarkedTypes<S> as Types>::TokenStream::mark(input),
+            run,
+            f,
+        )
+        .map(<MarkedTypes<S> as Types>::TokenStream::unmark)
+    }
+}
+
+impl client::Client<fn(crate::TokenStream, crate::TokenStream) -> crate::TokenStream> {
+    pub fn run<S: Server>(
+        &self,
+        strategy: &impl ExecutionStrategy,
+        server: S,
+        input: S::TokenStream,
+        input2: S::TokenStream,
+    ) -> Result<S::TokenStream, PanicMessage> {
+        let client::Client { get_handle_counters, run, f } = *self;
+        run_server(
+            strategy,
+            get_handle_counters(),
+            server,
+            (
+                <MarkedTypes<S> as Types>::TokenStream::mark(input),
+                <MarkedTypes<S> as Types>::TokenStream::mark(input2),
+            ),
+            run,
+            f,
+        )
+        .map(<MarkedTypes<S> as Types>::TokenStream::unmark)
+    }
+}