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path: root/src/libnative/io/mod.rs
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2014-02-16Implement Unix domain sockets in libnativeGeoffroy Couprie-2/+2
2014-02-11Rewrite channels yet again for upgradeabilityAlex Crichton-2/+1
This, the Nth rewrite of channels, is not a rewrite of the core logic behind channels, but rather their API usage. In the past, we had the distinction between oneshot, stream, and shared channels, but the most recent rewrite dropped oneshots in favor of streams and shared channels. This distinction of stream vs shared has shown that it's not quite what we'd like either, and this moves the `std::comm` module in the direction of "one channel to rule them all". There now remains only one Chan and one Port. This new channel is actually a hybrid oneshot/stream/shared channel under the hood in order to optimize for the use cases in question. Additionally, this also reduces the cognitive burden of having to choose between a Chan or a SharedChan in an API. My simple benchmarks show no reduction in efficiency over the existing channels today, and a 3x improvement in the oneshot case. I sadly don't have a pre-last-rewrite compiler to test out the old old oneshots, but I would imagine that the performance is comparable, but slightly slower (due to atomic reference counting). This commit also brings the bonus bugfix to channels that the pending queue of messages are all dropped when a Port disappears rather then when both the Port and the Chan disappear.
2014-01-26Removed all instances of XXX in preparation for relaxing of FIXME ruleSalem Talha-1/+1
2014-01-26std,extra: Make some types public and other private.Huon Wilson-1/+1
These are either returned from public functions, and really should appear in the documentation, but don't since they're private, or are implementation details that are currently public.
2014-01-24auto merge of #11748 : brson/rust/timerfdandroid, r=alexcrichtonbors-1/+1
It doesn't seem to exist.
2014-01-24auto merge of #11732 : luqmana/rust/native-getaddrinfo, r=alexcrichtonbors-9/+10
The last bit I needed to be able to use libnative :P
2014-01-23native: Don't use timerfd on AndroidBrian Anderson-1/+1
It doesn't seem to exist.
2014-01-22Implement native timersAlex Crichton-1/+17
Native timers are a much hairier thing to deal with than green timers due to the interface that we would like to expose (both a blocking sleep() and a channel-based interface). I ended up implementing timers in three different ways for the various platforms that we supports. In all three of the implementations, there is a worker thread which does send()s on channels for timers. This worker thread is initialized once and then communicated to in a platform-specific manner, but there's always a shared channel available for sending messages to the worker thread. * Windows - I decided to use windows kernel timer objects via CreateWaitableTimer and SetWaitableTimer in order to provide sleeping capabilities. The worker thread blocks via WaitForMultipleObjects where one of the objects is an event that is used to wake up the helper thread (which then drains the incoming message channel for requests). * Linux/(Android?) - These have the ideal interface for implementing timers, timerfd_create. Each timer corresponds to a timerfd, and the helper thread uses epoll to wait for all active timers and then send() for the next one that wakes up. The tricky part in this implementation is updating a timerfd, but see the implementation for the fun details * OSX/FreeBSD - These obviously don't have the windows APIs, and sadly don't have the timerfd api available to them, so I have thrown together a solution which uses select() plus a timeout in order to ad-hoc-ly implement a timer solution for threads. The implementation is backed by a sorted array of timers which need to fire. As I said, this is an ad-hoc solution which is certainly not accurate timing-wise. I have done this implementation due to the lack of other primitives to provide an implementation, and I've done it the best that I could, but I'm sure that there's room for improvement. I'm pretty happy with how these implementations turned out. In theory we could drop the timerfd implementation and have linux use the select() + timeout implementation, but it's so inaccurate that I would much rather continue to use timerfd rather than my ad-hoc select() implementation. The only change that I would make to the API in general is to have a generic sleep() method on an IoFactory which doesn't require allocating a Timer object. For everything but windows it's super-cheap to request a blocking sleep for a set amount of time, and it's probably worth it to provide a sleep() which doesn't do something like allocate a file descriptor on linux.
2014-01-22libnative: Implement get_host_addresses.Luqman Aden-9/+10
2014-01-05Handle EINTR throughout libnativeAlex Crichton-3/+14
Closes #11214
2013-12-31Implement native UDP I/OAlex Crichton-2/+2
2013-12-27Implement native TCP I/OAlex Crichton-10/+43
2013-12-27Bring native process bindings up to dateAlex Crichton-3/+16
Move the tests into libstd, use the `iotest!` macro to test both native and uv bindings, and use the cloexec trick to figure out when the child process fails in exec.
2013-12-24rustuv: Remove the id() function from IoFactoryAlex Crichton-3/+0
The only user of this was the homing code in librustuv, and it just manually does the cast from a pointer to a uint now.
2013-12-24native: Introduce libnativeAlex Crichton-0/+225
This commit introduces a new crate called "native" which will be the crate that implements the 1:1 runtime of rust. This currently entails having an implementation of std::rt::Runtime inside of libnative as well as moving all of the native I/O implementations to libnative. The current snag is that the start lang item must currently be defined in libnative in order to start running, but this will change in the future. Cool fact about this crate, there are no extra features that are enabled. Note that this commit does not include any makefile support necessary for building libnative, that's all coming in a later commit.