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This commit moves all logging out of the standard library into an external
crate. This crate is the new crate which is responsible for all logging macros
and logging implementation. A few reasons for this change are:
* The crate map has always been a bit of a code smell among rust programs. It
has difficulty being loaded on almost all platforms, and it's used almost
exclusively for logging and only logging. Removing the crate map is one of the
end goals of this movement.
* The compiler has a fair bit of special support for logging. It has the
__log_level() expression as well as generating a global word per module
specifying the log level. This is unfairly favoring the built-in logging
system, and is much better done purely in libraries instead of the compiler
itself.
* Initialization of logging is much easier to do if there is no reliance on a
magical crate map being available to set module log levels.
* If the logging library can be written outside of the standard library, there's
no reason that it shouldn't be. It's likely that we're not going to build the
highest quality logging library of all time, so third-party libraries should
be able to provide just as high-quality logging systems as the default one
provided in the rust distribution.
With a migration such as this, the change does not come for free. There are some
subtle changes in the behavior of liblog vs the previous logging macros:
* The core change of this migration is that there is no longer a physical
log-level per module. This concept is still emulated (it is quite useful), but
there is now only a global log level, not a local one. This global log level
is a reflection of the maximum of all log levels specified. The previously
generated logging code looked like:
if specified_level <= __module_log_level() {
println!(...)
}
The newly generated code looks like:
if specified_level <= ::log::LOG_LEVEL {
if ::log::module_enabled(module_path!()) {
println!(...)
}
}
Notably, the first layer of checking is still intended to be "super fast" in
that it's just a load of a global word and a compare. The second layer of
checking is executed to determine if the current module does indeed have
logging turned on.
This means that if any module has a debug log level turned on, all modules
with debug log levels get a little bit slower (they all do more expensive
dynamic checks to determine if they're turned on or not).
Semantically, this migration brings no change in this respect, but
runtime-wise, this will have a perf impact on some code.
* A `RUST_LOG=::help` directive will no longer print out a list of all modules
that can be logged. This is because the crate map will no longer specify the
log levels of all modules, so the list of modules is not known. Additionally,
warnings can no longer be provided if a malformed logging directive was
supplied.
The new "hello world" for logging looks like:
#[phase(syntax, link)]
extern crate log;
fn main() {
debug!("Hello, world!");
}
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Similarly to #12422 which made stdin buffered by default, this commit makes the
output streams also buffered by default. Now that buffered writers will flush
their contents when they are dropped, I don't believe that there's no reason why
the output shouldn't be buffered by default, which is what you want in 90% of
cases.
As with stdin, there are new stdout_raw() and stderr_raw() functions to get
unbuffered streams to stdout/stderr.
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These two containers are indeed collections, so their place is in
libcollections, not in libstd. There will always be a hash map as part of the
standard distribution of Rust, but by moving it out of the standard library it
makes libstd that much more portable to more platforms and environments.
This conveniently also removes the stuttering of 'std::hashmap::HashMap',
although 'collections::HashMap' is only one character shorter.
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Also move Void to std::any, move drop to std::mem and reexport in
prelude.
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* All I/O now returns IoResult<T> = Result<T, IoError>
* All formatting traits now return fmt::Result = IoResult<()>
* The if_ok!() macro was added to libstd
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* Reexport io::mem and io::buffered structs directly under io, make mem/buffered
private modules
* Remove with_mem_writer
* Remove DEFAULT_CAPACITY and use DEFAULT_BUF_SIZE (in io::buffered)
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This will allow capturing of common things like logging messages, stdout prints
(using stdio println), and failure messages (printed to stderr). Any new prints
added to libstd should be funneled through these task handles to allow capture
as well.
Additionally, this commit redirects logging back through a `Logger` trait so the
log level can be usefully consumed by an arbitrary logger.
This commit also introduces methods to set the task-local stdout handles:
* std::io::stdio::set_stdout
* std::io::stdio::set_stderr
* std::io::logging::set_logger
These methods all return the previous logger just in case it needs to be used
for inspection.
I plan on using this infrastructure for extra::test soon, but we don't quite
have the primitives that I'd like to use for it, so it doesn't migrate
extra::test at this time.
Closes #6369
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This commit uniforms the short title of modules provided by libstd,
in order to make their roles more explicit when glancing at the index.
Signed-off-by: Luca Bruno <lucab@debian.org>
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This commit fixes the logging function to be safely implemented, as well as
forcibly requiring a task to be present to use logging macros. This is safely
implemented by transferring ownership of the logger from the task to the local
stack frame in order to perform the print. This means that if a logger does more
logging while logging a new one will be initialized and then will get
overwritten once the initial logging function returns.
Without a scheme such as this, it is possible to unsafely alias two loggers by
logging twice (unsafely borrows from the task twice).
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This is useful when the information that is needed to do useful logging
is expensive to produce.
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It may mislead you into thinking tasks are spawning twice, when in fact they are
not.
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This is both useful for performance (otherwise logging is unbuffered), but also
useful for correctness. Because when a task is destroyed we can't block the task
waiting for the logger to close, loggers are opened with a 'CloseAsynchronously'
specification. This causes libuv do defer the call to close() until the next
turn of the event loop.
If you spin in a tight loop around printing, you never yield control back to the
libuv event loop, meaning that you simply enqueue a large number of close
requests but nothing is actually closed. This queue ends up never getting
closed, meaning that if you keep trying to create handles one will eventually
fail, which the runtime will attempt to print the failure, causing mass
destruction.
Caching will provide better performance as well as prevent creation of too many
handles.
Closes #10626
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When uv's TTY I/O is used for the stdio streams, the file descriptors are put
into a non-blocking mode. This means that other concurrent writes to the same
stream can fail with EAGAIN or EWOULDBLOCK. By all I/O to event-loop I/O, we
avoid this error.
There is one location which cannot move, which is the runtime's dumb_println
function. This was implemented to handle the EAGAIN and EWOULDBLOCK errors and
simply retry again and again.
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This adds a large doc-block to the top of the std::logging module explaining how
to use it. This is mostly just making sure that all the information in the
manual's section about logging is also here (in case someone decides to look
into this module first).
This also removes the old console_{on,off} methods. As far as I can tell, the
functions were only used by the compiler, and there's no reason for them to be
used because they're all turned off by default anyway (maybe they were turned on
by default at some point...)
I believe that this is the final nail in the coffin and closes #5021
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This lifts various restrictions on the runtime, for example the character limit
when logging a message. Right now the old debug!-style macros still involve
allocating (because they use fmt! syntax), but the new debug2! macros don't
involve allocating at all (unless the formatter for a type requires allocation.
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A SendStr is a string that can hold either a ~str or a &'static str.
This can be useful as an optimization when an allocation is sometimes needed but the common case is statically known.
Possible use cases include Maps with both static and owned keys, or propagating error messages across task boundaries.
SendStr implements most basic traits in a way that hides the fact that it is an enum; in particular things like order and equality are only determined by the content of the wrapped strings.
Replaced std::rt:logging::SendableString with SendStr
Added tests for using an SendStr as key in Hash- and Treemaps
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Also redefine all of the standard logging macros to use more rust code instead
of custom LLVM translation code. This makes them a bit easier to understand, but
also more flexibile for future types of logging.
Additionally, this commit removes the LogType language item in preparation for
changing how logging is performed.
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At the same time, this updates the TyVisitor to use a mutable self because it's
probably going to be mutating state as it goes along anyway.
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This removes the stacking of type parameters that occurs when invoking
trait methods, and fixes all places in the standard library that were
relying on it. It is somewhat awkward in places; I think we'll probably
want something like the `Foo::<for T>::new()` syntax.
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The truncation needs to be done in the console logger in order
to catch all the logging output, and because truncation only matters
when outputting to the console.
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formatting tests to be compatible with both the new and old runtimes
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Place `pub` or `priv` on individual items instead.
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Adds documentation for various things that I understand.
Adds #[allow(missing_doc)] for lots of things that I don't understand.
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This only changes the directory names; it does not change the "real"
metadata names.
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