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Long ago (#40549) we enabled the `uwtable` attribute on Windows by default
(even with `-C panic=abort`) to allow unwinding binaries for [stack unwinding
information][winstack]. It looks like this same issue is [plaguing][arm1]
Gecko's Android platforms [as well][arm2]. This commit applies the same fix
as #40549 except that this time it's applied for all Android targets.
Generating a `-C panic=abort` binary for `armv7-linux-androideabi` before this
commit generated a number of `cantunwind` functions (detected with `readelf -u`)
but after this commit they all list appropriate unwind information.
Closes #49867
[winstack]: https://bugzilla.mozilla.org/show_bug.cgi?id=1302078
[arm1]: https://bugzilla.mozilla.org/show_bug.cgi?id=1453220
[arm2]: https://bugzilla.mozilla.org/show_bug.cgi?id=1451741
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This permits easier iteration without having to worry about warnings
being denied.
Fixes #49517
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set it to false for no-std targets like ARM Cortex-M and MSP430. For the rationale of this change
see the comment in thumb_base.rs
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rustc: Enable embedding LLVM bitcode for iOS
This commit updates rustc to embed bitcode in each object file generated by
default when compiling for iOS. This was determined in #35968 as a step
towards better compatibility with the iOS toolchain, so let's give it a spin and
see how it turns out!
Note that this also updates the `cc` dependency which should propagate this
change of embedding bitcode for C dependencies as well.
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setting ABORTING_MALLOC=0 for asmjs backend
This changes the behaviour of the allocator for asmjs backend.
It will return NULL on OOM instead of aborting and let Rust choose the behaviour.
Fixes #48968 and enables try_reserve (fallible allocation) in asmjs.
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Dedupe rand
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bump mipsel isa leval and enable fpxx
This PR:
* Bumps the default ISA level of the mipsel targets to `mips32r2`. The big endian mips targets are already built with `mips32r2`. This is the usual baseline for the MIPS ISA these days used by other projects, although it does drop support for the 4K processor (which was the only processor released with mips32 r1). Debian no longer supports pre-R2 processors. Using R2 also improves code generation in FPXX in certain circumstances.
* Enables the FPXX floating point ABI[1] on 32-bit hard-float targets by default. This ABI adds some extra restrictions to the existing ABI which allows code to run on the two main floating point modes found on MIPS (FR0 and FR1) and remains compatible with the FR32 ABI currently in use. All code within an executable (including all shared libraries) must be compiled with FPXX/FP64 to be able to use MSA on 32-bit MIPS.
* Enables the "nooddspreg" feature with FPXX. This feature is usually enabled whenever FPXX is. It also helps workaround some issues on Loongson processors. I'm hoping this will fix some test failures mentioned in #39013.
* Adds the `fp64` feature to the MIPS whitelist. This feature must be enabled to use MSA on 32-bit MIPS, otherwise LLVM will complain.
[1] See https://dmz-portal.mips.com/wiki/MIPS_O32_ABI_-_FR0_and_FR1_Interlinking
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This commit updates rustc to embed bitcode in each object file generated by
default when compiling for iOS. This was determined in #35968 as a step
towards better compatibility with the iOS toolchain, so let's give it a spin and
see how it turns out!
Note that this also updates the `cc` dependency which should propagate this
change of embedding bitcode for C dependencies as well.
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Update L4Re target specification
Due to the dynamically generated linker arguments of the L4Re build system, it is not a good idea to hard-code them in Rust. This PR undoes this step. It also adds an empty implementation to retrieve the number of CPUs.
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These change from release to release and are impossible to get right,
since they are generated by Make magic.
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Signed-off-by: Johannes Löthberg <johannes@kyriasis.com>
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See this page for details about FPXX:
https://dmz-portal.mips.com/wiki/MIPS_O32_ABI_-_FR0_and_FR1_Interlinking
Using FPXX is the most compatible floating point mode available and
allows the generated code to work in both FR0 and FR1 modes of the
processor. Using MSA (MIPS SIMD) requires FR1, so to use any MSA code we
need a compatible floating point mode.
This commit also sets nooddspreg (disabling the use of odd numbered
single precision float registers) as recommended when enabling FPXX.
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This commit refactors how the path to the linker that we're going to invoke is
selected. Previously all targets listed *both* a `LinkerFlavor` and a `linker`
(path) option, but this meant that whenever you changed one you had to change
the other. The purpose of this commit is to avoid coupling these where possible.
Target specifications now only unconditionally define the *flavor* of the linker
that they're using by default. If not otherwise specified each flavor now
implies a particular default linker to run. As a result, this means that if
you'd like to test out `ld` for example you should be able to do:
rustc -Z linker-flavor=ld foo.rs
whereas previously you had to do
rustc -Z linker-flavor=ld -C linker=ld foo.rs
This will hopefully make it a bit easier to tinker around with variants that
should otherwise be well known to work, for example with LLD, `ld` on OSX, etc.
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This commit imports the LLD project from LLVM to serve as the default linker for
the `wasm32-unknown-unknown` target. The `binaryen` submoule is consequently
removed along with "binaryen linker" support in rustc.
Moving to LLD brings with it a number of benefits for wasm code:
* LLD is itself an actual linker, so there's no need to compile all wasm code
with LTO any more. As a result builds should be *much* speedier as LTO is no
longer forcibly enabled for all builds of the wasm target.
* LLD is quickly becoming an "official solution" for linking wasm code together.
This, I believe at least, is intended to be the main supported linker for
native code and wasm moving forward. Picking up support early on should help
ensure that we can help LLD identify bugs and otherwise prove that it works
great for all our use cases!
* Improvements to the wasm toolchain are currently primarily focused around LLVM
and LLD (from what I can tell at least), so it's in general much better to be
on this bandwagon for bugfixes and new features.
* Historical "hacks" like `wasm-gc` will soon no longer be necessary, LLD
will [natively implement][gc] `--gc-sections` (better than `wasm-gc`!) which
means a postprocessor is no longer needed to show off Rust's "small wasm
binary size".
LLD is added in a pretty standard way to rustc right now. A new rustbuild target
was defined for building LLD, and this is executed when a compiler's sysroot is
being assembled. LLD is compiled against the LLVM that we've got in tree, which
means we're currently on the `release_60` branch, but this may get upgraded in
the near future!
LLD is placed into rustc's sysroot in a `bin` directory. This is similar to
where `gcc.exe` can be found on Windows. This directory is automatically added
to `PATH` whenever rustc executes the linker, allowing us to define a `WasmLd`
linker which implements the interface that `wasm-ld`, LLD's frontend, expects.
Like Emscripten the LLD target is currently only enabled for Tier 1 platforms,
notably OSX/Windows/Linux, and will need to be installed manually for compiling
to wasm on other platforms. LLD is by default turned off in rustbuild, and
requires a `config.toml` option to be enabled to turn it on.
Finally the unstable `#![wasm_import_memory]` attribute was also removed as LLD
has a native option for controlling this.
[gc]: https://reviews.llvm.org/D42511
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Disable NEON on musl ARMv7
`armv7-unknown-linux-musleabihf` target diverged a bit from `armv7-unknown-linux-gnueabihf` target. This PR re-syncs them.
Fix #47765.
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Fix FreeBSD struct returning ABI.
FreeBSD has had a patch similar to this for a while. See https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=223047.
This reworks 6774e7a to be more specific about what `compute_abi_info` is checking for per target.
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Workaround abort(2) on compilation error on FreeBSD.
Same problem as OpenBSD, tracking bug #43575.
@semarie @dumbbell
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Add missing pieces for sparc-linux-gnu support
I noticed that while Rust has CABI support for 32-bit SPARC, there are still some pieces missing to be able to use Rust on a 32-Bit SPARC system like Gentoo which still defaults to a 32-bit port unlike Debian's sparc64 port.
This PR is an attempt to add the missing pieces. I will send the necessary changes for libc in a separate PR.
CC @jrtc27
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Same problem as OpenBSD, tracking bug #43575.
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[MSP430] Don't enable trap_unreachable option by default on msp.
Since MSP430 doesn't meaningfully support faulting on illegal
instructions, LLVM generates a call to abort() function instead
of a trap instruction. Such calls are 4 bytes long, and that is
too much overhead for such small target.
r? @alexcrichton
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Since MSP430 doesn't meaningfully support faulting on illegal
instructions, LLVM generates a call to abort() function instead
of a trap instruction. Such calls are 4 bytes long, and that is
too much overhead for such small target.
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This commit adds a new option to target specifictions to specify that symbols
should be "hidden" visibility by default in LLVM. While there are no existing
targets that take advantage of this the `wasm32-unknown-unknown` target will
soon start to use this visibility. The LLD linker currently interprets `hidden`
as "don't export this from the wasm module" which is what we want for 90% of our
functions. While the LLD linker does have a "export this symbol" argument which
is what we use for other linkers, it was also somewhat easier to do this change
instead which'll involve less arguments flying around. Additionally there's no
need for non-`hidden` visibility for most of our symbols!
This change should not immediately impact the wasm targets as-is, but rather
this is laying the foundations for soon integrating LLD as a linker for wasm
code.
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This commit introduces a separately compiled backend for Emscripten, avoiding
compiling the `JSBackend` target in the main LLVM codegen backend. This builds
on the foundation provided by #47671 to create a new codegen backend dedicated
solely to Emscripten, removing the `JSBackend` of the main codegen backend in
the process.
A new field was added to each target for this commit which specifies the backend
to use for translation, the default being `llvm` which is the main backend that
we use. The Emscripten targets specify an `emscripten` backend instead of the
main `llvm` one.
There's a whole bunch of consequences of this change, but I'll try to enumerate
them here:
* A *second* LLVM submodule was added in this commit. The main LLVM submodule
will soon start to drift from the Emscripten submodule, but currently they're
both at the same revision.
* Logic was added to rustbuild to *not* build the Emscripten backend by default.
This is gated behind a `--enable-emscripten` flag to the configure script. By
default users should neither check out the emscripten submodule nor compile
it.
* The `init_repo.sh` script was updated to fetch the Emscripten submodule from
GitHub the same way we do the main LLVM submodule (a tarball fetch).
* The Emscripten backend, turned off by default, is still turned on for a number
of targets on CI. We'll only be shipping an Emscripten backend with Tier 1
platforms, though. All cross-compiled platforms will not be receiving an
Emscripten backend yet.
This commit means that when you download the `rustc` package in Rustup for Tier
1 platforms you'll be receiving two trans backends, one for Emscripten and one
that's the general LLVM backend. If you never compile for Emscripten you'll
never use the Emscripten backend, so we may update this one day to only download
the Emscripten backend when you add the Emscripten target. For now though it's
just an extra 10MB gzip'd.
Closes #46819
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Do not assume dynamic linking for musl/mips[el] targets
All musl targets except mips[el] assume static linking by default. This can be [confusing](https://users.rust-lang.org/t/static-cross-compiled-binaries-arent-really-static/6084).
When the musl/mips[el] targets was [added](https://github.com/rust-lang/rust/pull/31298), dynamic linking was chosen because of binary size concerns, and probably also because libunwind [didn't](https://users.rust-lang.org/t/static-cross-compiled-binaries-arent-really-static/6084/8) supported mips.
Now that we have `crt-static` target-feature (the user can choose dynamic link for musl targets), and libunwind [6.0](https://github.com/llvm-mirror/libunwind/commits/release_60) add support to mips, we do not need to assume dynamic linking.
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LLVM has since removed the `CodeModel::Default` enum value in favor of an
`Optional` implementationg throughout LLVM. Let's mirror the same change in Rust
and update the various bindings we call accordingly.
Removed in llvm-mirror/llvm@9aafb854c
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All musl targets except mips[el] assume static linking by default. This
can be confusing
https://users.rust-lang.org/t/static-cross-compiled-binaries-arent-really-static/6084
When the musl/mips[el] targets was
[added](https://github.com/rust-lang/rust/pull/31298), dynamic linking
was chosen because of binary size concerns, and probably also because
libunwind
[didn't](https://users.rust-lang.org/t/static-cross-compiled-binaries-arent-really-static/6084/8)
supported mips.
Now that we have `crt-static` target-feature (the user can choose
dynamic link for musl targets), and libunwind
[6.0](https://github.com/llvm-mirror/libunwind/commits/release_60) add
support to mips, we do not need to assume dynamic linking.
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Though some parts of rust use cc-rs to invoke a compiler/linker, Cargo
seems to make use of the TargetOptions::linker property. Make the out of
the box experience for CloudABI a bit better by using the same compiler
name as cc-rs.
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Use the new fs_read_write functions in rustc internals
Uses `fs::read` and `fs::write` (added by #45837) where appropriate, to simplify code and dog-food these new APIs. This also improves performance, when combined with #47324.
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