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-rw-r--r--src/doc/reference/src/attributes.md2
-rw-r--r--src/doc/reference/src/linkage.md2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/doc/reference/src/attributes.md b/src/doc/reference/src/attributes.md
index 8f3fdbf3679..31814ef8c57 100644
--- a/src/doc/reference/src/attributes.md
+++ b/src/doc/reference/src/attributes.md
@@ -219,7 +219,7 @@ command line using `--cfg` (e.g. `rustc main.rs --cfg foo --cfg 'bar="baz"'`).
 Rust code then checks for their presence using the `#[cfg(...)]` attribute:
 
 ```
-// The function is only included in the build when compiling for OSX
+// The function is only included in the build when compiling for macOS
 #[cfg(target_os = "macos")]
 fn macos_only() {
   // ...
diff --git a/src/doc/reference/src/linkage.md b/src/doc/reference/src/linkage.md
index 4755e4be8b6..28297a8ec1f 100644
--- a/src/doc/reference/src/linkage.md
+++ b/src/doc/reference/src/linkage.md
@@ -46,7 +46,7 @@ be ignored in favor of only building the artifacts specified by command line.
 * `--crate-type=cdylib`, `#[crate_type = "cdylib"]` - A dynamic system
   library will be produced.  This is used when compiling Rust code as
   a dynamic library to be loaded from another language.  This output type will
-  create `*.so` files on Linux, `*.dylib` files on OSX, and `*.dll` files on
+  create `*.so` files on Linux, `*.dylib` files on macOS, and `*.dll` files on
   Windows.
 
 * `--crate-type=rlib`, `#[crate_type = "rlib"]` - A "Rust library" file will be