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Make the directory structure reflect the module structure. I've always
found the existing structure confusing.
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* Lots of core prelude imports removed
* Makefile support for MSVC env vars and Rust crates removed
* Makefile support for morestack removed
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This commit is an implementation of [RFC 1184][rfc] which tweaks the behavior of
the `#![no_std]` attribute and adds a new `#![no_core]` attribute. The
`#![no_std]` attribute now injects `extern crate core` at the top of the crate
as well as the libcore prelude into all modules (in the same manner as the
standard library's prelude). The `#![no_core]` attribute disables both std and
core injection.
[rfc]: https://github.com/rust-lang/rfcs/pull/1184
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This can fail on linux for various reasons, such as the /proc filesystem not
being mounted. There are already many cases where we can't set up stack guards,
so just don't worry about this case and communicate that no guard was enabled.
I've confirmed that this allows the compiler to run in a chroot without /proc
mounted.
Closes #22642
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Inspecting the current thread's info may not always work due to the TLS value
having been destroyed (or is actively being destroyed). The code for printing
a panic message assumed, however, that it could acquire the thread's name
through this method.
Instead this commit propagates the `Option` outwards to allow the
`std::panicking` module to handle the case where the current thread isn't
present.
While it solves the immediate issue of #24313, there is still another underlying
issue of panicking destructors in thread locals will abort the process.
Closes #24313
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Now that support has been removed, all lingering use cases are renamed.
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This commit implements [RFC
909](https://github.com/rust-lang/rfcs/pull/909):
The `std::thread_local` module is now deprecated, and its contents are
available directly in `std::thread` as `LocalKey`, `LocalKeyState`, and
`ScopedKey`.
The macros remain exactly as they were, which means little if any code
should break. Nevertheless, this is technically a:
[breaking-change]
Closes #23547
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These were suppressing lots of interesting warnings! Turns out there was also
quite a bit of dead code.
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Conflicts:
src/libstd/sys/common/thread_info.rs
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This commit performs a second pass over the `std::thread_local` module. Most of
the functionality remains explicitly unstable, but the specific actions taken
were:
* `thread_local` is now stable
* `thread_local!` is now stable
* `thread_local::Key` is now stable
* `thread_local::Key::with` is now stable
* `thread_local::Key::destroyed` is deprecated in favor of a more general
`state` function
* `thread_local::Key::state` was added to query the three states that a key can
be in: uninitialized, valid, or destroyed. This function, and the
corresponding `State` enum, are both marked unstable as we may wish to expand
it later on.
* `thread_local::scoped` is entirely unstable. There hasn't been a whole lot of
usage of this module in the standard distribution, so it remains unstable at
this time.
Note that while the structure `Key` is marked stable, it is currently forced to
expose all of its implementation details due to the use of
construction-via-macro. The use of construction-via-macro is currently required
in order to place the `#[thread_local]` attribute on static in a
platform-specific manner. These stability attributes were assigned assuming that
it will be acceptable to tweak the implementation of `Key` in the future.
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This flag is somewhat tied to the `unwind` module rather than the `thread_info`
module, so this commit moves it into that module as well as allowing the same OS
thread to call `unwind::try` multiple times. Previously once a thread panicked
its panic flag was never reset, even after exiting the panic handler.
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This commit is part of a series that introduces a `std::thread` API to
replace `std::task`.
In the new API, `spawn` returns a `JoinGuard`, which by default will
join the spawned thread when dropped. It can also be used to join
explicitly at any time, returning the thread's result. Alternatively,
the spawned thread can be explicitly detached (so no join takes place).
As part of this change, Rust processes now terminate when the main
thread exits, even if other detached threads are still running, moving
Rust closer to standard threading models. This new behavior may break code
that was relying on the previously implicit join-all.
In addition to the above, the new thread API also offers some built-in
support for building blocking abstractions in user space; see the module
doc for details.
Closes #18000
[breaking-change]
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Also removes:
* `std::task`
* `std::rt::task`
* `std::rt::thread`
Notes for the new API are in a follow-up commit.
Closes #18000
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