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2019-02-28libstd => 2018Taiki Endo-5/+6
2019-02-13Add vectored read and write supportSteven Fackler-0/+25
This functionality has lived for a while in the tokio ecosystem, where it can improve performance by minimizing copies.
2018-12-25Remove licensesMark Rousskov-10/+0
2018-12-10Remove dependency on shell32.dll #56510Michael Howell-3/+0
2018-11-11std: Delete the `alloc_system` crateAlex Crichton-0/+7
This commit deletes the `alloc_system` crate from the standard distribution. This unstable crate is no longer needed in the modern stable global allocator world, but rather its functionality is folded directly into the standard library. The standard library was already the only stable location to access this crate, and as a result this should not affect any stable code.
2018-09-07Fix tidy errorsJordan Rhee-1/+2
2018-09-04Add target thumbv7a-pc-windows-msvcJordan Rhee-1/+40
2018-09-01Rollup merge of #53076 - QuietMisdreavus:cfg-rustdoc, r=GuillaumeGomezkennytm-1/+1
set cfg(rustdoc) when rustdoc is running on a crate When using `#[doc(cfg)]` to document platform-specific items, it's a little cumbersome to get all the platforms' items to appear all at once. For example, the standard library adds `--cfg dox` to rustdoc's command line whenever it builds docs, and the documentation for `#![feature(doc_cfg)]` suggests using a Cargo feature to approximate the same thing. This is a little awkward, because you always need to remember to set `--features dox` whenever you build documentation. This PR proposes making rustdoc set `#[cfg(rustdoc)]` whenever it runs on a crate, to provide an officially-sanctioned version of this that is set automatically. This way, there's a standardized way to declare that a certain version of an item is specifically when building docs. To try to prevent the spread of this feature from happening too quickly, this PR also restricts the use of this flag to whenever `#![feature(doc_cfg)]` is active. I'm sure there are other uses for this, but right now i'm tying it to this feature. (If it makes more sense to give this its own feature, i can easily do that.)
2018-08-31use cfg(rustdoc) instead of cfg(dox) in std and friendsQuietMisdreavus-1/+1
2018-08-29Replace usages of 'bad_style' with 'nonstandard_style'.Corey Farwell-1/+1
`bad_style` is being deprecated in favor of `nonstandard_style`: - https://github.com/rust-lang/rust/issues/41646
2018-08-15Start adding an `aarch64-pc-windows-msvc` targetAlex Crichton-1/+63
This commit adds the necessary definitions for target specs and such as well as the necessary support in libstd to compile basic `aarch64-pc-windows-msvc` binaries. The target is not currently built on CI, but it can be built locally with: ./configure --target=aarch64-pc-windows-msvc --set rust.lld ./x.py build src/libstd --target aarch64-pc-windows-msvc Currently this fails to build `libtest` due to a linker bug (seemingly in LLD?) which hasn't been investigate yet. Otherwise though with libstd you can build a hello world program (linked with LLD). I've not tried to execute it yet, but it at least links! Full support for this target is still a long road ahead, but this is hopefully a good stepping stone to get started. Points of note about this target are: * Currently defaults to `panic=abort` as support is still landing in LLVM for SEH on AArch64. * Currently defaults to LLD as a linker as I was able to get farther with it than I was with `link.exe`
2018-07-30Don't commit thread stack on WindowsXidorn Quan-0/+2
2018-06-28Add a fallback for stacktrace printing for older Windows versions.moxian-0/+16
PR #47252 switched stack inspection functions of dbghelp.dll to their newer alternatives that also capture inlined context. Unfortunately, said new alternatives are not present in older dbghelp.dll versions. In particular Windows 7 at the time of writing has dbghelp.dll version 6.1.7601 from 2010, that lacks StackWalkEx and friends. Fixes #50138
2018-01-26Print inlined functions on WindowsJohn Kåre Alsaker-1/+3
2018-01-07Replace empty array hack with repr(align)Robin Kruppe-11/+3
As a side effect, this fixes the warning about repr(C, simd) that has been reported during x86_64 windows builds since #47111 (see also: #47103)
2017-11-03Fix std compile error for windows-gnu targets without `backtrace` featureRolf Karp-2/+2
2017-10-18std: Update randomness implementation on WindowsAlex Crichton-15/+3
This commit updates the OS random number generator on Windows to match the upstream implementation in the `rand` crate. First proposed in rust-lang-nursery/rand#111 this implementation uses a "private" API of `RtlGenRandom`. Despite the [documentation][dox] indicating this is a private function its widespread use in Chromium and Firefox as well as [comments] from Microsoft internally indicates that it's highly unlikely to break. Another motivation for switching this is to also attempt to make progress on #44911. It may be the case that this function succeeds while the previous implementation may fail in "weird" scenarios. [dox]: https://msdn.microsoft.com/en-us/library/windows/desktop/aa387694(v=vs.85).aspx [comments]: https://github.com/rust-lang-nursery/rand/issues/111#issuecomment-316140155
2017-10-03windows: make `backtrace = false` compilehinaria-0/+11
2017-09-06Implement named threads on WindowsJoshua Sheard-2/+9
2017-08-26std: Handle OS errors when joining threadsAlex Crichton-0/+1
Also add to the documentation that the `join` method can panic. cc #34971 cc #43539
2017-08-12Fix error during cross-platform documentation.kennytm-2/+10
2017-07-06Implement TcpStream::connect_timeoutSteven Fackler-0/+27
This breaks the "single syscall rule", but it's really annoying to hand write and is pretty foundational.
2017-05-11Auto merge of #41684 - jethrogb:feature/ntstatus, r=alexcrichtonbors-0/+3
Windows io::Error: also format NTSTATUS error codes `NTSTATUS` errors may be encoded as `HRESULT`, see [[MS-ERREF]](https://msdn.microsoft.com/en-us/library/cc231198.aspx). These error codes can still be formatted using `FormatMessageW` but require some different parameters to be passed in. I wasn't sure if this needed a test and if so, how to test it. Presumably we wouldn't want to make our tests dependent on localization-dependent strings returned from `FormatMessageW`. Users that get an `err: NTSTATUS` will need to do `io::Error::from_raw_os_error(err|0x1000_0000)` (the equivalent of [`HRESULT_FROM_NT`](https://msdn.microsoft.com/en-us/library/ms693780(VS.85).aspx))
2017-05-06Fix definitions of ULONG_PTRJoshua Sheard-3/+4
2017-05-05std: Avoid locks during TLS destruction on WindowsAlex Crichton-1/+0
Gecko recently had a bug reported [1] with a deadlock in the Rust TLS implementation for Windows. TLS destructors are implemented in a sort of ad-hoc fashion on Windows as it doesn't natively support destructors for TLS keys. To work around this the runtime manages a list of TLS destructors and registers a hook to get run whenever a thread exits. When a thread exits it takes a look at the list and runs all destructors. Unfortunately it turns out that there's a lock which is held when our "at thread exit" callback is run. The callback then attempts to acquire a lock protecting the list of TLS destructors. Elsewhere in the codebase while we hold a lock over the TLS destructors we try to acquire the same lock held first before our special callback is run. And as a result, deadlock! This commit sidesteps the issue with a few small refactorings: * Removed support for destroying a TLS key on Windows. We don't actually ever exercise this as a public-facing API, and it's only used during `lazy_init` during racy situations. To handle that we just synchronize `lazy_init` globally on Windows so we never have to call `destroy`. * With no need to support removal the global synchronized `Vec` was tranformed to a lock-free linked list. With the removal of locks this means that iteration no long requires a lock and as such we won't run into the deadlock problem mentioned above. Note that it's still a general problem that you have to be extra super careful in TLS destructors. For example no code which runs a TLS destructor on Windows can call back into the Windows API to do a dynamic library lookup. Unfortunately I don't know of a great way around that, but this at least fixes the immediate problem that Gecko was seeing which is that with "well behaved" destructors the system would still deadlock! [1]: https://bugzilla.mozilla.org/show_bug.cgi?id=1358151
2017-05-03Windows io::Error: also format NTSTATUS error codesJethro Beekman-0/+3
2017-02-15Fix parameter to GetUserProfileDirectoryWPeter Atashian-1/+1
2017-02-06std: Remove cfg(cargobuild) annotationsAlex Crichton-7/+0
These are all now no longer needed that we've only got rustbuild in tree.
2017-02-05Rollup merge of #38983 - APTy:udp-peek, r=aturonCorey Farwell-0/+1
Add peek APIs to std::net Adds "peek" APIs to `std::net` sockets, including: - `UdpSocket.peek()` - `UdpSocket.peek_from()` - `TcpStream.peek()` These methods enable socket reads without side-effects. That is, repeated calls to `peek()` return identical data. This is accomplished by providing the POSIX flag `MSG_PEEK` to the underlying socket read operations. This also moves the current implementation of `recv_from` out of the platform-independent `sys_common` and into respective `sys/windows` and `sys/unix` implementations. This allows for more platform-dependent implementations where necessary. Fixes #38980
2017-02-05Rollup merge of #38921 - chris-morgan:windows-unprivileged-symlink-creation, ↵Corey Farwell-0/+1
r=alexcrichton Support unprivileged symlink creation in Windows Symlink creation on Windows has in the past basically required admin; it’s being opened up a bit in the Creators Update, so that at least people who have put their computers into Developer Mode will be able to create symlinks without special privileges. (It’s unclear from what Microsoft has said whether Developer Mode will be required in the final Creators Update release, but sadly I expect it still will be, so this *still* won’t be as helpful as I’d like.) Because of compatibility concerns, they’ve hidden this new functionality behind a new flag in the CreateSymbolicLink dwFlags: `SYMBOLIC_LINK_FLAG_ALLOW_UNPRIVILEGED_CREATE`. So we add this flag in order to join the party. Sources: - https://blogs.windows.com/buildingapps/2016/12/02/symlinks-windows-10/ is the official announcement (search for CreateSymbolicLink) - https://news.ycombinator.com/item?id=13096354 on why the new flag.
2017-02-04libstd/net: Add `peek` APIs to UdpSocket and TcpStreamTyler Julian-0/+1
These methods enable socket reads without side-effects. That is, repeated calls to peek() return identical data. This is accomplished by providing the POSIX flag MSG_PEEK to the underlying socket read operations. This also moves the current implementation of recv_from out of the platform-independent sys_common and into respective sys/windows and sys/unix implementations. This allows for more platform-dependent implementations.
2017-01-27Attempt at fixing dead code lintsSegev Finer-14/+31
2017-01-24Make backtraces work on Windows GNU targets again.Segev Finer-0/+23
This is done by adding a function that can return a filename to pass to backtrace_create_state. The filename is obtained in a safe way by first getting the filename, locking the file so it can't be moved, and then getting the filename again and making sure it's the same. See: https://github.com/rust-lang/rust/pull/37359#issuecomment-260123399 Issue: #33985
2017-01-09Auto merge of #38866 - alexcrichton:try-wait, r=aturonbors-0/+1
std: Add a nonblocking `Child::try_wait` method This commit adds a new method to the `Child` type in the `std::process` module called `try_wait`. This method is the same as `wait` except that it will not block the calling thread and instead only attempt to collect the exit status. On Unix this means that we call `waitpid` with the `WNOHANG` flag and on Windows it just means that we pass a 0 timeout to `WaitForSingleObject`. Currently it's possible to build this method out of tree, but it's unfortunately tricky to do so. Specifically on Unix you essentially lose ownership of the pid for the process once a call to `waitpid` has succeeded. Although `Child` tracks this state internally to be resilient to multiple calls to `wait` or a `kill` after a successful wait, if the child is waited on externally then the state inside of `Child` is not updated. This means that external implementations of this method must be extra careful to essentially not use a `Child`'s methods after a call to `waitpid` has succeeded (even in a nonblocking fashion). By adding this functionality to the standard library it should help canonicalize these external implementations and ensure they can continue to robustly reuse the `Child` type from the standard library without worrying about pid ownership.
2017-01-09Support unprivileged symlink creation in WindowsChris Morgan-0/+1
Symlink creation on Windows has in the past basically required admin; it’s being opened up a bit in the Creators Update, so that at least people who have put their computers into Developer Mode will be able to create symlinks without special privileges. (Microsoft are being cautious about it all; the Developer Mode requirement makes it so that it this won’t be as helpful as I’d like, but it’s still an improvement over requiring admin.) Because of compatibility concerns, they’ve hidden this new functionality behind a new flag in the CreateSymbolicLink dwFlags: SYMBOLIC_LINK_FLAG_ALLOW_UNPRIVILEGED_CREATE. So we add this flag in order to join the party. Older Windows doesn’t like this new flag, though, so if we encounter ERROR_INVALID_PARAMETER we try again without the new flag. Sources: - https://blogs.windows.com/buildingapps/2016/12/02/symlinks-windows-10/ is the official announcement (search for CreateSymbolicLink) - https://news.ycombinator.com/item?id=13096354 on why the new flag. - https://twitter.com/richturn_ms/status/818167548269051905 confirming that Developer Mode will still be required.
2017-01-06std: Add a nonblocking `Child::try_wait` methodAlex Crichton-0/+1
This commit adds a new method to the `Child` type in the `std::process` module called `try_wait`. This method is the same as `wait` except that it will not block the calling thread and instead only attempt to collect the exit status. On Unix this means that we call `waitpid` with the `WNOHANG` flag and on Windows it just means that we pass a 0 timeout to `WaitForSingleObject`. Currently it's possible to build this method out of tree, but it's unfortunately tricky to do so. Specifically on Unix you essentially lose ownership of the pid for the process once a call to `waitpid` has succeeded. Although `Child` tracks this state internally to be resilient to multiple calls to `wait` or a `kill` after a successful wait, if the child is waited on externally then the state inside of `Child` is not updated. This means that external implementations of this method must be extra careful to essentially not use a `Child`'s methods after a call to `waitpid` has succeeded (even in a nonblocking fashion). By adding this functionality to the standard library it should help canonicalize these external implementations and ensure they can continue to robustly reuse the `Child` type from the standard library without worrying about pid ownership.
2017-01-04std: Don't pass overlapped handles to processesAlex Crichton-0/+1
This commit fixes a mistake introduced in #31618 where overlapped handles were leaked to child processes on Windows. On Windows once a handle is in overlapped mode it should always have I/O executed with an instance of `OVERLAPPED`. Most child processes, however, are not prepared to have their stdio handles in overlapped mode as they don't use `OVERLAPPED` on reads/writes to the handle. Now we haven't had any odd behavior in Rust up to this point, and the original bug was introduced almost a year ago. I believe this is because it turns out that if you *don't* pass an `OVERLAPPED` then the system will [supply one for you][link]. In this case everything will go awry if you concurrently operate on the handle. In Rust, however, the stdio handles are always locked, and there's no way to not use them unlocked in libstd. Due to that change we've always had synchronized access to these handles, which means that Rust programs typically "just work". Conversely, though, this commit fixes the test case included, which exhibits behavior that other programs Rust spawns may attempt to execute. Namely, the stdio handles may be concurrently used and having them in overlapped mode wreaks havoc. [link]: https://blogs.msdn.microsoft.com/oldnewthing/20121012-00/?p=6343 Closes #38811
2016-12-26Auto merge of #38274 - elahn:windows-readconsole-ctrl-z, r=alexcrichtonbors-2/+11
Ctrl-Z returns from Stdin.read() when reading from the console on Windows Fixes #19914. Fixes read(), read_to_string(), read_to_end(), etc. r? @alexcrichton
2016-12-18Fix WindowsSeo Sanghyeon-3/+2
2016-12-10Ctrl-Z returns from Stdin.read() when reading from the console onElahn Ientile-2/+11
Windows. Fixes #19914. Fixes read(), read_to_string(), read_to_end(), etc.
2016-11-22Add a method for setting permissions directly on an open file.Steven Allen-0/+9
On unix like systems, the underlying file corresponding to any given path may change at any time. This function makes it possible to set the permissions of the a file corresponding to a `File` object even if its path changes.
2016-11-20support creation of anonymous pipe on WinXP/2K3jsen--0/+1
2016-06-14Add ERROR_FILE_EXISTS to ErrorKind conversion on WindowsGleb Kozyrev-0/+1
Bug report: https://users.rust-lang.org/t/detecting-error-kind-for-opening-file/6215 Reference: https://msdn.microsoft.com/en-us/library/windows/desktop/ms681382(v=vs.85).aspx#error_file_exists
2016-05-09rustc: Implement custom panic runtimesAlex Crichton-53/+0
This commit is an implementation of [RFC 1513] which allows applications to alter the behavior of panics at compile time. A new compiler flag, `-C panic`, is added and accepts the values `unwind` or `panic`, with the default being `unwind`. This model affects how code is generated for the local crate, skipping generation of landing pads with `-C panic=abort`. [RFC 1513]: https://github.com/rust-lang/rfcs/blob/master/text/1513-less-unwinding.md Panic implementations are then provided by crates tagged with `#![panic_runtime]` and lazily required by crates with `#![needs_panic_runtime]`. The panic strategy (`-C panic` value) of the panic runtime must match the final product, and if the panic strategy is not `abort` then the entire DAG must have the same panic strategy. With the `-C panic=abort` strategy, users can expect a stable method to disable generation of landing pads, improving optimization in niche scenarios, decreasing compile time, and decreasing output binary size. With the `-C panic=unwind` strategy users can expect the existing ability to isolate failure in Rust code from the outside world. Organizationally, this commit dismantles the `sys_common::unwind` module in favor of some bits moving part of it to `libpanic_unwind` and the rest into the `panicking` module in libstd. The custom panic runtime support is pretty similar to the custom allocator support with the only major difference being how the panic runtime is injected (takes the `-C panic` flag into account).
2016-03-12std: Clean out deprecated APIsAlex Crichton-14/+1
Removes all unstable and deprecated APIs prior to the 1.8 release. All APIs that are deprecated in the 1.8 release are sticking around for the rest of this cycle. Some notable changes are: * The `dynamic_lib` module was moved into `rustc_back` as the compiler still relies on a few bits and pieces. * The `DebugTuple` formatter now special-cases an empty struct name with only one field to append a trailing comma.
2016-03-09std: Don't spawn threads in `wait_with_output`Alex Crichton-4/+34
Semantically there's actually no reason for us to spawn threads as part of the call to `wait_with_output`, and that's generally an incredibly heavyweight operation for just reading a few bytes (especially when stderr probably rarely has bytes!). An equivalent operation in terms of what's implemented today would be to just drain both pipes of all contents and then call `wait` on the child process itself. On Unix we can implement this through some convenient use of the `select` function, whereas on Windows we can make use of overlapped I/O. Note that on Windows this requires us to use named pipes instead of anonymous pipes, but they're semantically the same under the hood.
2016-02-28Fix windowsSteven Fackler-27/+29
Also back out keepalive support for TCP since the API is perhaps not actually what we want. You can't read the interval on Windows, and we should probably separate the functionality of turning keepalive on and overriding the interval.
2016-02-28Add TCP functionality from net2Steven Fackler-0/+28
2016-02-21RaiseException is used by everything except x86 gnuPaul Dicker-0/+1
2016-02-21Fixes for 32-bitPaul Dicker-10/+11