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diff --git a/src/libstd/old_io/net/udp.rs b/src/libstd/old_io/net/udp.rs
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+// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
+// file at the top-level directory of this distribution and at
+// http://rust-lang.org/COPYRIGHT.
+//
+// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
+// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
+// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
+// option. This file may not be copied, modified, or distributed
+// except according to those terms.
+
+//! UDP (User Datagram Protocol) network connections.
+//!
+//! This module contains the ability to open a UDP stream to a socket address.
+//! The destination and binding addresses can either be an IPv4 or IPv6
+//! address. There is no corresponding notion of a server because UDP is a
+//! datagram protocol.
+
+use clone::Clone;
+use old_io::net::ip::{SocketAddr, IpAddr, ToSocketAddr};
+use old_io::IoResult;
+use option::Option;
+use sys::udp::UdpSocket as UdpSocketImp;
+use sys_common;
+
+/// A User Datagram Protocol socket.
+///
+/// This is an implementation of a bound UDP socket. This supports both IPv4 and
+/// IPv6 addresses, and there is no corresponding notion of a server because UDP
+/// is a datagram protocol.
+///
+/// # Example
+///
+/// ```rust,no_run
+/// # #![allow(unused_must_use)]
+/// #![feature(slicing_syntax)]
+///
+/// use std::old_io::net::udp::UdpSocket;
+/// use std::old_io::net::ip::{Ipv4Addr, SocketAddr};
+/// fn main() {
+///     let addr = SocketAddr { ip: Ipv4Addr(127, 0, 0, 1), port: 34254 };
+///     let mut socket = match UdpSocket::bind(addr) {
+///         Ok(s) => s,
+///         Err(e) => panic!("couldn't bind socket: {}", e),
+///     };
+///
+///     let mut buf = [0; 10];
+///     match socket.recv_from(&mut buf) {
+///         Ok((amt, src)) => {
+///             // Send a reply to the socket we received data from
+///             let buf = buf.slice_to_mut(amt);
+///             buf.reverse();
+///             socket.send_to(buf, src);
+///         }
+///         Err(e) => println!("couldn't receive a datagram: {}", e)
+///     }
+///     drop(socket); // close the socket
+/// }
+/// ```
+pub struct UdpSocket {
+    inner: UdpSocketImp,
+}
+
+impl UdpSocket {
+    /// Creates a UDP socket from the given address.
+    ///
+    /// Address type can be any implementor of `ToSocketAddr` trait. See its
+    /// documentation for concrete examples.
+    pub fn bind<A: ToSocketAddr>(addr: A) -> IoResult<UdpSocket> {
+        super::with_addresses(addr, |addr| {
+            UdpSocketImp::bind(addr).map(|s| UdpSocket { inner: s })
+        })
+    }
+
+    /// Receives data from the socket. On success, returns the number of bytes
+    /// read and the address from whence the data came.
+    pub fn recv_from(&mut self, buf: &mut [u8]) -> IoResult<(uint, SocketAddr)> {
+        self.inner.recv_from(buf)
+    }
+
+    /// Sends data on the socket to the given address. Returns nothing on
+    /// success.
+    ///
+    /// Address type can be any implementer of `ToSocketAddr` trait. See its
+    /// documentation for concrete examples.
+    pub fn send_to<A: ToSocketAddr>(&mut self, buf: &[u8], addr: A) -> IoResult<()> {
+        super::with_addresses(addr, |addr| self.inner.send_to(buf, addr))
+    }
+
+    /// Returns the socket address that this socket was created from.
+    pub fn socket_name(&mut self) -> IoResult<SocketAddr> {
+        self.inner.socket_name()
+    }
+
+    /// Joins a multicast IP address (becomes a member of it)
+    #[unstable(feature = "io")]
+    pub fn join_multicast(&mut self, multi: IpAddr) -> IoResult<()> {
+        self.inner.join_multicast(multi)
+    }
+
+    /// Leaves a multicast IP address (drops membership from it)
+    #[unstable(feature = "io")]
+    pub fn leave_multicast(&mut self, multi: IpAddr) -> IoResult<()> {
+        self.inner.leave_multicast(multi)
+    }
+
+    /// Set the multicast loop flag to the specified value
+    ///
+    /// This lets multicast packets loop back to local sockets (if enabled)
+    #[unstable(feature = "io")]
+    pub fn set_multicast_loop(&mut self, on: bool) -> IoResult<()> {
+        self.inner.set_multicast_loop(on)
+    }
+
+    /// Sets the multicast TTL
+    #[unstable(feature = "io")]
+    pub fn set_multicast_ttl(&mut self, ttl: int) -> IoResult<()> {
+        self.inner.multicast_time_to_live(ttl)
+    }
+
+    /// Sets this socket's TTL
+    #[unstable(feature = "io")]
+    pub fn set_ttl(&mut self, ttl: int) -> IoResult<()> {
+        self.inner.time_to_live(ttl)
+    }
+
+    /// Sets the broadcast flag on or off
+    #[unstable(feature = "io")]
+    pub fn set_broadcast(&mut self, broadcast: bool) -> IoResult<()> {
+        self.inner.set_broadcast(broadcast)
+    }
+
+    /// Sets the read/write timeout for this socket.
+    ///
+    /// For more information, see `TcpStream::set_timeout`
+    #[unstable(feature = "io",
+               reason = "the timeout argument may change in type and value")]
+    pub fn set_timeout(&mut self, timeout_ms: Option<u64>) {
+        self.inner.set_timeout(timeout_ms)
+    }
+
+    /// Sets the read timeout for this socket.
+    ///
+    /// For more information, see `TcpStream::set_timeout`
+    #[unstable(feature = "io",
+               reason = "the timeout argument may change in type and value")]
+    pub fn set_read_timeout(&mut self, timeout_ms: Option<u64>) {
+        self.inner.set_read_timeout(timeout_ms)
+    }
+
+    /// Sets the write timeout for this socket.
+    ///
+    /// For more information, see `TcpStream::set_timeout`
+    #[unstable(feature = "io",
+               reason = "the timeout argument may change in type and value")]
+    pub fn set_write_timeout(&mut self, timeout_ms: Option<u64>) {
+        self.inner.set_write_timeout(timeout_ms)
+    }
+}
+
+impl Clone for UdpSocket {
+    /// Creates a new handle to this UDP socket, allowing for simultaneous
+    /// reads and writes of the socket.
+    ///
+    /// The underlying UDP socket will not be closed until all handles to the
+    /// socket have been deallocated. Two concurrent reads will not receive
+    /// the same data. Instead, the first read will receive the first packet
+    /// received, and the second read will receive the second packet.
+    fn clone(&self) -> UdpSocket {
+        UdpSocket {
+            inner: self.inner.clone(),
+        }
+    }
+}
+
+impl sys_common::AsInner<UdpSocketImp> for UdpSocket {
+    fn as_inner(&self) -> &UdpSocketImp {
+        &self.inner
+    }
+}
+
+#[cfg(test)]
+mod test {
+    use prelude::v1::*;
+
+    use sync::mpsc::channel;
+    use old_io::net::ip::*;
+    use old_io::test::*;
+    use old_io::{IoError, TimedOut, PermissionDenied, ShortWrite};
+    use super::*;
+    use thread::Thread;
+
+    // FIXME #11530 this fails on android because tests are run as root
+    #[cfg_attr(any(windows, target_os = "android"), ignore)]
+    #[test]
+    fn bind_error() {
+        let addr = SocketAddr { ip: Ipv4Addr(0, 0, 0, 0), port: 1 };
+        match UdpSocket::bind(addr) {
+            Ok(..) => panic!(),
+            Err(e) => assert_eq!(e.kind, PermissionDenied),
+        }
+    }
+
+    #[test]
+    fn socket_smoke_test_ip4() {
+        let server_ip = next_test_ip4();
+        let client_ip = next_test_ip4();
+        let (tx1, rx1) = channel();
+        let (tx2, rx2) = channel();
+
+        let _t = Thread::spawn(move|| {
+            match UdpSocket::bind(client_ip) {
+                Ok(ref mut client) => {
+                    rx1.recv().unwrap();
+                    client.send_to(&[99], server_ip).unwrap()
+                }
+                Err(..) => panic!()
+            }
+            tx2.send(()).unwrap();
+        });
+
+        match UdpSocket::bind(server_ip) {
+            Ok(ref mut server) => {
+                tx1.send(()).unwrap();
+                let mut buf = [0];
+                match server.recv_from(&mut buf) {
+                    Ok((nread, src)) => {
+                        assert_eq!(nread, 1);
+                        assert_eq!(buf[0], 99);
+                        assert_eq!(src, client_ip);
+                    }
+                    Err(..) => panic!()
+                }
+            }
+            Err(..) => panic!()
+        }
+        rx2.recv().unwrap();
+    }
+
+    #[test]
+    fn socket_smoke_test_ip6() {
+        let server_ip = next_test_ip6();
+        let client_ip = next_test_ip6();
+        let (tx, rx) = channel::<()>();
+
+        let _t = Thread::spawn(move|| {
+            match UdpSocket::bind(client_ip) {
+                Ok(ref mut client) => {
+                    rx.recv().unwrap();
+                    client.send_to(&[99], server_ip).unwrap()
+                }
+                Err(..) => panic!()
+            }
+        });
+
+        match UdpSocket::bind(server_ip) {
+            Ok(ref mut server) => {
+                tx.send(()).unwrap();
+                let mut buf = [0];
+                match server.recv_from(&mut buf) {
+                    Ok((nread, src)) => {
+                        assert_eq!(nread, 1);
+                        assert_eq!(buf[0], 99);
+                        assert_eq!(src, client_ip);
+                    }
+                    Err(..) => panic!()
+                }
+            }
+            Err(..) => panic!()
+        }
+    }
+
+    pub fn socket_name(addr: SocketAddr) {
+        let server = UdpSocket::bind(addr);
+
+        assert!(server.is_ok());
+        let mut server = server.unwrap();
+
+        // Make sure socket_name gives
+        // us the socket we binded to.
+        let so_name = server.socket_name();
+        assert!(so_name.is_ok());
+        assert_eq!(addr, so_name.unwrap());
+    }
+
+    #[test]
+    fn socket_name_ip4() {
+        socket_name(next_test_ip4());
+    }
+
+    #[test]
+    fn socket_name_ip6() {
+        socket_name(next_test_ip6());
+    }
+
+    #[test]
+    fn udp_clone_smoke() {
+        let addr1 = next_test_ip4();
+        let addr2 = next_test_ip4();
+        let mut sock1 = UdpSocket::bind(addr1).unwrap();
+        let sock2 = UdpSocket::bind(addr2).unwrap();
+
+        let _t = Thread::spawn(move|| {
+            let mut sock2 = sock2;
+            let mut buf = [0, 0];
+            assert_eq!(sock2.recv_from(&mut buf), Ok((1, addr1)));
+            assert_eq!(buf[0], 1);
+            sock2.send_to(&[2], addr1).unwrap();
+        });
+
+        let sock3 = sock1.clone();
+
+        let (tx1, rx1) = channel();
+        let (tx2, rx2) = channel();
+        let _t = Thread::spawn(move|| {
+            let mut sock3 = sock3;
+            rx1.recv().unwrap();
+            sock3.send_to(&[1], addr2).unwrap();
+            tx2.send(()).unwrap();
+        });
+        tx1.send(()).unwrap();
+        let mut buf = [0, 0];
+        assert_eq!(sock1.recv_from(&mut buf), Ok((1, addr2)));
+        rx2.recv().unwrap();
+    }
+
+    #[test]
+    fn udp_clone_two_read() {
+        let addr1 = next_test_ip4();
+        let addr2 = next_test_ip4();
+        let mut sock1 = UdpSocket::bind(addr1).unwrap();
+        let sock2 = UdpSocket::bind(addr2).unwrap();
+        let (tx1, rx) = channel();
+        let tx2 = tx1.clone();
+
+        let _t = Thread::spawn(move|| {
+            let mut sock2 = sock2;
+            sock2.send_to(&[1], addr1).unwrap();
+            rx.recv().unwrap();
+            sock2.send_to(&[2], addr1).unwrap();
+            rx.recv().unwrap();
+        });
+
+        let sock3 = sock1.clone();
+
+        let (done, rx) = channel();
+        let _t = Thread::spawn(move|| {
+            let mut sock3 = sock3;
+            let mut buf = [0, 0];
+            sock3.recv_from(&mut buf).unwrap();
+            tx2.send(()).unwrap();
+            done.send(()).unwrap();
+        });
+        let mut buf = [0, 0];
+        sock1.recv_from(&mut buf).unwrap();
+        tx1.send(()).unwrap();
+
+        rx.recv().unwrap();
+    }
+
+    #[test]
+    fn udp_clone_two_write() {
+        let addr1 = next_test_ip4();
+        let addr2 = next_test_ip4();
+        let mut sock1 = UdpSocket::bind(addr1).unwrap();
+        let sock2 = UdpSocket::bind(addr2).unwrap();
+
+        let (tx, rx) = channel();
+        let (serv_tx, serv_rx) = channel();
+
+        let _t = Thread::spawn(move|| {
+            let mut sock2 = sock2;
+            let mut buf = [0, 1];
+
+            rx.recv().unwrap();
+            match sock2.recv_from(&mut buf) {
+                Ok(..) => {}
+                Err(e) => panic!("failed receive: {}", e),
+            }
+            serv_tx.send(()).unwrap();
+        });
+
+        let sock3 = sock1.clone();
+
+        let (done, rx) = channel();
+        let tx2 = tx.clone();
+        let _t = Thread::spawn(move|| {
+            let mut sock3 = sock3;
+            match sock3.send_to(&[1], addr2) {
+                Ok(..) => { let _ = tx2.send(()); }
+                Err(..) => {}
+            }
+            done.send(()).unwrap();
+        });
+        match sock1.send_to(&[2], addr2) {
+            Ok(..) => { let _ = tx.send(()); }
+            Err(..) => {}
+        }
+        drop(tx);
+
+        rx.recv().unwrap();
+        serv_rx.recv().unwrap();
+    }
+
+    #[cfg(not(windows))] // FIXME #17553
+    #[test]
+    fn recv_from_timeout() {
+        let addr1 = next_test_ip4();
+        let addr2 = next_test_ip4();
+        let mut a = UdpSocket::bind(addr1).unwrap();
+        let a2 = UdpSocket::bind(addr2).unwrap();
+
+        let (tx, rx) = channel();
+        let (tx2, rx2) = channel();
+        let _t = Thread::spawn(move|| {
+            let mut a = a2;
+            assert_eq!(a.recv_from(&mut [0]), Ok((1, addr1)));
+            assert_eq!(a.send_to(&[0], addr1), Ok(()));
+            rx.recv().unwrap();
+            assert_eq!(a.send_to(&[0], addr1), Ok(()));
+
+            tx2.send(()).unwrap();
+        });
+
+        // Make sure that reads time out, but writes can continue
+        a.set_read_timeout(Some(20));
+        assert_eq!(a.recv_from(&mut [0]).err().unwrap().kind, TimedOut);
+        assert_eq!(a.recv_from(&mut [0]).err().unwrap().kind, TimedOut);
+        assert_eq!(a.send_to(&[0], addr2), Ok(()));
+
+        // Cloned handles should be able to block
+        let mut a2 = a.clone();
+        assert_eq!(a2.recv_from(&mut [0]), Ok((1, addr2)));
+
+        // Clearing the timeout should allow for receiving
+        a.set_timeout(None);
+        tx.send(()).unwrap();
+        assert_eq!(a2.recv_from(&mut [0]), Ok((1, addr2)));
+
+        // Make sure the child didn't die
+        rx2.recv().unwrap();
+    }
+
+    #[test]
+    fn send_to_timeout() {
+        let addr1 = next_test_ip4();
+        let addr2 = next_test_ip4();
+        let mut a = UdpSocket::bind(addr1).unwrap();
+        let _b = UdpSocket::bind(addr2).unwrap();
+
+        a.set_write_timeout(Some(1000));
+        for _ in range(0u, 100) {
+            match a.send_to(&[0;4*1024], addr2) {
+                Ok(()) | Err(IoError { kind: ShortWrite(..), .. }) => {},
+                Err(IoError { kind: TimedOut, .. }) => break,
+                Err(e) => panic!("other error: {}", e),
+            }
+        }
+    }
+}