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This commit moves all logging out of the standard library into an external
crate. This crate is the new crate which is responsible for all logging macros
and logging implementation. A few reasons for this change are:
* The crate map has always been a bit of a code smell among rust programs. It
has difficulty being loaded on almost all platforms, and it's used almost
exclusively for logging and only logging. Removing the crate map is one of the
end goals of this movement.
* The compiler has a fair bit of special support for logging. It has the
__log_level() expression as well as generating a global word per module
specifying the log level. This is unfairly favoring the built-in logging
system, and is much better done purely in libraries instead of the compiler
itself.
* Initialization of logging is much easier to do if there is no reliance on a
magical crate map being available to set module log levels.
* If the logging library can be written outside of the standard library, there's
no reason that it shouldn't be. It's likely that we're not going to build the
highest quality logging library of all time, so third-party libraries should
be able to provide just as high-quality logging systems as the default one
provided in the rust distribution.
With a migration such as this, the change does not come for free. There are some
subtle changes in the behavior of liblog vs the previous logging macros:
* The core change of this migration is that there is no longer a physical
log-level per module. This concept is still emulated (it is quite useful), but
there is now only a global log level, not a local one. This global log level
is a reflection of the maximum of all log levels specified. The previously
generated logging code looked like:
if specified_level <= __module_log_level() {
println!(...)
}
The newly generated code looks like:
if specified_level <= ::log::LOG_LEVEL {
if ::log::module_enabled(module_path!()) {
println!(...)
}
}
Notably, the first layer of checking is still intended to be "super fast" in
that it's just a load of a global word and a compare. The second layer of
checking is executed to determine if the current module does indeed have
logging turned on.
This means that if any module has a debug log level turned on, all modules
with debug log levels get a little bit slower (they all do more expensive
dynamic checks to determine if they're turned on or not).
Semantically, this migration brings no change in this respect, but
runtime-wise, this will have a perf impact on some code.
* A `RUST_LOG=::help` directive will no longer print out a list of all modules
that can be logged. This is because the crate map will no longer specify the
log levels of all modules, so the list of modules is not known. Additionally,
warnings can no longer be provided if a malformed logging directive was
supplied.
The new "hello world" for logging looks like:
#[phase(syntax, link)]
extern crate log;
fn main() {
debug!("Hello, world!");
}
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Who doesn't like a massive renaming?
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The entire testsuite is converted to using info! rather than debug!
because some depend on the code within the debug! being trans'd.
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#debug.
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We should probalby warn when defining a method foo on {foo: int} etc.
This should reduce the amount of useless typevars that are allocated.
Issue #1227
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This changes the indexing syntax from .() to [], the vector syntax from ~[] to
[] and the extension syntax from #fmt() to #fmt[]
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I tried to pay attention to what was actually being tested so, e.g. when I
test was just using a vec as a boxed thing, I converted to boxed ints, etc.
Haven't converted the macro tests yet. Not sure what to do there.
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While it is still technically possible to test stage 0, it is not part of any
of the main testing rules and maintaining xfail-stage0 is a chore. Nobody
should worry about how tests fare in stage0.
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This replaces the make-based test runner with a set of Rust-based test
runners. I believe that all existing functionality has been
preserved. The primary objective is to dogfood the Rust test
framework.
A few main things happen here:
1) The run-pass/lib-* tests are all moved into src/test/stdtest. This
is a standalone test crate intended for all standard library tests. It
compiles to build/test/stdtest.stageN.
2) rustc now compiles into yet another build artifact, this one a test
runner that runs any tests contained directly in the rustc crate. This
allows much more fine-grained unit testing of the compiler. It
compiles to build/test/rustctest.stageN.
3) There is a new custom test runner crate at src/test/compiletest
that reproduces all the functionality for running the compile-fail,
run-fail, run-pass and bench tests while integrating with Rust's test
framework. It compiles to build/test/compiletest.stageN.
4) The build rules have been completely changed to use the new test
runners, while also being less redundant, following the example of the
recent stageN.mk rewrite.
It adds two new features to the cfail/rfail/rpass/bench tests:
1) Tests can specify multiple 'error-pattern' directives which must be
satisfied in order.
2) Tests can specify a 'compile-flags' directive which will make the
test runner provide additional command line arguments to rustc.
There are some downsides, the primary being that Rust has to be
functioning pretty well just to run _any_ tests, which I imagine will
be the source of some frustration when the entire test suite
breaks. Will also cause some headaches during porting.
Not having individual make rules, each rpass, etc test no longer
remembers between runs whether it completed successfully. As a result,
it's not possible to incrementally fix multiple tests by just running
'make check', fixing a test, and repeating without re-running all the
tests contained in the test runner. Instead you can filter just the
tests you want to run by using the TESTNAME environment variable.
This also dispenses with the ability to run stage0 tests, but they
tended to be broken more often than not anyway.
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Closes #367
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