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When working with an arbitrary reader or writer, code that uses vectored
operations may end up being slower than code that copies into a single
buffer when the underlying reader or writer doesn't actually support
vectored operations. These new methods allow you to ask the reader or
witer up front if vectored operations are efficiently supported.
Currently, you have to use some heuristics to guess by e.g. checking if
the read or write only accessed the first buffer. Hyper is one concrete
example of a library that has to do this dynamically:
https://github.com/hyperium/hyper/blob/0eaf304644a396895a4ce1f0146e596640bb666a/src/proto/h1/io.rs#L582-L594
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This commit applies rustfmt with rust-lang/rust's default settings to
files in src/libstd/sys *that are not involved in any currently open PR*
to minimize merge conflicts. THe list of files involved in open PRs was
determined by querying GitHub's GraphQL API with this script:
https://gist.github.com/dtolnay/aa9c34993dc051a4f344d1b10e4487e8
With the list of files from the script in outstanding_files, the
relevant commands were:
$ find src/libstd/sys -name '*.rs' \
| xargs rustfmt --edition=2018 --unstable-features --skip-children
$ rg libstd/sys outstanding_files | xargs git checkout --
Repeating this process several months apart should get us coverage of
most of the rest of the files.
To confirm no funny business:
$ git checkout $THIS_COMMIT^
$ git show --pretty= --name-only $THIS_COMMIT \
| xargs rustfmt --edition=2018 --unstable-features --skip-children
$ git diff $THIS_COMMIT # there should be no difference
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This renames `std::io::IoVec` to `std::io::IoSlice` and
`std::io::IoVecMut` to `std::io::IoSliceMut`, and stabilizes
`std::io::IoSlice`, `std::io::IoSliceMut`,
`std::io::Read::read_vectored`, and `std::io::Write::write_vectored`.
Closes #58452
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This functionality has lived for a while in the tokio ecosystem, where
it can improve performance by minimizing copies.
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To workaround a bug in glibc <= 2.26 lookup_host() calls res_init()
based on the glibc version detected at runtime. While this avoids
calling res_init() on platforms where it's not required we will still
end up linking against the symbol.
This causes an issue on macOS where res_init() is implemented in a
separate library (libresolv.9.dylib) from the main libc. While this is
harmless for standalone programs it becomes a problem if Rust code is
statically linked against another program. If the linked program doesn't
already specify -lresolv it will cause the link to fail. This is
captured in issue #46797
Fix this by hooking in to the glibc workaround in `cvt_gai` and only
activating it for the "gnu" environment on Unix This should include all
glibc platforms while excluding musl, windows-gnu, macOS, FreeBSD, etc.
This has the side benefit of removing the #[cfg] in sys_common; only
unix.rs has code related to the workaround now.
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The previous workaround for gibc's res_init bug is not thread-safe on
other implementations of libc, and it can cause crashes. Use a runtime
check to make sure we only call res_init when we need to, which is also
when it's safe. See https://github.com/rust-lang/rust/issues/43592.
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The default min stack size value is smaller on l4re and therefore
this value has to be different depending on the platform.
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As suggested in the discussion of PR #43972, std should provide a uniform API to
all platforms. Since there's no networking on L4Re, this now is a module in
`sys::net` providing types and functions/methods returning an error for each
action.
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