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-rw-r--r--src/libstd/sys/windows/alloc.rs77
1 files changed, 77 insertions, 0 deletions
diff --git a/src/libstd/sys/windows/alloc.rs b/src/libstd/sys/windows/alloc.rs
new file mode 100644
index 00000000000..e5de3e016c9
--- /dev/null
+++ b/src/libstd/sys/windows/alloc.rs
@@ -0,0 +1,77 @@
+// Copyright 2018 The Rust Project Developers. See the COPYRIGHT
+// file at the top-level directory of this distribution and at
+// http://rust-lang.org/COPYRIGHT.
+//
+// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
+// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
+// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
+// option. This file may not be copied, modified, or distributed
+// except according to those terms.
+
+use alloc::{GlobalAlloc, Layout, System};
+use sys::c;
+use sys_common::alloc::{MIN_ALIGN, realloc_fallback};
+
+#[repr(C)]
+struct Header(*mut u8);
+
+unsafe fn get_header<'a>(ptr: *mut u8) -> &'a mut Header {
+    &mut *(ptr as *mut Header).offset(-1)
+}
+
+unsafe fn align_ptr(ptr: *mut u8, align: usize) -> *mut u8 {
+    let aligned = ptr.add(align - (ptr as usize & (align - 1)));
+    *get_header(aligned) = Header(ptr);
+    aligned
+}
+
+#[inline]
+unsafe fn allocate_with_flags(layout: Layout, flags: c::DWORD) -> *mut u8 {
+    if layout.align() <= MIN_ALIGN {
+        return c::HeapAlloc(c::GetProcessHeap(), flags, layout.size()) as *mut u8
+    }
+
+    let size = layout.size() + layout.align();
+    let ptr = c::HeapAlloc(c::GetProcessHeap(), flags, size);
+    if ptr.is_null() {
+        ptr as *mut u8
+    } else {
+        align_ptr(ptr as *mut u8, layout.align())
+    }
+}
+
+#[stable(feature = "alloc_system_type", since = "1.28.0")]
+unsafe impl GlobalAlloc for System {
+    #[inline]
+    unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
+        allocate_with_flags(layout, 0)
+    }
+
+    #[inline]
+    unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut u8 {
+        allocate_with_flags(layout, c::HEAP_ZERO_MEMORY)
+    }
+
+    #[inline]
+    unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
+        if layout.align() <= MIN_ALIGN {
+            let err = c::HeapFree(c::GetProcessHeap(), 0, ptr as c::LPVOID);
+            debug_assert!(err != 0, "Failed to free heap memory: {}",
+                          c::GetLastError());
+        } else {
+            let header = get_header(ptr);
+            let err = c::HeapFree(c::GetProcessHeap(), 0, header.0 as c::LPVOID);
+            debug_assert!(err != 0, "Failed to free heap memory: {}",
+                          c::GetLastError());
+        }
+    }
+
+    #[inline]
+    unsafe fn realloc(&self, ptr: *mut u8, layout: Layout, new_size: usize) -> *mut u8 {
+        if layout.align() <= MIN_ALIGN {
+            c::HeapReAlloc(c::GetProcessHeap(), 0, ptr as c::LPVOID, new_size) as *mut u8
+        } else {
+            realloc_fallback(self, ptr, layout, new_size)
+        }
+    }
+}