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-rw-r--r--src/libstd/keyword_docs.rs183
1 files changed, 180 insertions, 3 deletions
diff --git a/src/libstd/keyword_docs.rs b/src/libstd/keyword_docs.rs
index a53e7f5cf57..d985f10ccb4 100644
--- a/src/libstd/keyword_docs.rs
+++ b/src/libstd/keyword_docs.rs
@@ -1497,11 +1497,188 @@ mod super_keyword {}
 
 #[doc(keyword = "trait")]
 //
-/// A common interface for a class of types.
+/// A common interface for a group of types.
 ///
-/// The documentation for this keyword is [not yet complete]. Pull requests welcome!
+/// A `trait` is like an interface that data types can implement. When a type
+/// implements a trait it can be treated abstractly as that trait using generics
+/// or trait objects.
 ///
-/// [not yet complete]: https://github.com/rust-lang/rust/issues/34601
+/// Traits can be made up of three varieties of associated items:
+///
+/// - functions and methods
+/// - types
+/// - constants
+///
+/// Traits may also contain additional type parameters. Those type parameters
+/// or the trait itself can be constrained by other traits.
+///
+/// Traits can serve as markers or carry other logical semantics that
+/// aren't expressed through their items. When a type implements that
+/// trait it is promising to uphold its contract. [`Send`] and [`Sync`] are two
+/// such marker traits present in the standard library.
+///
+/// See the [Reference][Ref-Traits] for a lot more information on traits.
+///
+/// # Examples
+///
+/// Traits are declared using the `trait` keyword. Types can implement them
+/// using [`impl`] `Trait` [`for`] `Type`:
+///
+/// ```rust
+/// trait Zero {
+///     const ZERO: Self;
+///     fn is_zero(&self) -> bool;
+/// }
+///
+/// impl Zero for i32 {
+///     const ZERO: Self = 0;
+///
+///     fn is_zero(&self) -> bool {
+///         *self == Self::ZERO
+///     }
+/// }
+///
+/// assert_eq!(i32::ZERO, 0);
+/// assert!(i32::ZERO.is_zero());
+/// assert!(!4.is_zero());
+/// ```
+///
+/// With an associated type:
+///
+/// ```rust
+/// trait Builder {
+///     type Built;
+///
+///     fn build(&self) -> Self::Built;
+/// }
+/// ```
+///
+/// Traits can be generic, with constraints or without:
+///
+/// ```rust
+/// trait MaybeFrom<T> {
+///     fn maybe_from(value: T) -> Option<Self>
+///     where
+///         Self: Sized;
+/// }
+/// ```
+///
+/// Traits can build upon the requirements of other traits. In the example
+/// below `Iterator` is a **supertrait** and `ThreeIterator` is a **subtrait**:
+///
+/// ```rust
+/// trait ThreeIterator: std::iter::Iterator {
+///     fn next_three(&mut self) -> Option<[Self::Item; 3]>;
+/// }
+/// ```
+///
+/// Traits can be used in functions, as parameters:
+///
+/// ```rust
+/// # #![allow(dead_code)]
+/// fn debug_iter<I: Iterator>(it: I) where I::Item: std::fmt::Debug {
+///     for elem in it {
+///         println!("{:#?}", elem);
+///     }
+/// }
+///
+/// // u8_len_1, u8_len_2 and u8_len_3 are equivalent
+///
+/// fn u8_len_1(val: impl Into<Vec<u8>>) -> usize {
+///     val.into().len()
+/// }
+///
+/// fn u8_len_2<T: Into<Vec<u8>>>(val: T) -> usize {
+///     val.into().len()
+/// }
+///
+/// fn u8_len_3<T>(val: T) -> usize
+/// where
+///     T: Into<Vec<u8>>,
+/// {
+///     val.into().len()
+/// }
+/// ```
+///
+/// Or as return types:
+///
+/// ```rust
+/// # #![allow(dead_code)]
+/// fn from_zero_to(v: u8) -> impl Iterator<Item = u8> {
+///     (0..v).into_iter()
+/// }
+/// ```
+///
+/// The use of the [`impl`] keyword in this position allows the function writer
+/// to hide the concrete type as an implementation detail which can change
+/// without breaking user's code.
+///
+/// # Trait objects
+///
+/// A *trait object* is an opaque value of another type that implements a set of
+/// traits. A trait object implements all specified traits as well as their
+/// supertraits (if any).
+///
+/// The syntax is the following: `dyn BaseTrait + AutoTrait1 + ... AutoTraitN`.
+/// Only one `BaseTrait` can be used so this will not compile:
+///
+/// ```rust,compile_fail,E0225
+/// trait A {}
+/// trait B {}
+///
+/// let _: Box<dyn A + B>;
+/// ```
+///
+/// Neither will this, which is a syntax error:
+///
+/// ```rust,compile_fail
+/// trait A {}
+/// trait B {}
+///
+/// let _: Box<dyn A + dyn B>;
+/// ```
+///
+/// On the other hand, this is correct:
+///
+/// ```rust
+/// trait A {}
+///
+/// let _: Box<dyn A + Send + Sync>;
+/// ```
+///
+/// The [Reference][Ref-Trait-Objects] has more information about trait objects,
+/// their limitations and the differences between editions.
+///
+/// # Unsafe traits
+///
+/// Some traits may be unsafe to implement. Using the [`unsafe`] keyword in
+/// front of the trait's declaration is used to mark this:
+///
+/// ```rust
+/// unsafe trait UnsafeTrait {}
+///
+/// unsafe impl UnsafeTrait for i32 {}
+/// ```
+///
+/// # Differences between the 2015 and 2018 editions
+///
+/// In the 2015 edition parameters pattern where not needed for traits:
+///
+/// ```rust,edition2015
+/// trait Tr {
+///     fn f(i32);
+/// }
+/// ```
+///
+/// This behavior is no longer valid in edition 2018.
+///
+/// [`for`]: keyword.for.html
+/// [`impl`]: keyword.impl.html
+/// [`unsafe`]: keyword.unsafe.html
+/// [`Send`]: marker/trait.Send.html
+/// [`Sync`]: marker/trait.Sync.html
+/// [Ref-Traits]: ../reference/items/traits.html
+/// [Ref-Trait-Objects]: ../reference/types/trait-object.html
 mod trait_keyword {}
 
 #[doc(keyword = "true")]