about summary refs log tree commit diff
path: root/src/libstd/rand/mod.rs
diff options
context:
space:
mode:
Diffstat (limited to 'src/libstd/rand/mod.rs')
-rw-r--r--src/libstd/rand/mod.rs286
1 files changed, 0 insertions, 286 deletions
diff --git a/src/libstd/rand/mod.rs b/src/libstd/rand/mod.rs
deleted file mode 100644
index 8da070e7a49..00000000000
--- a/src/libstd/rand/mod.rs
+++ /dev/null
@@ -1,286 +0,0 @@
-// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
-// file at the top-level directory of this distribution and at
-// http://rust-lang.org/COPYRIGHT.
-//
-// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
-// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
-// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
-// option. This file may not be copied, modified, or distributed
-// except according to those terms.
-
-//! Utilities for random number generation
-//!
-//! The key functions are `random()` and `Rng::gen()`. These are polymorphic
-//! and so can be used to generate any type that implements `Rand`. Type inference
-//! means that often a simple call to `rand::random()` or `rng.gen()` will
-//! suffice, but sometimes an annotation is required, e.g. `rand::random::<f64>()`.
-//!
-//! See the `distributions` submodule for sampling random numbers from
-//! distributions like normal and exponential.
-//!
-//! # Thread-local RNG
-//!
-//! There is built-in support for a RNG associated with each thread stored
-//! in thread-local storage. This RNG can be accessed via `thread_rng`, or
-//! used implicitly via `random`. This RNG is normally randomly seeded
-//! from an operating-system source of randomness, e.g. `/dev/urandom` on
-//! Unix systems, and will automatically reseed itself from this source
-//! after generating 32 KiB of random data.
-//!
-//! # Cryptographic security
-//!
-//! An application that requires an entropy source for cryptographic purposes
-//! must use `OsRng`, which reads randomness from the source that the operating
-//! system provides (e.g. `/dev/urandom` on Unixes or `CryptGenRandom()` on Windows).
-//! The other random number generators provided by this module are not suitable
-//! for such purposes.
-//!
-//! *Note*: many Unix systems provide `/dev/random` as well as `/dev/urandom`.
-//! This module uses `/dev/urandom` for the following reasons:
-//!
-//! -   On Linux, `/dev/random` may block if entropy pool is empty; `/dev/urandom` will not block.
-//!     This does not mean that `/dev/random` provides better output than
-//!     `/dev/urandom`; the kernel internally runs a cryptographically secure pseudorandom
-//!     number generator (CSPRNG) based on entropy pool for random number generation,
-//!     so the "quality" of `/dev/random` is not better than `/dev/urandom` in most cases.
-//!     However, this means that `/dev/urandom` can yield somewhat predictable randomness
-//!     if the entropy pool is very small, such as immediately after first booting.
-//!     Linux 3.17 added the `getrandom(2)` system call which solves the issue: it blocks if entropy
-//!     pool is not initialized yet, but it does not block once initialized.
-//!     `getrandom(2)` was based on `getentropy(2)`, an existing system call in OpenBSD.
-//!     `OsRng` tries to use `getrandom(2)` if available, and use `/dev/urandom` fallback if not.
-//!     If an application does not have `getrandom` and likely to be run soon after first booting,
-//!     or on a system with very few entropy sources, one should consider using `/dev/random` via
-//!     `ReaderRng`.
-//! -   On some systems (e.g. FreeBSD, OpenBSD and macOS) there is no difference
-//!     between the two sources. (Also note that, on some systems e.g. FreeBSD, both `/dev/random`
-//!     and `/dev/urandom` may block once if the CSPRNG has not seeded yet.)
-
-#![unstable(feature = "rand", issue = "27703")]
-
-use cell::RefCell;
-use fmt;
-use io;
-use mem;
-use rc::Rc;
-use sys;
-
-#[cfg(target_pointer_width = "32")]
-use core_rand::IsaacRng as IsaacWordRng;
-#[cfg(target_pointer_width = "64")]
-use core_rand::Isaac64Rng as IsaacWordRng;
-
-pub use core_rand::{Rand, Rng, SeedableRng};
-pub use core_rand::{XorShiftRng, IsaacRng, Isaac64Rng};
-pub use core_rand::reseeding;
-
-pub mod reader;
-
-/// The standard RNG. This is designed to be efficient on the current
-/// platform.
-#[derive(Copy, Clone)]
-pub struct StdRng {
-    rng: IsaacWordRng,
-}
-
-impl StdRng {
-    /// Create a randomly seeded instance of `StdRng`.
-    ///
-    /// This is a very expensive operation as it has to read
-    /// randomness from the operating system and use this in an
-    /// expensive seeding operation. If one is only generating a small
-    /// number of random numbers, or doesn't need the utmost speed for
-    /// generating each number, `thread_rng` and/or `random` may be more
-    /// appropriate.
-    ///
-    /// Reading the randomness from the OS may fail, and any error is
-    /// propagated via the `io::Result` return value.
-    pub fn new() -> io::Result<StdRng> {
-        OsRng::new().map(|mut r| StdRng { rng: r.gen() })
-    }
-}
-
-impl Rng for StdRng {
-    #[inline]
-    fn next_u32(&mut self) -> u32 {
-        self.rng.next_u32()
-    }
-
-    #[inline]
-    fn next_u64(&mut self) -> u64 {
-        self.rng.next_u64()
-    }
-}
-
-impl<'a> SeedableRng<&'a [usize]> for StdRng {
-    fn reseed(&mut self, seed: &'a [usize]) {
-        // the internal RNG can just be seeded from the above
-        // randomness.
-        self.rng.reseed(unsafe {mem::transmute(seed)})
-    }
-
-    fn from_seed(seed: &'a [usize]) -> StdRng {
-        StdRng { rng: SeedableRng::from_seed(unsafe {mem::transmute(seed)}) }
-    }
-}
-
-/// Controls how the thread-local RNG is reseeded.
-struct ThreadRngReseeder;
-
-impl reseeding::Reseeder<StdRng> for ThreadRngReseeder {
-    fn reseed(&mut self, rng: &mut StdRng) {
-        *rng = match StdRng::new() {
-            Ok(r) => r,
-            Err(e) => panic!("could not reseed thread_rng: {}", e)
-        }
-    }
-}
-const THREAD_RNG_RESEED_THRESHOLD: usize = 32_768;
-type ThreadRngInner = reseeding::ReseedingRng<StdRng, ThreadRngReseeder>;
-
-/// The thread-local RNG.
-#[derive(Clone)]
-pub struct ThreadRng {
-    rng: Rc<RefCell<ThreadRngInner>>,
-}
-
-impl fmt::Debug for ThreadRng {
-    fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
-        f.pad("ThreadRng { .. }")
-    }
-}
-
-/// Retrieve the lazily-initialized thread-local random number
-/// generator, seeded by the system. Intended to be used in method
-/// chaining style, e.g. `thread_rng().gen::<isize>()`.
-///
-/// The RNG provided will reseed itself from the operating system
-/// after generating a certain amount of randomness.
-///
-/// The internal RNG used is platform and architecture dependent, even
-/// if the operating system random number generator is rigged to give
-/// the same sequence always. If absolute consistency is required,
-/// explicitly select an RNG, e.g. `IsaacRng` or `Isaac64Rng`.
-pub fn thread_rng() -> ThreadRng {
-    // used to make space in TLS for a random number generator
-    thread_local!(static THREAD_RNG_KEY: Rc<RefCell<ThreadRngInner>> = {
-        let r = match StdRng::new() {
-            Ok(r) => r,
-            Err(e) => panic!("could not initialize thread_rng: {}", e)
-        };
-        let rng = reseeding::ReseedingRng::new(r,
-                                               THREAD_RNG_RESEED_THRESHOLD,
-                                               ThreadRngReseeder);
-        Rc::new(RefCell::new(rng))
-    });
-
-    ThreadRng { rng: THREAD_RNG_KEY.with(|t| t.clone()) }
-}
-
-impl Rng for ThreadRng {
-    fn next_u32(&mut self) -> u32 {
-        self.rng.borrow_mut().next_u32()
-    }
-
-    fn next_u64(&mut self) -> u64 {
-        self.rng.borrow_mut().next_u64()
-    }
-
-    #[inline]
-    fn fill_bytes(&mut self, bytes: &mut [u8]) {
-        self.rng.borrow_mut().fill_bytes(bytes)
-    }
-}
-
-/// A random number generator that retrieves randomness straight from
-/// the operating system. Platform sources:
-///
-/// - Unix-like systems (Linux, Android, macOS): read directly from
-///   `/dev/urandom`, or from `getrandom(2)` system call if available.
-/// - Windows: calls `CryptGenRandom`, using the default cryptographic
-///   service provider with the `PROV_RSA_FULL` type.
-/// - iOS: calls SecRandomCopyBytes as /dev/(u)random is sandboxed.
-/// - OpenBSD: uses the `getentropy(2)` system call.
-///
-/// This does not block.
-pub struct OsRng(sys::rand::OsRng);
-
-impl OsRng {
-    /// Create a new `OsRng`.
-    pub fn new() -> io::Result<OsRng> {
-        sys::rand::OsRng::new().map(OsRng)
-    }
-}
-
-impl Rng for OsRng {
-    #[inline]
-    fn next_u32(&mut self) -> u32 {
-        self.0.next_u32()
-    }
-
-    #[inline]
-    fn next_u64(&mut self) -> u64 {
-        self.0.next_u64()
-    }
-
-    #[inline]
-    fn fill_bytes(&mut self, bytes: &mut [u8]) {
-        self.0.fill_bytes(bytes)
-    }
-}
-
-
-#[cfg(test)]
-mod tests {
-    use sync::mpsc::channel;
-    use rand::Rng;
-    use super::OsRng;
-    use thread;
-
-    #[test]
-    fn test_os_rng() {
-        let mut r = OsRng::new().unwrap();
-
-        r.next_u32();
-        r.next_u64();
-
-        let mut v = [0; 1000];
-        r.fill_bytes(&mut v);
-    }
-
-    #[test]
-    #[cfg_attr(target_os = "emscripten", ignore)]
-    fn test_os_rng_tasks() {
-
-        let mut txs = vec![];
-        for _ in 0..20 {
-            let (tx, rx) = channel();
-            txs.push(tx);
-
-            thread::spawn(move|| {
-                // wait until all the threads are ready to go.
-                rx.recv().unwrap();
-
-                // deschedule to attempt to interleave things as much
-                // as possible (XXX: is this a good test?)
-                let mut r = OsRng::new().unwrap();
-                thread::yield_now();
-                let mut v = [0; 1000];
-
-                for _ in 0..100 {
-                    r.next_u32();
-                    thread::yield_now();
-                    r.next_u64();
-                    thread::yield_now();
-                    r.fill_bytes(&mut v);
-                    thread::yield_now();
-                }
-            });
-        }
-
-        // start all the threads
-        for tx in &txs {
-            tx.send(()).unwrap();
-        }
-    }
-}