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2023-01-11Move /src/test to /testsAlbert Larsan-45/+0
2021-09-23Support incremental in compiletest for non-incremental modes.Eric Huss-2/+3
2021-04-03Remove redundant `ignore-tidy-linelength` annotationsSimon Jakobi-1/+1
This is step 2 towards fixing #77548. In the codegen and codegen-units test suites, the `//` comment markers were kept in order not to affect any source locations. This is because these tests cannot be automatically `--bless`ed.
2020-08-30ty: remove obsolete printerDavid Wood-4/+4
This commit removes the obsolete printer and replaces all uses of it with `FmtPrinter`. Of the replaced uses, all but one use was in `debug!` logging, two cases were notable: - `MonoItem::to_string` is used in `-Z print-mono-items` and therefore affects the output of all codegen-units tests. - `DefPathBasedNames` was used in `librustc_codegen_llvm/type_of.rs` with `LLVMStructCreateNamed` and that'll now get different values, but this should result in no functional change. Signed-off-by: David Wood <david@davidtw.co>
2020-03-24Remove `-Z incremental`.Nicholas Nethercote-2/+2
`-C incremental` was introduced over two years ago. `-Z incremental` was kept for transitioning, but it's been long enough now that it should be ok to remove it.
2018-12-25Remove licensesMark Rousskov-10/+0
2018-05-17Rename trans to codegen everywhere.Irina Popa-5/+5
2017-11-07Update codegen-unit tests.Michael Woerister-9/+9
2017-10-11rustc: Handle #[inline(always)] at -O0Alex Crichton-1/+1
This commit updates the handling of `#[inline(always)]` functions at -O0 to ensure that it's always inlined regardless of the number of codegen units used. Closes #45201
2017-10-07rustc: Don't inline in CGUs at -O0Alex Crichton-0/+54
This commit tweaks the behavior of inlining functions into multiple codegen units when rustc is compiling in debug mode. Today rustc will unconditionally treat `#[inline]` functions by translating them into all codegen units that they're needed within, marking the linkage as `internal`. This commit changes the behavior so that in debug mode (compiling at `-O0`) rustc will instead only translate `#[inline]` functions into *one* codegen unit, forcing all other codegen units to reference this one copy. The goal here is to improve debug compile times by reducing the amount of translation that happens on behalf of multiple codegen units. It was discovered in #44941 that increasing the number of codegen units had the adverse side effect of increasing the overal work done by the compiler, and the suspicion here was that the compiler was inlining, translating, and codegen'ing more functions with more codegen units (for example `String` would be basically inlined into all codegen units if used). The strategy in this commit should reduce the cost of `#[inline]` functions to being equivalent to one codegen unit, which is only translating and codegen'ing inline functions once. Collected [data] shows that this does indeed improve the situation from [before] as the overall cpu-clock time increases at a much slower rate and when pinned to one core rustc does not consume significantly more wall clock time than with one codegen unit. One caveat of this commit is that the symbol names for inlined functions that are only translated once needed some slight tweaking. These inline functions could be translated into multiple crates and we need to make sure the symbols don't collideA so the crate name/disambiguator is mixed in to the symbol name hash in these situations. [data]: https://github.com/rust-lang/rust/issues/44941#issuecomment-334880911 [before]: https://github.com/rust-lang/rust/issues/44941#issuecomment-334583384