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This commit removes all infrastructure from the repository for our so-called
snapshots to instead bootstrap the compiler from stable releases. Bootstrapping
from a previously stable release is a long-desired feature of distros because
they're not fans of downloading binary stage0 blobs from us. Additionally, this
makes our own CI easier as we can decommission all of the snapshot builders and
start having a regular cadence to when we update the stage0 compiler.
A new `src/etc/get-stage0.py` script was added which shares some code with
`src/bootstrap/bootstrap.py` to read a new file, `src/stage0.txt`, which lists
the current stage0 compiler as well as cargo that we bootstrap from. This script
will download the relevant `rustc` package an unpack it into `$target/stage0` as
we do today.
One problem of bootstrapping from stable releases is that we're not able to
compile unstable code (e.g. all the `#![feature]` directives in libcore/libstd).
To overcome this we employ two strategies:
* The bootstrap key of the previous compiler is hardcoded into `src/stage0.txt`
(enabled as a result of #32731) and exported by the build system. This enables
nightly features in the compiler we download.
* The standard library and compiler are pinned to a specific stage0, which
doesn't change, so we're guaranteed that we'll continue compiling as we start
from a known fixed source.
The process for making a release will also need to be tweaked now to continue to
cadence of bootstrapping from the previous release. This process looks like:
1. Merge `beta` to `stable`
2. Produce a new stable compiler.
3. Change `master` to bootstrap from this new stable compiler.
4. Merge `master` to `beta`
5. Produce a new beta compiler
6. Change `master` to bootstrap from this new beta compiler.
Step 3 above should involve very few changes as `master` was previously
bootstrapping from `beta` which is the same as `stable` at that point in time.
Step 6, however, is where we benefit from removing lots of `#[cfg(stage0)]` and
get to use new features. This also shouldn't slow the release too much as steps
1-5 requires little work other than waiting and step 6 just needs to happen at
some point during a release cycle, it's not time sensitive.
Closes #29555
Closes #29557
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Removes all target-specific knowledge from rustc. Some targets have changed
during this, but none of these should be very visible outside of
cross-compilation. The changes make our targets more consistent.
iX86-unknown-linux-gnu is now only available as i686-unknown-linux-gnu. We
used to accept any value of X greater than 1. i686 was released in 1995, and
should encompass the bare minimum of what Rust supports on x86 CPUs.
The only two windows targets are now i686-pc-windows-gnu and
x86_64-pc-windows-gnu.
The iOS target has been renamed from arm-apple-ios to arm-apple-darwin.
A complete list of the targets we accept now:
arm-apple-darwin
arm-linux-androideabi
arm-unknown-linux-gnueabi
arm-unknown-linux-gnueabihf
i686-apple-darwin
i686-pc-windows-gnu
i686-unknown-freebsd
i686-unknown-linux-gnu
mips-unknown-linux-gnu
mipsel-unknown-linux-gnu
x86_64-apple-darwin
x86_64-unknown-freebsd
x86_64-unknown-linux-gnu
x86_64-pc-windows-gnu
Closes #16093
[breaking-change]
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gcc, ld, ar, dlltool, windres go into $(RUST)/bin/rustlib/<triple>/bin/
platform libraries and startup objects got into $(RUST)/bin/rustlib/<triple>/lib/
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cc #16123
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The commit accidentally modified the snapshot script which changed its behavior
and is currently blocking a snapshot.
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This let's us specify exactly which snapshot a given note to update after
snapshot is for.
Closes #2483
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llvm supports both win32 native threads and pthread,
but configure tries to find pthread first.
This manually disables pthread to use native api.
This removes libpthreads-2.dll dependency on librustc.
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In order to keep up to date with changes to the libraries that `llvm-config`
spits out, the dependencies to the LLVM are a dynamically generated rust file.
This file is now automatically updated whenever LLVM is updated to get kept
up-to-date.
At the same time, this cleans out some old cruft which isn't necessary in the
makefiles in terms of dependencies.
Closes #10745
Closes #10744
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This commit alters the build process of the compiler to build a static
librustrt.a instead of a dynamic version. This means that we can stop
distributing librustrt as well as default linking against it in the compiler.
This also means that if you attempt to build rust code without libstd, it will
no longer work if there are any landing pads in play. The reason for this is
that LLVM and rustc will emit calls to the various upcalls in librustrt used to
manage exception handling. In theory we could split librustrt into librustrt and
librustupcall. We would then distribute librustupcall and link to it for all
programs using landing pads, but I would rather see just one librustrt artifact
and simplify the build process.
The major benefit of doing this is that building a static rust library for use
in embedded situations all of a sudden just became a whole lot more feasible.
Closes #3361
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There are a few reasons that this is a desirable move to take:
1. Proof of concept that a third party event loop is possible
2. Clear separation of responsibility between rt::io and the uv-backend
3. Enforce in the future that the event loop is "pluggable" and replacable
Here's a quick summary of the points of this pull request which make this
possible:
* Two new lang items were introduced: event_loop, and event_loop_factory.
The idea of a "factory" is to define a function which can be called with no
arguments and will return the new event loop as a trait object. This factory
is emitted to the crate map when building an executable. The factory doesn't
have to exist, and when it doesn't then an empty slot is in the crate map and
a basic event loop with no I/O support is provided to the runtime.
* When building an executable, then the rustuv crate will be linked by default
(providing a default implementation of the event loop) via a similar method to
injecting a dependency on libstd. This is currently the only location where
the rustuv crate is ever linked.
* There is a new #[no_uv] attribute (implied by #[no_std]) which denies
implicitly linking to rustuv by default
Closes #5019
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Per issue #2418.
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This reverts commit 23e0d16b5fd259dc252b220777f164f1e2eb9c30.
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snapshots).
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