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path: root/src/libnative/io/timer_timerfd.rs
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2014-04-12native: Remove timerfd implementation on linuxAlex Crichton-327/+0
Rust advertises itself as being compatible with linux 2.6.18, but the timerfd set of syscalls weren't added until linux 2.6.25. There is no real need for a specialized timer implementation beyond being a "little more accurate", but the select() implementation will suffice for now. If it is later deemed that an accurate timerfd implementation is needed, it can be added then through some method which will allow the standard distribution to continue to be compatible with 2.6.18 Closes #13447
2014-04-10std: Make std::comm return types consistentAlex Crichton-5/+4
There are currently a number of return values from the std::comm methods, not all of which are necessarily completely expressive: Sender::try_send(t: T) -> bool This method currently doesn't transmit back the data `t` if the send fails due to the other end having disconnected. Additionally, this shares the name of the synchronous try_send method, but it differs in semantics in that it only has one failure case, not two (the buffer can never be full). SyncSender::try_send(t: T) -> TrySendResult<T> This method accurately conveys all possible information, but it uses a custom type to the std::comm module with no convenience methods on it. Additionally, if you want to inspect the result you're forced to import something from `std::comm`. SyncSender::send_opt(t: T) -> Option<T> This method uses Some(T) as an "error value" and None as a "success value", but almost all other uses of Option<T> have Some/None the other way Receiver::try_recv(t: T) -> TryRecvResult<T> Similarly to the synchronous try_send, this custom return type is lacking in terms of usability (no convenience methods). With this number of drawbacks in mind, I believed it was time to re-work the return types of these methods. The new API for the comm module is: Sender::send(t: T) -> () Sender::send_opt(t: T) -> Result<(), T> SyncSender::send(t: T) -> () SyncSender::send_opt(t: T) -> Result<(), T> SyncSender::try_send(t: T) -> Result<(), TrySendError<T>> Receiver::recv() -> T Receiver::recv_opt() -> Result<T, ()> Receiver::try_recv() -> Result<T, TryRecvError> The notable changes made are: * Sender::try_send => Sender::send_opt. This renaming brings the semantics in line with the SyncSender::send_opt method. An asychronous send only has one failure case, unlike the synchronous try_send method which has two failure cases (full/disconnected). * Sender::send_opt returns the data back to the caller if the send is guaranteed to fail. This method previously returned `bool`, but then it was unable to retrieve the data if the data was guaranteed to fail to send. There is still a race such that when `Ok(())` is returned the data could still fail to be received, but that's inherent to an asynchronous channel. * Result is now the basis of all return values. This not only adds lots of convenience methods to all return values for free, but it also means that you can inspect the return values with no extra imports (Ok/Err are in the prelude). Additionally, it's now self documenting when something failed or not because the return value has "Err" in the name. Things I'm a little uneasy about: * The methods send_opt and recv_opt are not returning options, but rather results. I felt more strongly that Option was the wrong return type than the _opt prefix was wrong, and I coudn't think of a much better name for these methods. One possible way to think about them is to read the _opt suffix as "optionally". * Result<T, ()> is often better expressed as Option<T>. This is only applicable to the recv_opt() method, but I thought it would be more consistent for everything to return Result rather than one method returning an Option. Despite my two reasons to feel uneasy, I feel much better about the consistency in return values at this point, and I think the only real open question is if there's a better suffix for {send,recv}_opt. Closes #11527
2014-04-10native: remove some internal ~[].Huon Wilson-6/+6
2014-04-04Fix fallout from std::libc separationCorey Richardson-2/+2
2014-03-31native: Switch field privacy as necessaryAlex Crichton-10/+10
2014-03-15log: Introduce liblog, the old std::loggingAlex Crichton-2/+0
This commit moves all logging out of the standard library into an external crate. This crate is the new crate which is responsible for all logging macros and logging implementation. A few reasons for this change are: * The crate map has always been a bit of a code smell among rust programs. It has difficulty being loaded on almost all platforms, and it's used almost exclusively for logging and only logging. Removing the crate map is one of the end goals of this movement. * The compiler has a fair bit of special support for logging. It has the __log_level() expression as well as generating a global word per module specifying the log level. This is unfairly favoring the built-in logging system, and is much better done purely in libraries instead of the compiler itself. * Initialization of logging is much easier to do if there is no reliance on a magical crate map being available to set module log levels. * If the logging library can be written outside of the standard library, there's no reason that it shouldn't be. It's likely that we're not going to build the highest quality logging library of all time, so third-party libraries should be able to provide just as high-quality logging systems as the default one provided in the rust distribution. With a migration such as this, the change does not come for free. There are some subtle changes in the behavior of liblog vs the previous logging macros: * The core change of this migration is that there is no longer a physical log-level per module. This concept is still emulated (it is quite useful), but there is now only a global log level, not a local one. This global log level is a reflection of the maximum of all log levels specified. The previously generated logging code looked like: if specified_level <= __module_log_level() { println!(...) } The newly generated code looks like: if specified_level <= ::log::LOG_LEVEL { if ::log::module_enabled(module_path!()) { println!(...) } } Notably, the first layer of checking is still intended to be "super fast" in that it's just a load of a global word and a compare. The second layer of checking is executed to determine if the current module does indeed have logging turned on. This means that if any module has a debug log level turned on, all modules with debug log levels get a little bit slower (they all do more expensive dynamic checks to determine if they're turned on or not). Semantically, this migration brings no change in this respect, but runtime-wise, this will have a perf impact on some code. * A `RUST_LOG=::help` directive will no longer print out a list of all modules that can be logged. This is because the crate map will no longer specify the log levels of all modules, so the list of modules is not known. Additionally, warnings can no longer be provided if a malformed logging directive was supplied. The new "hello world" for logging looks like: #[phase(syntax, link)] extern crate log; fn main() { debug!("Hello, world!"); }
2014-03-13std: Rename Chan/Port types and constructorAlex Crichton-17/+17
* Chan<T> => Sender<T> * Port<T> => Receiver<T> * Chan::new() => channel() * constructor returns (Sender, Receiver) instead of (Receiver, Sender) * local variables named `port` renamed to `rx` * local variables named `chan` renamed to `tx` Closes #11765
2014-03-05native: Move from usleep() to nanosleep()Alex Crichton-4/+11
Using nanosleep() allows us to gracefully recover from EINTR because on error it fills in the second parameter with the remaining time to sleep. Closes #12689
2014-03-01Publicise types/add #[allow(visible_private_types)] to a variety of places.Huon Wilson-0/+1
There's a lot of these types in the compiler libraries, and a few of the older or private stdlib ones. Some types are obviously meant to be public, others not so much.
2014-02-27native: Improve windows file handlingAlex Crichton-2/+0
This commit splits the file implementation into file_unix and file_win32. The two implementations have diverged to the point that they share almost 0 code at this point, so it's easier to maintain as separate files. The other major change accompanied with this commit is that file::open is no longer based on libc's open function on windows, but rather windows's CreateFile function. This fixes dealing with binary files on windows (test added in previous commit). This also changes the read/write functions to use ReadFile and WriteFile instead of libc's read/write. Closes #12406
2014-02-23Move std::{trie, hashmap} to libcollectionsAlex Crichton-11/+27
These two containers are indeed collections, so their place is in libcollections, not in libstd. There will always be a hash map as part of the standard distribution of Rust, but by moving it out of the standard library it makes libstd that much more portable to more platforms and environments. This conveniently also removes the stuttering of 'std::hashmap::HashMap', although 'collections::HashMap' is only one character shorter.
2014-02-21Changed NonCamelCaseTypes lint to warn by defaultmr.Shu-1/+3
Added allow(non_camel_case_types) to librustc where necesary Tried to fix problems with non_camel_case_types outside rustc fixed failing tests Docs updated Moved #[allow(non_camel_case_types)] a level higher. markdown.rs reverted Fixed timer that was failing tests Fixed another timer
2014-02-09std: Add init and uninit to mem. Replace direct intrinsic usageBrian Anderson-2/+2
2014-02-03std: Fixing all documentationAlex Crichton-3/+4
* Stop referencing io_error * Start changing "Failure" sections to "Error" sections * Update all doc examples to work.
2014-02-02libnative: fix epoll_event struct layoutBen Noordhuis-9/+10
Make the definition of epoll_event use natural alignment on all architectures except x86_64. Before this commit, the struct was always 12 bytes big, which works okay on x86 and x86_64 but not on ARM and MIPS, where it should be 16 bytes big with the `data` field aligned on an 8 byte boundary.
2014-01-29Flag Result as #[must_use] and deal with fallout.Alex Crichton-2/+2
2014-01-26Removed all instances of XXX in preparation for relaxing of FIXME ruleSalem Talha-1/+1
2014-01-23Handle EINTR in epoll for native timersAlex Crichton-0/+1
2014-01-22Implement native timersAlex Crichton-0/+303
Native timers are a much hairier thing to deal with than green timers due to the interface that we would like to expose (both a blocking sleep() and a channel-based interface). I ended up implementing timers in three different ways for the various platforms that we supports. In all three of the implementations, there is a worker thread which does send()s on channels for timers. This worker thread is initialized once and then communicated to in a platform-specific manner, but there's always a shared channel available for sending messages to the worker thread. * Windows - I decided to use windows kernel timer objects via CreateWaitableTimer and SetWaitableTimer in order to provide sleeping capabilities. The worker thread blocks via WaitForMultipleObjects where one of the objects is an event that is used to wake up the helper thread (which then drains the incoming message channel for requests). * Linux/(Android?) - These have the ideal interface for implementing timers, timerfd_create. Each timer corresponds to a timerfd, and the helper thread uses epoll to wait for all active timers and then send() for the next one that wakes up. The tricky part in this implementation is updating a timerfd, but see the implementation for the fun details * OSX/FreeBSD - These obviously don't have the windows APIs, and sadly don't have the timerfd api available to them, so I have thrown together a solution which uses select() plus a timeout in order to ad-hoc-ly implement a timer solution for threads. The implementation is backed by a sorted array of timers which need to fire. As I said, this is an ad-hoc solution which is certainly not accurate timing-wise. I have done this implementation due to the lack of other primitives to provide an implementation, and I've done it the best that I could, but I'm sure that there's room for improvement. I'm pretty happy with how these implementations turned out. In theory we could drop the timerfd implementation and have linux use the select() + timeout implementation, but it's so inaccurate that I would much rather continue to use timerfd rather than my ad-hoc select() implementation. The only change that I would make to the API in general is to have a generic sleep() method on an IoFactory which doesn't require allocating a Timer object. For everything but windows it's super-cheap to request a blocking sleep for a set amount of time, and it's probably worth it to provide a sleep() which doesn't do something like allocate a file descriptor on linux.