| Age | Commit message (Collapse) | Author | Lines |
|
|
|
Before this PR, the compiler would emit the debuginfo name `slice$<T>`
for all kinds of slices, regardless of whether they are behind a
reference or not and regardless of the kind of reference. As a
consequence, the types `Foo<&[T]>`, `Foo<[T]>`, and `Foo<&mut [T]>`
would end up with the same type name `Foo<slice$<T> >` in debuginfo,
making it impossible to disambiguate between them by name. Similarly,
`&str` would get the name `str` in debuginfo, so the debuginfo name for
`Foo<str>` and `Foo<&str>` would be the same. In contrast,
`*const [bool]` and `*mut [bool]` would be `ptr_const$<slice$<bool> >`
and `ptr_mut$<slice$<bool> >`, i.e. the encoding does not lose
information about the type.
This PR removes all special handling for slices and `str`. The types
`&[bool]`, `&mut [bool]`, and `&str` thus get the names
`ref$<slice2$<bool> >`, `ref_mut$<slice2$<bool> >`, and
`ref$<str$>` respectively -- as one would expect.
|
|
|
|
|
|
The tests checks some pretty-printer output, but pretty-printers are not embedded on windows-gnu
|
|
|
|
|
|
|
|
debugger
There are several cases where names of types and functions in the debug info are either ambiguous, or not helpful, such as including ambiguous placeholders (e.g., `{{impl}}`, `{{closure}}` or `dyn _'`) or dropping qualifications (e.g., for dynamic types).
Instead, each debug symbol name should be unique and useful:
* Include disambiguators for anonymous `DefPathDataName` (closures and generators), and unify their formatting when used as a path-qualifier vs item being qualified.
* Qualify the principal trait for dynamic types.
* If there is no principal trait for a dynamic type, emit all other traits instead.
* Respect the `qualified` argument when emitting ref and pointer types.
* For implementations, emit the disambiguator.
* Print const generics when emitting generic parameters or arguments.
Additionally, when targeting MSVC, its debugger treats many command arguments as C++ expressions, even when the argument is defined to be a symbol name. As such names in the debug info need to be more C++-like to be parsed correctly:
* Avoid characters with special meaning (`#`, `[`, `"`, `+`).
* Never start a name with `<` or `{` as this is treated as an operator.
* `>>` is always treated as a right-shift, even when parsing generic arguments (so add a space to avoid this).
* Emit function declarations using C/C++ style syntax (e.g., leading return type).
* Emit arrays as a synthetic `array$<type, size>` type.
* Include a `$` in all synthetic types as this is a legal character for C++, but not Rust (thus we avoid collisions with user types).
|
|
|
|
It requires loading pretty-printers, but GDB doesn't load them on Windows
|
|
Replace old GDB and LLDB pretty-printers with new ones
which were originally written for IntelliJ Rust.
New LLDB pretty-printers support synthetic children.
New GDB/LLDB pretty-printers support all Rust types
supported by old pretty-printers, and also support:
Rc, Arc, Cell, Ref, RefCell, RefMut, HashMap, HashSet.
|