| Age | Commit message (Collapse) | Author | Lines |
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Clone for it.
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This commit adds a new target to the compiler: wasm32-unknown-unknown. This
target is a reimagining of what it looks like to generate WebAssembly code from
Rust. Instead of using Emscripten which can bring with it a weighty runtime this
instead is a target which uses only the LLVM backend for WebAssembly and a
"custom linker" for now which will hopefully one day be direct calls to lld.
Notable features of this target include:
* There is zero runtime footprint. The target assumes nothing exists other than
the wasm32 instruction set.
* There is zero toolchain footprint beyond adding the target. No custom linker
is needed, rustc contains everything.
* Very small wasm modules can be generated directly from Rust code using this
target.
* Most of the standard library is stubbed out to return an error, but anything
related to allocation works (aka `HashMap`, `Vec`, etc).
* Naturally, any `#[no_std]` crate should be 100% compatible with this new
target.
This target is currently somewhat janky due to how linking works. The "linking"
is currently unconditional whole program LTO (aka LLVM is being used as a
linker). Naturally that means compiling programs is pretty slow! Eventually
though this target should have a linker.
This target is also intended to be quite experimental. I'm hoping that this can
act as a catalyst for further experimentation in Rust with WebAssembly. Breaking
changes are very likely to land to this target, so it's not recommended to rely
on it in any critical capacity yet. We'll let you know when it's "production
ready".
---
Currently testing-wise this target is looking pretty good but isn't complete.
I've got almost the entire `run-pass` test suite working with this target (lots
of tests ignored, but many passing as well). The `core` test suite is still
getting LLVM bugs fixed to get that working and will take some time. Relatively
simple programs all seem to work though!
---
It's worth nothing that you may not immediately see the "smallest possible wasm
module" for the input you feed to rustc. For various reasons it's very difficult
to get rid of the final "bloat" in vanilla rustc (again, a real linker should
fix all this). For now what you'll have to do is:
cargo install --git https://github.com/alexcrichton/wasm-gc
wasm-gc foo.wasm bar.wasm
And then `bar.wasm` should be the smallest we can get it!
---
In any case for now I'd love feedback on this, particularly on the various
integration points if you've got better ideas of how to approach them!
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Hopefully this pacifies the 32bit windows. Apparently there’s an ABI out there that not only allows
non-64 bit variadic arguments, but also has differing ABI for them!
Good thing all variadic functions are unsafe.
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The sprintf used in this test previously isn’t available on some versions of MSVC.
Fixes #32305
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Also an unused variable warning was here.
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Rust's current compilation model makes it impossible on Windows to generate one
object file with a complete and final set of dllexport annotations. This is
because when an object is generated the compiler doesn't actually know if it
will later be included in a dynamic library or not. The compiler works around
this today by flagging *everything* as dllexport, but this has the drawback of
exposing too much.
Thankfully there are alternate methods of specifying the exported surface area
of a dll on Windows, one of which is passing a `*.def` file to the linker which
lists all public symbols of the dynamic library. This commit removes all
locations that add `dllexport` to LLVM variables and instead dynamically
generates a `*.def` file which is passed to the linker. This file will include
all the public symbols of the current object file as well as all upstream
libraries, and the crucial aspect is that it's only used when generating a
dynamic library. When generating an executable this file isn't generated, so all
the symbols aren't exported from an executable.
To ensure that statically included native libraries are reexported correctly,
the previously added support for the `#[linked_from]` attribute is used to
determine the set of FFI symbols that are exported from a dynamic library, and
this is required to get the compiler to link correctly.
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Now that the internals of `format_args!` are unstable, tests that use it
don't compile after pretty-printing (unless they also declare the necessary
feature).
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This commit cleans out a large amount of deprecated APIs from the standard
library and some of the facade crates as well, updating all users in the
compiler and in tests as it goes along.
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Now that features must be declared expanded source often does not compile.
This adds 'pretty-expanded' to a bunch of test cases that still work.
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&b"..."[..] instead.
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This commit is an implementation of [RFC 592][r592] and [RFC 840][r840]. These
two RFCs tweak the behavior of `CString` and add a new `CStr` unsized slice type
to the module.
[r592]: https://github.com/rust-lang/rfcs/blob/master/text/0592-c-str-deref.md
[r840]: https://github.com/rust-lang/rfcs/blob/master/text/0840-no-panic-in-c-string.md
The new `CStr` type is only constructable via two methods:
1. By `deref`'ing from a `CString`
2. Unsafely via `CStr::from_ptr`
The purpose of `CStr` is to be an unsized type which is a thin pointer to a
`libc::c_char` (currently it is a fat pointer slice due to implementation
limitations). Strings from C can be safely represented with a `CStr` and an
appropriate lifetime as well. Consumers of `&CString` should now consume `&CStr`
instead to allow producers to pass in C-originating strings instead of just
Rust-allocated strings.
A new constructor was added to `CString`, `new`, which takes `T: IntoBytes`
instead of separate `from_slice` and `from_vec` methods (both have been
deprecated in favor of `new`). The `new` method returns a `Result` instead of
panicking. The error variant contains the relevant information about where the
error happened and bytes (if present). Conversions are provided to the
`io::Error` and `old_io::IoError` types via the `FromError` trait which
translate to `InvalidInput`.
This is a breaking change due to the modification of existing `#[unstable]` APIs
and new deprecation, and more detailed information can be found in the two RFCs.
Notable breakage includes:
* All construction of `CString` now needs to use `new` and handle the outgoing
`Result`.
* Usage of `CString` as a byte slice now explicitly needs a `.as_bytes()` call.
* The `as_slice*` methods have been removed in favor of just having the
`as_bytes*` methods.
Closes #22469
Closes #22470
[breaking-change]
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This commit is an implementation of [RFC 494][rfc] which removes the entire
`std::c_vec` module and redesigns the `std::c_str` module as `std::ffi`.
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0494-c_str-and-c_vec-stability.md
The interface of the new `CString` is outlined in the linked RFC, the primary
changes being:
* The `ToCStr` trait is gone, meaning the `with_c_str` and `to_c_str` methods
are now gone. These two methods are replaced with a `CString::from_slice`
method.
* The `CString` type is now just a wrapper around `Vec<u8>` with a static
guarantee that there is a trailing nul byte with no internal nul bytes. This
means that `CString` now implements `Deref<Target = [c_char]>`, which is where
it gains most of its methods from. A few helper methods are added to acquire a
slice of `u8` instead of `c_char`, as well as including a slice with the
trailing nul byte if necessary.
* All usage of non-owned `CString` values is now done via two functions inside
of `std::ffi`, called `c_str_to_bytes` and `c_str_to_bytes_with_nul`. These
functions are now the one method used to convert a `*const c_char` to a Rust
slice of `u8`.
Many more details, including newly deprecated methods, can be found linked in
the RFC. This is a:
[breaking-change]
Closes #20444
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This commit is an implementation of [RFC 494][rfc] which removes the entire
`std::c_vec` module and redesigns the `std::c_str` module as `std::ffi`.
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0494-c_str-and-c_vec-stability.md
The interface of the new `CString` is outlined in the linked RFC, the primary
changes being:
* The `ToCStr` trait is gone, meaning the `with_c_str` and `to_c_str` methods
are now gone. These two methods are replaced with a `CString::from_slice`
method.
* The `CString` type is now just a wrapper around `Vec<u8>` with a static
guarantee that there is a trailing nul byte with no internal nul bytes. This
means that `CString` now implements `Deref<Target = [c_char]>`, which is where
it gains most of its methods from. A few helper methods are added to acquire a
slice of `u8` instead of `c_char`, as well as including a slice with the
trailing nul byte if necessary.
* All usage of non-owned `CString` values is now done via two functions inside
of `std::ffi`, called `c_str_to_bytes` and `c_str_to_bytes_with_nul`. These
functions are now the one method used to convert a `*const c_char` to a Rust
slice of `u8`.
Many more details, including newly deprecated methods, can be found linked in
the RFC. This is a:
[breaking-change]
Closes #20444
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This commit is an implementation of [RFC 503][rfc] which is a stabilization
story for the prelude. Most of the RFC was directly applied, removing reexports.
Some reexports are kept around, however:
* `range` remains until range syntax has landed to reduce churn.
* `Path` and `GenericPath` remain until path reform lands. This is done to
prevent many imports of `GenericPath` which will soon be removed.
* All `io` traits remain until I/O reform lands so imports can be rewritten all
at once to `std::io::prelude::*`.
This is a breaking change because many prelude reexports have been removed, and
the RFC can be consulted for the exact list of removed reexports, as well as to
find the locations of where to import them.
[rfc]: https://github.com/rust-lang/rfcs/blob/master/text/0503-prelude-stabilization.md
[breaking-change]
Closes #20068
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This does NOT break any existing programs because the `[_, ..n]` syntax is also supported.
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compile-fail tests, run-fail tests, and run-pass tests.
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These two attributes are no longer useful now that Rust has decided to leave
segmented stacks behind. It is assumed that the rust task's stack is always
large enough to make an FFI call (due to the stack being very large).
There's always the case of stack overflow, however, to consider. This does not
change the behavior of stack overflow in Rust. This is still normally triggered
by the __morestack function and aborts the whole process.
C stack overflow will continue to corrupt the stack, however (as it did before
this commit as well). The future improvement of a guard page at the end of every
rust stack is still unimplemented and is intended to be the mechanism through
which we attempt to detect C stack overflow.
Closes #8822
Closes #10155
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