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We need to add runners designed for an aarch64 host system, and it'd be
nice to return an error message if someone tries to run an image
designed for an host architecture in another one.
To start the work on this, this commit moves all the existing builders
in the host-x86_64 directory, and changes the run.sh script to look up
the image in the correct directory based on the host architecture.
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This also ensure that we're using the same clang version for all our
major platforms instead of 8.0 on Linux and 7.0 on OSX/Windows.
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This commit adds opt-in support to the compiler to link to `jemalloc` in
the compiler. When activated the compiler will depend on `jemalloc-sys`,
instruct jemalloc to unprefix its symbols, and then link to it. The
feature is activated by default on Linux/OSX compilers for x86_64/i686
platforms, and it's not enabled anywhere else for now. We may be able to
opt-in other platforms in the future! Also note that the opt-in only
happens on CI, it's otherwise unconditionally turned off by default.
Closes #36963
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In addition to to updating Cargo's submodule and Cargo's dependencies,
this also updates Cargo's build to build OpenSSL statically into Cargo
as well as libcurl unconditionally. This removes OpenSSL build logic
from the bootstrap code, and otherwise requests that even on OSX we
build curl statically.
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Currently on CI we predominately compile LLVM with the default system compiler
which means gcc on Linux, some version of Clang on OSX, MSVC on Windows, and
gcc on MinGW. This commit switches Linux, OSX, and Windows to all use Clang
6.0.0 to build LLVM (aka the C/C++ compiler as part of the bootstrap). This
looks to generate faster code according to #49879 which translates to a faster
rustc (as LLVM internally is faster)
The major changes here were to the containers that build Linux releases,
basically adding a new step that uses the previous gcc 4.8 compiler to compile
the next Clang 6.0.0 compiler. Otherwise the OSX and Windows scripts have been
updated to download precompiled versions of Clang 6 and configure the build to
use them.
Note that `cc` was updated here to fix using `clang-cl` with `cc-rs` on MSVC, as
well as an update to `sccache` on Windows which was needed to correctly work
with `clang-cl`. Finally the MinGW compiler is entirely left out here
intentionally as it's currently thought that Clang can't generate C++ code for
MinGW and we need to use gcc, but this should be verified eventually.
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The former seems much more stable, in case the cache becomes invalidated.
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This commit imports the LLD project from LLVM to serve as the default linker for
the `wasm32-unknown-unknown` target. The `binaryen` submoule is consequently
removed along with "binaryen linker" support in rustc.
Moving to LLD brings with it a number of benefits for wasm code:
* LLD is itself an actual linker, so there's no need to compile all wasm code
with LTO any more. As a result builds should be *much* speedier as LTO is no
longer forcibly enabled for all builds of the wasm target.
* LLD is quickly becoming an "official solution" for linking wasm code together.
This, I believe at least, is intended to be the main supported linker for
native code and wasm moving forward. Picking up support early on should help
ensure that we can help LLD identify bugs and otherwise prove that it works
great for all our use cases!
* Improvements to the wasm toolchain are currently primarily focused around LLVM
and LLD (from what I can tell at least), so it's in general much better to be
on this bandwagon for bugfixes and new features.
* Historical "hacks" like `wasm-gc` will soon no longer be necessary, LLD
will [natively implement][gc] `--gc-sections` (better than `wasm-gc`!) which
means a postprocessor is no longer needed to show off Rust's "small wasm
binary size".
LLD is added in a pretty standard way to rustc right now. A new rustbuild target
was defined for building LLD, and this is executed when a compiler's sysroot is
being assembled. LLD is compiled against the LLVM that we've got in tree, which
means we're currently on the `release_60` branch, but this may get upgraded in
the near future!
LLD is placed into rustc's sysroot in a `bin` directory. This is similar to
where `gcc.exe` can be found on Windows. This directory is automatically added
to `PATH` whenever rustc executes the linker, allowing us to define a `WasmLd`
linker which implements the interface that `wasm-ld`, LLD's frontend, expects.
Like Emscripten the LLD target is currently only enabled for Tier 1 platforms,
notably OSX/Windows/Linux, and will need to be installed manually for compiling
to wasm on other platforms. LLD is by default turned off in rustbuild, and
requires a `config.toml` option to be enabled to turn it on.
Finally the unstable `#![wasm_import_memory]` attribute was also removed as LLD
has a native option for controlling this.
[gc]: https://reviews.llvm.org/D42511
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These arguments are passed to the relevant x.py invocation in all cases
anyway. As such, there is no need to separately configure them. x.py
will ignore the configuration when they are passed on the command line
anyway.
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Right now the `--build` option was accidentally omitted, so we're bootstraping
from `x86_64` to `i686`. In addition to being slower (more compiles) that's not
actually bootstrapping!
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This commit introduces a separately compiled backend for Emscripten, avoiding
compiling the `JSBackend` target in the main LLVM codegen backend. This builds
on the foundation provided by #47671 to create a new codegen backend dedicated
solely to Emscripten, removing the `JSBackend` of the main codegen backend in
the process.
A new field was added to each target for this commit which specifies the backend
to use for translation, the default being `llvm` which is the main backend that
we use. The Emscripten targets specify an `emscripten` backend instead of the
main `llvm` one.
There's a whole bunch of consequences of this change, but I'll try to enumerate
them here:
* A *second* LLVM submodule was added in this commit. The main LLVM submodule
will soon start to drift from the Emscripten submodule, but currently they're
both at the same revision.
* Logic was added to rustbuild to *not* build the Emscripten backend by default.
This is gated behind a `--enable-emscripten` flag to the configure script. By
default users should neither check out the emscripten submodule nor compile
it.
* The `init_repo.sh` script was updated to fetch the Emscripten submodule from
GitHub the same way we do the main LLVM submodule (a tarball fetch).
* The Emscripten backend, turned off by default, is still turned on for a number
of targets on CI. We'll only be shipping an Emscripten backend with Tier 1
platforms, though. All cross-compiled platforms will not be receiving an
Emscripten backend yet.
This commit means that when you download the `rustc` package in Rustup for Tier
1 platforms you'll be receiving two trans backends, one for Emscripten and one
that's the general LLVM backend. If you never compile for Emscripten you'll
never use the Emscripten backend, so we may update this one day to only download
the Emscripten backend when you add the Emscripten target. For now though it's
just an extra 10MB gzip'd.
Closes #46819
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On some systems, the bash command could be available in another
directory than /bin. As such, to offer an env shebang is more
convenient.
This make sense even for docker scripts, as you can use Docker
on FreeBSD or SmartOS for example.
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Moving buckets from us-east-1 to us-west-1 because us-west-1 is where
rust-central-station itself runs and in general is where we have all our other
buckets.
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Newer versions of Docker have a `--init` argument which spawns an init process
in the container, which we should be able to use everywhere now.
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In rustbuild itself we download from our mirror but in the containers we don't
do this yet. The OpenSSL download url changes from time to time (it breaks when
they release a new version) so let's download from our mirror instead.
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This commit updates the sccache binaries to fix a cache load failure seen
on #41926, fixed by mozilla/sccache#119
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Pulls in mozilla/sccache@ef0d77543 to fix #40240 again after the builds included
in #41447 forgot to include the mio fixed included in #41076.
Closes #40240
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Now that the final bug fixes have been merged into sccache we can start
leveraging sccache on the MSVC builders on AppVeyor instead of relying on the
ad-hoc caching strategy of trigger files and whatnot.
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This build is no longer a forked version with temporary bugfixes, everything
should be upstreamed!
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I've tracked down what I believe is the last spurious sccache failure on #40240
to behavior in mio (carllerche/mio#583), and this commit updates the binaries to
a version which has that fix incorporated.
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Previously we would use one builder on Travis to produce two sets of host
compilers for two different targets. Unfortunately though we've recently
increased how much we're building for each target so this is starting to take
unnecessarily long (#40804). This commit splits the dist builders in two by
ensuring that we only dist one target on each builder, which should take a much
shorter amount of time. This should also unblock other work such as landing the
RLS (#40584).
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